RUNICBLACK.7630 Posted May 18, 2018 Share Posted May 18, 2018 What are your opinions on these two ? Retaliation: On the one hand Retaliation is used as a counter but honestly it's overall effectiveness is rather limited when you consider it's scaling of 0.075 (PvE) and 0.05(PvP) and it goes completely counter to their new practice of limiting the passive affects etc as shown just on the recent balance pass with reduction of 50 points from all of the Traits that gave the Stat bonuses (Strength in Numbers as an example) , how about having it stack for intensity instead of duration granted this would obviously have a limit on how many stacks it could have but it would lend it self to a more active play and counter play instead of a trigger it and just keep up and forget about it. Then we come to the Light Field the field that Guadians put down with every Symbol we make and one of the reasons people were really annoyed with Guardians in the past when our Light field would mess up another players water or fire field at least now its a little more useful stressing the word "Little" . Ok it gives us a Light Aura if we get a Leap finisher , AOE Condition Cleanse for a Blast, Cleansing Bolts for a Whirl, and a Single Condition Cleanse for a Projectile now while these aren't terrible the Light Aura kind of stands out in that as one of the only Auras that can stack in duration but it gives one second of Retaliation (which I brought up options earlier) and one second of Condition damage reduction of 10% this is where I have ask really how useful is that by comparison to let's say some of the other boons, honestly the cleanses are more helpful. Now if you gave this something like a 2 or 3 seconds of Retaliation and Condition Damage Reduction (possibly with the ability to stack intensity although this could be over powering). Any comments, suggestions etc this just an observation on my part. Link to comment Share on other sites More sharing options...
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