RUNICBLACK.7630 Posted May 18, 2018 Share Posted May 18, 2018 There has been alot of back and forth since they Nerfed our staff. I'm putting out there a suggestion for a revamp that wouldn't require to much of a rework but would still improve it's overall usefulness as a support weapon and while I'm not 100% on it's final status I do believe its overall theme works and hopefully with some constructive feedback we could look at a usefull weapon again.1 Wave of Wrath: Change the first attack to a 3 strike chain attack with the same speed, range and damage as the original presently does for the first strike in the chain, the second strike does less damage but it will cleanse one condition off of any ally it passes thru (same range) , third and final gains a slight increase in damage and range if it cleansed any conditions. Note this doesn't clear conditions off of the Guardian it only helps allys in front and within the 300 range on the second attack.2 Orb of Light: Make it ground targeted , increase it movement rate to the target a Great deal and make it a blast finisher.Lower the detonation recharge timer increase because it's still rather high when compared to other skills of similar caliber.3 Symbol of Swiftness: Have maximum amount of Swiftness that the Guardian could get for stopping and standing in the symbol (approximately 16 to 20 seconds) automatically applied to the Guadian upon casting it so its not so counter intuitive for the player to use themselves but leave the benefit to allies for standing in it as is also possibly adding few seconds of Vigor would be helpful( just a thought).4 Empower: One of two possible options on this would either unsplit the PvP from PvE version and have the version function with the heal from PvP or the Trait Altruistic Healing could give half of the value of the healing the Guardian is giving to themselves out to their allies.5 Line of Warding : Leave it as it is except allow it to either cleanse allies that pass thru it or have it convert their conditions to boons (yes it's more powerful but it could part of a traitline).Just interested in any opinions because as Anet stated when they changed it they view the staff as a support weapon and with the overwhelming amount of Conditions being thrown around in the game this seems like it fills a niche that needs filling Link to comment Share on other sites More sharing options...
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