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Winds of disenchantment suggestion

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How about this not destroy projectiles. Its effects are already strong enough in WvW with just boon removal. It gets ridiculous when a zerg can make you inneffective for what seems like 40 seconds because the bubble just blocks everything.

Poor Engineer is left questioning its existence at that point. Turrets suck, most of the gadgets blow, alchemy isnt strong enough with all the boon purge and corrupt, all kits aside from mortar and elixir are pretty pointless. Only option left is to run or spectate the battle.

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