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Do you have Legendary armor from Raids


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@CptAurellian.9537 said:

@CptAurellian.9537 said:Heavy and light envoy done, now I'm collecting the LI for the medium. If it just wasn't so fugly ...

Yeah not a huge fan of any of the Envoy Armor honestly. Hate how the heavy helmet looks, don’t like the weird crystal aspect of light and well Medium just looks terrible. ?

Fortunately, the heavy helmet doesn't bother me, since I hide pretty much any head piece on my characters. It's hilarious though that a shitload of animation work has gone into exactly the armor piece that will be hidden by many people by default. And yes, that helmet is ugly, too.

Yeah everything else with Heavy, looks good, I just can’t get past the helmet. Same with Medium the hood looks just plain bad unless your on Asura.

Which is strange because they have some fantastic hoods in this game.

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The more I look at the armor, I kinda wish they went profession specific with the Legendary armor. Mind you it would probably take them 10 years to do it, but at least you can have a medium Legendary more for a thief or an engineer etc. When the current Medium seems more themed for rangers.

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Maybe if I get really really bored, enough bored to bother getting those maguuma tokens, I'll craft some Envoy sets. But then I think... I'd have to go swapping chars when I join +250LI groups.

If I crafted one, it'd be the light one. Just for being able to swap between full commander/commander+berserker or full minstrel/minstrel+giver on my chronos.

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@nia.4725 said:Maybe if I get really really bored, enough bored to bother getting those maguuma tokens, I'll craft some Envoy sets. But then I think... I'd have to go swapping chars when I join +250LI groups.

If I crafted one, it'd be the light one. Just for being able to swap between full commander/commander+berserker or full minstrel/minstrel+giver on my chronos.

Ah the more economic approach.

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@Tyson.5160 said:

@maddoctor.2738 said:I have the Envoy heavy armor but not really interested in the other two. The annoying provisioner tokens and the fine materials required prohibit me from crafting another one, although I have more than enough Legendary Insights to complete a second set and parts of a third.

The provisioner tokens seems to be the worst part of the crafting.Well, they are definitely the most
boring
part.

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@"Tyson.5160" said:It’s funny though, the PvP and WvW equivalent is doing a reward track 6 times, even less for PVP if you choose the second mist core fragment.

It takes 300 PvP League Ticket to obtain a full set of Legendary PvP armor. With the season cap of 100 PvP League Tickets, this will take 3 seasons of reaching the season cap.It takes 3,600 Ascended Shard of Glory to obtain a full set of Legendary PvP armor. 2,400 Ascended Shard of Glory for the  Star of Glory and 1,200 Ascended Shard of Glory for the full Ascended Glorious armor set. All of that requires either 33 repeats of the final Byzantium reward track for most efficiency or 9 seasons worth of not repeating the reward tracks. So making the PVP Legendary Armor takes from 3 to 9 seasons based on how many times you will repeat the Byzantium track.You will get everything else while playing those so you'll probably not need to do any more PVP other than that. The question is, how much time is required to reach the PVP reward cap? It will obviously vary depending on the player, their skill level and their luck with matchmaking.To get all three sets it's 9 to 27 seasons

It takes 7,880 WvW Skirmish Claim Tickets to obtain a full set of Legendary Triumphant Hero's armor. With the weekly cap of 365 WvW Skirmish Claim Tickets, this will take approximately 22 weeks. The question here is how much play time do you need to invest each week to get that 365 WvW Skirmish Claim Tickets. Obviously it will depend on the player, their server and their luck with match ups. To get all 3 sets you need about 66 weeks.

Then we have the Raid armor that requires 9 weeks for the first set, and 18 weeks for each of the subsequent ones. For a total of 45 weeks minimum for all sets. This requires killing every single boss, every week though. For example, killing only the 6 easiest bosses, Vale Guardian, Gorseval, Cairn, Mursaat Overseer, Samarog, Escort will net 6 LI, which gives a much higher total of 25 for the first set and a rather high 125 weeks for all sets.

Now which one is "easier" or even "faster" for the average player? Killing all raid bosses every week, maxing the WvW Skirmish Claim Tickets every week or reach the reward cap of PVP every season?

Plus, Raiding requires a level 80 character that is already using at the very least full Ascended Weapons and Accessories, has maxed the respective Elite Specs, has already good knowledge of their build and gear. In other words, Raiding has a rather high, in both time and resources upfront investment. On the other hand, you can start working on the WvW and PvP Legendary Armor with zero knowledge of the game, you can port to WvW and start following a tag from level 1 and join a PVP season with a fully functional build at level 1. Overall I must say the Raid Legendary Armor takes by far the longest to acquire if you count only active time. If you also count breaks (the time between PVP seasons) then the PVP Legendary Armor will probably be the slowest

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@maddoctor.2738 said:

@"Tyson.5160" said:It’s funny though, the PvP and WvW equivalent is doing a reward track 6 times, even less for PVP if you choose the second mist core fragment.

It takes 300 PvP League Ticket to obtain a full set of Legendary PvP armor. With the season cap of 100 PvP League Tickets, this will take 3 seasons of reaching the season cap.It takes 3,600 Ascended Shard of Glory to obtain a full set of Legendary PvP armor. 2,400 Ascended Shard of Glory for the  Star of Glory and 1,200 Ascended Shard of Glory for the full Ascended Glorious armor set. All of that requires either 33 repeats of the final Byzantium reward track for most efficiency or 9 seasons worth of not repeating the reward tracks. So making the PVP Legendary Armor takes from 3 to 9 seasons based on how many times you will repeat the Byzantium track.You will get everything else while playing those so you'll probably not need to do any more PVP other than that. The question is, how much time is required to reach the PVP reward cap? It will obviously vary depending on the player, their skill level and their luck with matchmaking.To get all three sets it's 9 to 27 seasons

It takes 7,880 WvW Skirmish Claim Tickets to obtain a full set of Legendary Triumphant Hero's armor. With the weekly cap of 365 WvW Skirmish Claim Tickets, this will take approximately 22 weeks. The question here is how much play time do you need to invest each week to get that 365 WvW Skirmish Claim Tickets. Obviously it will depend on the player, their server and their luck with match ups. To get all 3 sets you need about 66 weeks.

Then we have the Raid armor that requires 9 weeks for the first set, and 18 weeks for each of the subsequent ones. For a total of 45 weeks minimum for all sets. This requires killing every single boss, every week though. For example, killing only the 6 easiest bosses, Vale Guardian, Gorseval, Cairn, Mursaat Overseer, Samarog, Escort will net 6 LI, which gives a much higher total of 25 for the first set and a rather high 125 weeks for all sets.

Now which one is "easier" or even "faster" for the average player? Killing all raid bosses every week, maxing the WvW Skirmish Claim Tickets every week or reach the reward cap of PVP every season?

Plus, Raiding requires a level 80 character that is already using at the very least full Ascended Weapons and Accessories, has maxed the respective Elite Specs, has already good knowledge of their build and gear. In other words, Raiding has a rather high, in both time and resources upfront investment. On the other hand, you can start working on the WvW and PvP Legendary Armor with zero knowledge of the game, you can port to WvW and start following a tag from level 1 and join a PVP season with a fully functional build at level 1. Overall I must say the Raid Legendary Armor takes by far the longest to acquire if you count only active time. If you also count breaks (the time between PVP seasons) then the PVP Legendary Armor will probably be the slowest

Yeah, I was talking more of provisioner tokens to Mist core fragments to Gift of Battle as they share the same purpose in the different prosperity gifts.

I suppose it depends on many factors. For me the initial race to the Byzantium chest took me a week and a half and then I was able to complete the Byzantium Chest again comfortably every two days.

With raiding, I guess it depends if your squad does the full boss clear every week. I could see some people struggling with this, yet it’s pretty situational.

WvW seems like the most challenging to me to acquire the max ticket amount for the week. Mind you if you don’t, it will simply take more time to acquire.

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@Tyson.5160 said:WvW seems like the most challenging to me to acquire the max ticket amount for the week. Mind you if you don’t, it will simply take more time to acquire.

Yeah Raids and WvW are like this, if you miss a week it will take that much longer to acquire. On the other hand, you can reach the PVP cap at your own time and if you miss a week (unless it's the last one) you can compensate by playing more on the next week.

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@maddoctor.2738 said:

@Tyson.5160 said:WvW seems like the most challenging to me to acquire the max ticket amount for the week. Mind you if you don’t, it will simply take more time to acquire.

Yeah Raids and WvW are like this, if you miss a week it will take that much longer to acquire. On the other hand, you can reach the PVP cap at your own time and if you miss a week (unless it's the last one) you can compensate by playing more on the next week.

The wvw also requires some ridiculous amounts of time in the game initially. For someone that just started doing it, maxing a week requires 24 hours of tier3+ participation per week on average. That's over 3 hours of wvw play each day all week. It can be a bit better if your server is constantly leading in matchup (20 hours), or worse if it's constantly losing (30 hours). All that assumes you always have the +1 bonus from completing a wood tier the previous week. For an average veteran wvw player it would be somewhere around 15h (~10h for a max rank player, but even among wvw veterans those aren't that common at all).

As far as time investment goes, WvW path is probably the worst.

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@"Astralporing.1957" said:The wvw also requires some ridiculous amounts of time in the game initially.

I don't think it's the same amount of time that it takes to unlock your elite spec (or multiple ones to play more roles) and get in semi-full Ascended gear (some builds can be really time consuming), things that are not needed to progress the WvW Legendary Armor at all. It's hard to quantify and depends heavily on the player. Still, the PVP version is probably the least time intensive version (again, if you exclude the time in-between seasons and the "dead time" once you reach the season cap)

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@maddoctor.2738 said:

@"Astralporing.1957" said:The wvw also requires some ridiculous amounts of time in the game initially.

I don't think it's the same amount of time that it takes to unlock your elite spec (or multiple ones to play more roles) and get in semi-full Ascended gear (some builds can be really time consuming), things that are not needed to progress the WvW Legendary Armor at all. It's hard to quantify and depends heavily on the player. Still, the PVP version is probably the least time intensive version (again, if you exclude the time in-between seasons and the "dead time" once you reach the season cap)

Getting the elite spec can be something between 1-3 hours, depending on how fast you are and if you have help from friends or join a HP run. It's not a lot of time. As for equipment, the only set that takes time is the first one. After that, once you start raiding you get easy and almost free access to ascended equipment (drops and magnetites). In a relative short amount of time (once you have some currency) you're able to equip a character in just a couple of days. We have to consider also, that raids give you 2 free ascended sets. That's why I don't think getting the gear is really relevant, in terms of time, for a raider. 150LI is very few, those LI will be usually be earned just by playing 1 or 2 characters.

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@nia.4725 said:Getting the elite spec can be something between 1-3 hours, depending on how fast you are and if you have help from friends or join a HP run. It's not a lot of time. As for equipment, the only set that takes time is the first one. After that, once you start raiding you get easy and almost free access to ascended equipment (drops and magnetites). In a relative short amount of time (once you have some currency) you're able to equip a character in just a couple of days. We have to consider also, that raids give you 2 free ascended sets. That's why I don't think getting the gear is really relevant, in terms of time, for a raider. 150LI is very few, those LI will be usually be earned just by playing 1 or 2 characters.

How are you going to start Raiding without Ascended gear, in order to get more Ascended gear? Not everyone has a full static ready to take them in full exotics in order to farm their first set(s). Raids give you 2 Ascended sets that require you to kill every single Raid boss to do so. I wonder how many have actually killed every single raid boss

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@maddoctor.2738 said:

@nia.4725 said:Getting the elite spec can be something between 1-3 hours, depending on how fast you are and if you have help from friends or join a HP run. It's not a lot of time. As for equipment, the only set that takes time is the first one. After that, once you start raiding you get easy and almost free access to ascended equipment (drops and magnetites). In a relative short amount of time (once you have some currency) you're able to equip a character in just a couple of days. We have to consider also, that raids give you 2 free ascended sets. That's why I don't think getting the gear is really relevant, in terms of time, for a raider. 150LI is very few, those LI will be usually be earned just by playing 1 or 2 characters.

How are you going to start Raiding without Ascended gear, in order to get more Ascended gear? Not everyone has a full static ready to take them in full exotics in order to farm their first set(s). Raids give you 2 Ascended sets that require you to kill every single Raid boss to do so. I wonder how many have actually killed every single raid boss

As for equipment, the only set that takes time is the first one.

I already said it.

But anyway, few groups will ask you to link your equipment so they won't really know if you're on exotics, unless you're doing a real bad, bad, bad job as DPS or your boon uptime is really horrible (but then, people will just think you're a bad player who does not know their rotation). And, they require you to kill every boss but you do that while you progress through the legendary by getting the LIs so they don't consume extra time.

pd. Actually they do not require to kill every single boss. They require W1-2-3-4. Most of active raiders have cleared those wings, the only one that has not been cleared entirely by a lot of people is W5 and that one isn't required for the Envoy.

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@Astralporing.1957 said:

@"maddoctor.2738" said:I have the Envoy heavy armor but not really interested in the other two. The annoying provisioner tokens and the fine materials required prohibit me from crafting another one, although I have more than enough Legendary Insights to complete a second set and parts of a third.

The provisioner tokens seems to be the worst part of the crafting.Well, they are definitely the most
boring
part.

I see many people complaining about the provisioner tokens. They are definitely the worse if you try to over-optimize for them. But if you do not try to do that in the most efficient way possible it is a pretty mundane and easy thing to do. the gold you save by doing it the exact correct way definitely does not worth the effort. You can just buy the cheapest weapons the vendor and just spend 5 minutes per day selling then to any vendor open at the time you decide to do it. Losing 2-3 tokens in a day is not really a big deal as other things you need to collect will take longer anyway and the extra gold you spend by using the TP is not much compared to the general cost.

You can basically do sth like this:

And not feel the annoyance at all.

For me the damn heart that you have to activate before every single pull on wing 4 was miles more annoying. I lost so much time forgetting to activate it.

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@maddoctor.2738 said:

@"Astralporing.1957" said:The wvw also requires some ridiculous amounts of time in the game initially.

I don't think it's the same amount of time that it takes to unlock your elite spec (or multiple ones to play more roles) and get in semi-full Ascended gear (some builds can be really time consuming), things that are not needed to progress the WvW Legendary Armor at all. It's hard to quantify and depends heavily on the player. Still, the PVP version is probably the least time intensive version (again, if you exclude the time in-between seasons and the "dead time" once you reach the season cap)

It took me roughly 10 months to acquire the PvP Legendary Armor and that was starting from scratch with no previous ascended shards horded up. Mind I managed to save up a hefty amount of gold so when it came down to the mats, I literally bought all the things I hadn’t already collected.

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@"Tyson.5160" said:The Mistforged Triumphant chest piece is pretty unique.

https://wiki.guildwars2.com/wiki/Sublime_Mistforged_Triumphant_Hero%27s_Raiment

I have full Mistforged Triumphant Hero's light. I could probably spend a bit of time getting the other weights, but I'm not too stressed as I'm not so fond of the non-light glowing look.

Truth be told I hope ANet makes a next tier of MFTH that is legendary with unique appearance.

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@Sarrs.4831 said:

@"Tyson.5160" said:The Mistforged Triumphant chest piece is pretty unique.

I have full Mistforged Triumphant Hero's light. I could probably spend a bit of time getting the other weights, but I'm not too stressed as I'm not so fond of the non-light glowing look.

Truth be told I hope ANet makes a next tier of MFTH that is legendary with unique appearance.

What if they upgraded it?

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