cawtx.2016 Posted June 6, 2018 Share Posted June 6, 2018 Downloaded all /v2/items today and noticed that item['details']['infix_upgrade']['attributes'] for ascended, light armor had the attribute of CritDamage instead of Ferocity. I created a Python set and iterated through the complete list of light, ascended armor and got the following attributes: {'Vitality', 'CritDamage', 'BoonDuration', 'Toughness', 'ConditionDamage', 'Power', 'ConditionDuration', 'Precision', 'Healing'}. Seems as though BoonDuration replaced Concentration. My character however still displays Ferocity on the hero equipment tab. Has something changed? Link to comment Share on other sites More sharing options...
darthmaim.6017 Posted June 6, 2018 Share Posted June 6, 2018 CritDamage is the internal name for Ferocity. Same with the other attributes. Link to comment Share on other sites More sharing options...
Archomeda.6472 Posted June 7, 2018 Share Posted June 7, 2018 BoonDuration, CritDamage and ConditionDuration are supposedly the internal names of Concentration, Ferocity and Expertise respectively. The API always showed those, that has never changed. However, previously when there was still the Boon Duration % and the Concentration in the game (before the Giver's stats was changed), the API didn't account for that, and as far as I remember, placed them both under BoonDuration. Link to comment Share on other sites More sharing options...
cawtx.2016 Posted June 7, 2018 Author Share Posted June 7, 2018 In the past I would get Concentration, Ferocity, and Expertise from the endpoint. To calculate critical damage (a percentage) I would convert Ferocity to a percent change of critical damage which is added to the base percentage. The modifiers have not changed in the endpoint, only the attribute name. I know need to pretend the attribute CritDamage (a number) from the endpoint is really Ferocity in order to calculate the real CritDamage which is a percentage. Link to comment Share on other sites More sharing options...
darthmaim.6017 Posted June 7, 2018 Share Posted June 7, 2018 /v2/items never returned Concentration, Ferocity, and Expertise as attributes. But some string descriptions (for example infix_upgrade.buff.description) can contain those names. Link to comment Share on other sites More sharing options...
cawtx.2016 Posted June 8, 2018 Author Share Posted June 8, 2018 Actually they did because I used them. A couple months ago i noticed a change in another attribute, but it was one I did not care about. If I can find some old listings I will post them Link to comment Share on other sites More sharing options...
cawtx.2016 Posted June 8, 2018 Author Share Posted June 8, 2018 I stand corrected.I had an old print of some /v2/item and the attributes were not as I remembered, but as you (darthmaim) noted. The attributes I remembered were in the description.Sorry all for my haste. Link to comment Share on other sites More sharing options...
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