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5 big reasons to play gw2 pvp


Razor.6392

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The progression from level 1 to 80 feels smooth, with many events and storyline steps through and at the end of your leveling.

Varied zones for all the different races. Vast amount of exploring to do with many easter eggs and mini-dungeons hidden abound, along jumping puzzles.

Fractals and raids provide a deep and challenging end-game experience.

Seasonal events and living story chapters keep the game fresh and players looking for more.

The promise of more expansions further amplifying the magnitude of the lore and its impact in Tyria.

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I think they invest as little as possible into PvP at this point. Which is a bummer because it means the steps necessary to make it better / keep it fresh just aren't going to happen. There really isn't a way to support PvP as a PvP player (like.. to say, "Hey, can my money on these skins go towards fixing this game mode") ... so even if we buy soem gems, we know that investment is not going anywhere near PvP. :(

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@Razor.6392 said:

  1. The progression from level 1 to 80 feels smooth, with many events and storyline steps through and at the end of your leveling.
  2. Varied zones for all the different races. Vast amount of exploring to do with many easter eggs and mini-dungeons hidden abound, along jumping puzzles.
  3. Fractals and raids provide a deep and challenging end-game experience.
  4. Seasonal events and living story chapters keep the game fresh and players looking for more.
  5. The promise of more expansions further amplifying the magnitude of the lore and its impact in Tyria.

GOOD ONE +1 FOR U

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