Razor.6392 Posted May 19, 2018 Share Posted May 19, 2018 The rework is all over the place, but I find the better stealth application, random ass projectile barrier and less reliance on DJ to make it a better class than before. Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted May 19, 2018 Share Posted May 19, 2018 for me. i like the back stab boost, and the energy from swords. i play rogue style so i like to pop in out of stealth. im sure players more skilled than me have discovered cool things. perhaps some of the stealth bonuses for certain weapons could uses a rethink, but otherwise i like it Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted May 19, 2018 Share Posted May 19, 2018 New deadeye is viable if you are good with DP/Swords/PistolsI've put together a [redacted] build that runs three cantrips. It's good for dueling.Funnily enough, the rework seems to have broken the weapon you get with the spec. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 19, 2018 Share Posted May 19, 2018 I literally haven't seen one at all since the rework. They've been completely supplanted by condi daredevil. Link to comment Share on other sites More sharing options...
Urejt.5648 Posted May 19, 2018 Share Posted May 19, 2018 Deadeye is much worse than before. Many top deadeyes like me and hitzer got demoted to gold league. Main issue is much lower surviaval. In the past u had 2 dodges and 2 stealths for 3 seconds every 10 seconds. Now u only have 2 dodges, and 1 stealth on dodge if u are lucky. U simply get revealed on dodge too easily. Link to comment Share on other sites More sharing options...
Liewec.2896 Posted May 19, 2018 Share Posted May 19, 2018 @Crab Fear.1624 said:for me. i like the back stab boost, and the energy from swords. i play rogue style so i like to pop in out of stealth. im sure players more skilled than me have discovered cool things. perhaps some of the stealth bonuses for certain weapons could uses a rethink, but otherwise i like iti like the backstab potential too :Di made a build that just relied on constant stealth and poking them with dagger #5 every time stealth ends to gain malice and then finally popping them with a colossal backstab! Link to comment Share on other sites More sharing options...
Karras.2945 Posted May 19, 2018 Share Posted May 19, 2018 @Razor.6392 said:The rework is all over the place, but I find the better stealth application, random kitten projectile barrier and less reliance on DJ to make it a better class than before.In PvE, it is. In PvP, kiss your brain dead p/p or rifle specialization goodbye because your days of marking targets and stunning them from stealth and getting cheap kills are over. Link to comment Share on other sites More sharing options...
Razor.6392 Posted May 19, 2018 Author Share Posted May 19, 2018 @Hoodie.1045 said:@Razor.6392 said:The rework is all over the place, but I find the better stealth application, random kitten projectile barrier and less reliance on DJ to make it a better class than before.In PvE, it is. In PvP, kiss your brain dead p/p or rifle specialization goodbye because your days of marking targets and stunning them from stealth and getting cheap kills are over.I find the stealth uptime and survivability with SA trait line and rifle to be almost unparalleled. It is really hard for me to die, and just from having a rifle, people have to change the way they approach a teamfight.Then again, I'm still doing the annoying climb to plat after some terrible placements with my now defunct ele. Link to comment Share on other sites More sharing options...
Elxdark.9702 Posted May 19, 2018 Share Posted May 19, 2018 rifle is trash they managed to make it more clunky than it was (impressive)pp is fine I guess it works because 99% of people in ranked are worse than npcs so you can one shot them. Link to comment Share on other sites More sharing options...
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