Ceit.7619 Posted May 27, 2018 Share Posted May 27, 2018 As the title says. Legendary quality should be about the skins, the status of it, the particle effects, all the things people always end up paying to have anyways. Having ascended items be quickly stat-swappable (I.E. Not having to toss each piece and some gold into the MF just to try out a build idea, and if it doesn't work out have to do it again to go back to the 'meta') would bring in a lot more build diversity and remove the major punishment involved in running off-meta things. Ascended quality gear is expensive or grindy to get for a relatively minor stat increase, but making it able to select your stats on the fly would really add a lot to the game. I would even gladly trade the account-binding nature of ascended items and put it back to soulbound, if only they would give us the ability to actually play around with builds again. It was a staple in GW1, and the functionality to select stats is already in the game, it would just need to be expanded to encompass ascended weapons and not just the ridiculously expensive legendaries. Link to comment Share on other sites More sharing options...
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