nate.2137 Posted May 31, 2018 Share Posted May 31, 2018 Why does this the movement slow while in combat exist? Should it exist? I remember people saying it was to prevent players from cheesing dungeons (which they still did). However, with the way the game is now and with dungeons entirely irrelevant I feel like it's an unnecessary limiter on what is otherwise satisfyingly fast and fluid combat. Link to comment Share on other sites More sharing options...
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