X T D.6458 Posted April 20, 2018 Share Posted April 20, 2018 If you have done the meta events in Domain of Istan, you have no doubt seen the light spam from the Champion Heirarchs and Abominations. Their attacks cover the entire screen in very bright lights, its so bad they should come with an epilepsy and migraine warning. Anet can you please tone down their effects. Link to comment Share on other sites More sharing options...
derd.6413 Posted April 20, 2018 Share Posted April 20, 2018 even with their effects i can't tell what they're doing half the time Link to comment Share on other sites More sharing options...
X T D.6458 Posted April 20, 2018 Author Share Posted April 20, 2018 @derd.6413 said:even with their effects i can't tell what they're doing half the timeYea and that attack they do that makes you spin around just makes it worse lol. I always feel like I am fighting a ball of light. Link to comment Share on other sites More sharing options...
sasya neko.1985 Posted April 20, 2018 Share Posted April 20, 2018 hah, it's bad enough with so many players spamming high effect attacks to even know where the enemy is much less what's happening, if we could just disable other players effects it would help tons. Link to comment Share on other sites More sharing options...
X T D.6458 Posted April 20, 2018 Author Share Posted April 20, 2018 @sorudo.9054 said:hah, it's bad enough with so many players spamming high effect attacks to even know where the enemy is much less what's happening, if we could just disable other players effects it would help tons.Yea that is another problem, combined with the lag in that map from all those players in one tight space spamming everything. Link to comment Share on other sites More sharing options...
sasya neko.1985 Posted April 20, 2018 Share Posted April 20, 2018 @X T D.6458 said:@sorudo.9054 said:hah, it's bad enough with so many players spamming high effect attacks to even know where the enemy is much less what's happening, if we could just disable other players effects it would help tons.Yea that is another problem, combined with the lag in that map from all those players in one tight space spamming everything.the lag comes from the effects, the game client needs to draw all of them and send it to all the players who can see them.if we can hide them the client can simply be ignored which means less traffic. Link to comment Share on other sites More sharing options...
IndigoSundown.5419 Posted April 20, 2018 Share Posted April 20, 2018 I haven't been there yet, but if these bosses make the visual clutter even worse than usual, it looks as if ANet is trolling the players who've been asking for relief from particle spam for over five years. Link to comment Share on other sites More sharing options...
Ray Koopa.2354 Posted April 20, 2018 Share Posted April 20, 2018 Effects should be client side anyway. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted April 20, 2018 Share Posted April 20, 2018 I like GW2's art style and the game overall looks great...but it also has probably the worst lighting and particle effects I've ever seen. I keep post-processing effects turned off because it's practically unplayable otherwise. You just can't see anything through these blindingly bright effects! Link to comment Share on other sites More sharing options...
Blocki.4931 Posted April 20, 2018 Share Posted April 20, 2018 Most stuff is really obvious, you're not going to risk getting hit by things you can't see beyond the first few times where you start seeing their tells. I recommend checking Effect LOD in your settings, reduces the amount of effects going off immensely. Personally I don't have an issue with it anymore Link to comment Share on other sites More sharing options...
SunTzu.4513 Posted April 20, 2018 Share Posted April 20, 2018 But, but they are so shiny!Overall i would really like if ANet reduce all this bling bling effects or implement an option to turn them off. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted April 20, 2018 Share Posted April 20, 2018 I'll leave this here as it has the most recent dev reply on the subject withinhttps://en-forum.guildwars2.com/discussion/32466/visual-noise#first Link to comment Share on other sites More sharing options...
X T D.6458 Posted April 20, 2018 Author Share Posted April 20, 2018 @Blocki.4931 said:Most stuff is really obvious, you're not going to risk getting hit by things you can't see beyond the first few times where you start seeing their tells. I recommend checking Effect LOD in your settings, reduces the amount of effects going off immensely. Personally I don't have an issue with it anymoreI have it on, it doesnt help. Link to comment Share on other sites More sharing options...
Ashen.2907 Posted April 20, 2018 Share Posted April 20, 2018 @X T D.6458 said:@Blocki.4931 said:Most stuff is really obvious, you're not going to risk getting hit by things you can't see beyond the first few times where you start seeing their tells. I recommend checking Effect LOD in your settings, reduces the amount of effects going off immensely. Personally I don't have an issue with it anymoreI have it on, it doesnt help. Same. Hmm, it may help me to a very small degree, but the visual noise has increased since the effect setting was added so no real improvement. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted April 20, 2018 Share Posted April 20, 2018 @Ray Koopa.2354 said:Effects should be client side anyway.But would people grind for months for Legendaries knowing that only they can see the shinies?Depressingly, I don't think they would =( Link to comment Share on other sites More sharing options...
Ashen.2907 Posted April 20, 2018 Share Posted April 20, 2018 @Turkeyspit.3965 said:@Ray Koopa.2354 said:Effects should be client side anyway.But would people grind for months for Legendaries knowing that only they can see the shinies?Depressingly, I don't think they would =(I wouldnt mind if legendaries had a two step effect system. Step one is a touch more effect than normal weapons, but not too over the top, and is visible to all. Step two is client side and as over the top as one can imagine. Link to comment Share on other sites More sharing options...
aikatara.3462 Posted April 20, 2018 Share Posted April 20, 2018 I have to turn down my graphic settings to the lowest possible options during the Palawadan-event, otherwise the game lags too strongly. Also I do it to be able to see what is actually going on during a fight, at least to some extent. Because of the lightshow the OP mentioned if I don't change the graphic settings it feels as if I fight the bosses in Palawadan more or less blind, since I cannot see very much besides bright lights and colours with the boss located somewhere in the center of all. Palawadan with lowered graphic settings is much less exhausting as it is with the lightshow in full power. I think the lightshow in Palawadan is a little bit too much. Link to comment Share on other sites More sharing options...
Yamazuki.6073 Posted April 20, 2018 Share Posted April 20, 2018 @Turkeyspit.3965 said:@"Ray Koopa.2354" said:Effects should be client side anyway.But would people grind for months for Legendaries knowing that only they can see the shinies?Depressingly, I don't think they would =(A lot of the annoying brightness aren't from legendary effects, while they stand out, it isn't in some obnoxious way. Many of the offenders in this game are simply the world or enemy NPCs. It's even worse if you have "Post processing" set to high, anytime I do fractals I have to make sure it is turned off, otherwise for a few fractals I can't see the ground at all because the area is a big ball of light. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted April 20, 2018 Share Posted April 20, 2018 @Yamazuki.6073 said:@Turkeyspit.3965 said:@"Ray Koopa.2354" said:Effects should be client side anyway.But would people grind for months for Legendaries knowing that only they can see the shinies?Depressingly, I don't think they would =(A lot of the annoying brightness aren't from legendary effects, while they stand out, it isn't in some obnoxious way. Many of the offenders in this game are simply the world or enemy NPCs. It's even worse if you have "Post processing" set to high, anytime I do fractals I have to make sure it is turned off, otherwise for a few fractals I can't see the ground at all because the area is a big ball of light.This is how I play. Turning off post-processing effects makes the game playable. Even on the low setting, the lighting effects blot out much of the action and it only gets worse the more players there are present. I'm not sure why GW2 handles this so badly, but it's bad. No two ways about it! Link to comment Share on other sites More sharing options...
EpicName.4523 Posted April 20, 2018 Share Posted April 20, 2018 For me it is not Istan alone. I just can't see kitten in any location where a lot of players group up in a tight space. Enemies use abilities and those should be visible, ok. However, with all the effects caused by players, all the lightning and flashes and fancy gear you sometimes have a hard time seeing what those enemies actually do. Link to comment Share on other sites More sharing options...
Plok.5873 Posted April 20, 2018 Share Posted April 20, 2018 It isn't Istan alone, but the visual overload seems to get worse with the newer zones. Pretty sure one day I'll sentimentally look back at the MMO where I fought perpetual flashlights.I second the request for reduced particle effects, at least optionally. The perceived 99th time. Link to comment Share on other sites More sharing options...
Ray Koopa.2354 Posted April 21, 2018 Share Posted April 21, 2018 @Turkeyspit.3965 said:@Ray Koopa.2354 said:Effects should be client side anyway.But would people grind for months for Legendaries knowing that only they can see the shinies?Depressingly, I don't think they would =(That's not what I meant. They just don't need to be synced themselves over net (the client knows itself when to play them) and I'm pretty sure they aren't. Link to comment Share on other sites More sharing options...
Dami.5046 Posted April 21, 2018 Share Posted April 21, 2018 yeah having a screen full of white because of every skill/weapon is annoying, but not quite as annoying that finding through the chaos that some lovely person has put a portal down by a chest. Link to comment Share on other sites More sharing options...
Grim West.3194 Posted April 21, 2018 Share Posted April 21, 2018 GW2 in general would be helped greatly by less effects from everything and everyone Effects Wars are a bit lame. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted April 21, 2018 Share Posted April 21, 2018 @X T D.6458 said:If you have done the meta events in Domain of Istan, you have no doubt seen the light spam from the Champion Heirarchs and Abominations.I just did a Ley-Line event in Mount Maelstrom, and I couldn't find my own mouse pointer on the screen for the love of it. Everything was filled with lightflashes, enemy names and other effects. It's a travesty. Link to comment Share on other sites More sharing options...
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