DeceiverX.8361 Posted July 30, 2018 Share Posted July 30, 2018 @Aeolus.3615 said:@FaboBabo.3581 said:@Scar.1793 said:@Aeolus.3615 said:@"EvilSardine.9635" said:This is insane. I just came back to the game and saw countless mirage builds running around and I swore there had to be some sort of bug or exploit due to how broken it seemed.I made a mirage and was blown away that this is even in the game. What on earth was Anet thinking? Do they not play their game? The amount of clone spam and condis being thrown around during a fight is crazy. The escapes I had were absurd and I was untouchable. It was honestly silly how effective I was with such minimal effort even being new to the spec/class.Any word if this is going to get balanced? Don't even get me started on condi mirage either.....that's just some sort of April fools joke that hasn't been patched out yet.This mainly a game to leech from bad design to farm titles, Anet wont nerf or fix until theres a ton of complains about some design that was ment to carry most players.Gw2 was never a good game to (serious pvp players)pvp, and hardly will be.That’s true, kinda forced to grind Wvxp for the Warbringer and I met some mirages, it’s funny to see how they just faceroll through enemies. Evades, Iframes, stealth, crazy burst, crazy mobility. For other classes it’s usually 50/50 on my s/s rev. Some of them are actually really fun and interesting.Once I’m done grinding I don’t think I’ll go back to wvw. It’s the same classes and bs over and over. GW2 pvp just suck compared to skill-based gamesYeah i just use my massive aoe skills i got on Mirrage.Im full power AND condi , but i got 110% evade uptime so i can't be hurt at all.I dont got inspiration traited and i got 0 healing power, cause rngesus sends me 2k HP with every shatter - dont ask me how. Now on the serious note.As a condi mirage my only "death sentence" is hitting 3 - clone - axe 3 into F2. If my enemy has a brain - he cleans the confusion and the fight could potentially go for ever. I can't kill anyone without a Confu bomb, and they can't kill me unless they get a sneaky +1. Can i "faceroll" through other groups ?No - If i want to engage a group with at least 2 more people then me , i gotta think seriously.If i engage - will i Win?Hell no i could be happy if i kill one or at least if i survive.Are people stupid who auto attack the air while havin 20 stacks confu on em ?yes lolFor some reason i still find "Brokensmith" harder to deal than most mesmers :scream: in wvw is worse than spvp tho.Condi mesmers builds are way to lower risk with a decent high reward.I think any build that is built to improve offensive by damage output, being power or condi/spam need less defense, Anet made condi bunker stats wich m8 be the real culprit for some build to be easier to steamroll than others.Because they never nerfed Holo like they did in sPvP.They nerfed holo forge damage by like 40% because it was overperforming hardcore in sPvP. They didn't do so for WvW, so it's faceroll + permaboons + sPvP-banned-stat-combos, and in WvW there's food which increases endurance regen by 40%, and dodge rolls are traited to remove a massive amount of Heat from holo forge, allowing them to stay in the empowered state way longer than they're supposed to.Mirage has similar problems where it's benefiting from 40% more evasion than it's supposed to have with a baseline 33% longer dodge thanks to the food and many more times more mobility than core, on top of gaining additional damage from the might gain and being able to outright ignore CC.Sad reality is Mirage is broken on the design level and like current warrior/spellbreaker and soulbeast, there are things about it which simply go against the vision of the core game, which is to allow people to react to what characters are doing rather than what their status bars say they're doing. They can "balance" it by removing MC and might-on-dodge food and allowing a mirage to not be able to dodge while stunned and immobilized like every other profession in the game, but it still leads to problem areas like mobility powercreep (sword Ambush skillchaining currently has the same landspeed as shortbow thief and GS warrior) and lack of tells.Iunno. I'm increasingly realizing that ANet just simply does not have any interest in good PvP design anymore and would rather design for a nerd power-fantasy than around GW2's manifesto and overall profession design. It's probably likely that a lot of the developers would like to just delete the PvP modes at this point because none of what they've done since HoT has been good for game-health, and they're pretty obviously uninterested in actually making necessary overhauls and listening to PvP feedback where nuanced and "fair" design and matters so much more than tweaking numbers for DPS. Link to comment Share on other sites More sharing options...
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