Chrury.4627 Posted May 9, 2018 Share Posted May 9, 2018 Hey guys. Today I'd like to bring up a conceptually small idea that could have big QoL and buff potential.The phrase "You and Your Pet".We can't directly affect the stats of our pets through gear or weapons. What we can do is trait and slot skills that improve them. So what if we just made more of those improve the pet as well? Here are some examples of how this little phrase could slot into some more skills and traits:Hunter's Gaze: You and your pet gain might when you strike a foe based on their health percent.Farsighted: Projectiles fired by you and your pet deal increased damage. Damage is further increased on foes above the range threshold.Hunter's Tactics: You and your pet gain increased chance to critically strike while attacking from behind or the side.Vicious Quarry: Fury grants you and your pet ferocity and additional increased critical strike chance. When struck while below the health threshold, gain fury. When your pet is struck while below the health threshold, it gains fury.Taste for Danger: You and your pet gain increased vitality. You and your pet gain expertise based on vitality. (The expertise conversion is already there.)Evasive Purity: Dodging removes a damaging condition and a non-damaging condition from you and your pet.Wilderness Knowledge: Survival skills have reduced recharge, grant fury, and remove conditions from you and your pet.Druidic Clarity: Becoming celestial avatar removes conditions from you and your pet.Natural Stride: Reduces the duration of movement-impairing conditions on you and your pet. You and your pet's movement speed is increased as long as you have none of these conditions.Second Skin: Conditions inflict less damage to you while you have protection. Conditions inflict less damage to your pet while it has protection.Essence of Speed: When you gain quickness, increase the duration of other boons affecting you. When your pet gains quickness, increase the duration of other boons affecting it.Predator's Cunning: When you apply poison to a foe, steal some health from them. When your pet applies poison to a foe, it steals some health from them.Oppressive Superiority: You and your pet deal increased damage to foes at a lower health percentage than you. Conditions you and your pet apply to foes at a lower health percentage than you last longer.Sharpening Stone: You and your pet bleed foes with your next ten respective attacks.There are a few more here and there that could get the same treatment but they generally involve gaining a boon. With WHaO and Fortifying Bond, I think those are less necessary.In short, I think adding more "You and your pet" can only improve the class. And if some changes would make pets almost impossible to kill, we could always shave down pets' passive damage reduction a bit. The only real risk is skill/trait descriptions becoming a bit unwieldy. :) Let me know what you think. Cheers.Edit: Added Wilderness Knowledge and Second Skin to the list.Edit 2: Added Taste for Danger and Predator's Cunning.Edit 3: Added Essence of Speed and grammar tweaks. Link to comment Share on other sites More sharing options...
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