Karras.2945 Posted May 23, 2018 Share Posted May 23, 2018 Hello everyone!I recently decided to test the healing amount you get when you use the Health Insurance trait. What I found was a noticeable inconsistency between what's written on the tooltips and the actual healing you get and give to allies. Keep in mind, I did this test without any healing power and with core engineer. Here is the list of results:General issuesWater Leap Combo = 1430 healthWater Blast Combo = 1452 health (self heal), 1320 health (allies)Med KitBandage BlastTooltip healing per bandage = 1931 health, regeneration = 453 healthActual healing per bandage = 203 health, regeneration = 542 healthVital BurstTooltip healing = 1130 healthActual healing = 1036 health (self heal), 1130 health (allies)Infusion BombTooltip healing = 1508 healthActual healing = 1659 health (self heal), 1508 health (allies)Elixir GunRegenerating MistTooltip healing = 1810 healthActual healing = 1991 health (self heal), 1810 for (allies)There are probably other inconsistencies with this trait when using different healing skills. These are the ones I tested. Link to comment Share on other sites More sharing options...
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