Shadowcat.2680 Posted May 10, 2018 Share Posted May 10, 2018 Simply put, this change to Death's Judgment has removed much of the counterplay possible against the skill (blocks/reflects/projectile destruction). It doesn't even take any malice for Death's Judgment to be the hardest hitting innately unblockable skill in the game. Other unblockables (Mirror Blade and Larcenous Strike) have seen their damage reduced in recent patches, and there is no other unblockable Stealth Attack. If the point of the skill's tells (the laser and the sound effects) is to encourage counterplay, then the existent counterplay in the game for projectiles should actually be viable against it. Link to comment Share on other sites More sharing options...
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