Haco.1546 Posted June 8, 2018 Share Posted June 8, 2018 I always thought what legal would be to have separate skins to be combined like a bonnet and glasses or diabolical horns and bloodstone eyes. Many games have this separation. And the trinkets? You think I should have fur earrings and necklaces? Do you think everything should stay the way it is? You think all eyes and mouth are good? Tell...PS.: Sorry for any mistakes ☺ Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted June 8, 2018 Share Posted June 8, 2018 sure, I'd love to mix some skins, especially on the head.Equiping multiple skins, and just leaving the risk of clipping issues to the player would be fine with me.especially when it comes to headpieces like mouth masks, horns, and glasses, or tattoos like the Wanderer's marks.but I'm voting against it, anet's having trouble enough to stick to the 2-3 month release cadence of the Living World.I don't want to task them with anything that high effort. This isn't something they can code in a day, y'know Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted June 8, 2018 Share Posted June 8, 2018 It’s not exactly fine the way it is but it’s almost 6 years into the game and hundreds of pieces of armor later. Cost and time wise, it is to late to ask for this sort of thing. It’s something that should have been done at initial game design when it was easy to add. Not now when remaking it will take away time spent on making new content. Edit: in addition to needing armor and skins reworked, sigils would need a rework also. For example, would an eyepiece and horns have a sigil each and a helm get 2 sigils? Would they need to reworks the sigils to be 7 bonuses instead of 6? Link to comment Share on other sites More sharing options...
starhunter.6015 Posted June 8, 2018 Share Posted June 8, 2018 Went with other, it should be "Head" and "Face" with Face being purely cosmetic. Head would be the same for the most part. It will be the place to hold the armor item.Since some head pieces are clearly just facial items any way, the Glowing eye masks, the eye patches, the scars, the glasses. Some of the head gear in game would still allow these to show with out being a issue. Would treat the skins like the back pack/ Glider combos like White feather wings was done. Link to comment Share on other sites More sharing options...
Ashen.2907 Posted June 8, 2018 Share Posted June 8, 2018 I went with "other" because as much as I might like the idea presented, "must," and, "should," are too strong to represent my interest. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted June 8, 2018 Share Posted June 8, 2018 As fun as it might be, I have to wonder how precedence might be handled. Do head-pieces take precedent (such as a hood that covers the face), or face pieces (such as glasses)? It sounds like a lot of painstaking work. The Devs would probably have to re-code every single head item in-game, not to mention create dye channels for items that never had any, a new UI, upgrades, etc., etc.Still, good luck. Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted June 8, 2018 Share Posted June 8, 2018 It's fine the way it is, but it would be nice if they'd augment the options through potions and infusions, which I imagine would be a lot easier to pull off than adding new skin item slots. Link to comment Share on other sites More sharing options...
Glacial.9516 Posted June 8, 2018 Share Posted June 8, 2018 I do wish there were an option to use more than one head item at once (specifically, glasses with headgear) but it's probably too late for a feature like this. If they did add this, I don't think there would be any need to differentiate between face and head items - just let us equip two (cosmetically only) and then it's up to the player if they want to wear a hat with horns clipping through it, glasses and face paint together, a wreath crown and bunny ears or whatever other combination, regardless of clipping/overlapping. Would be fun but it sounds like it'd be more work than it's worth, and if they did put in the work I'd rather see it toward armor headgear working with outfits! Link to comment Share on other sites More sharing options...
casualkenny.9817 Posted June 8, 2018 Share Posted June 8, 2018 I'm thinking specific items (mainly eye effects) might be more easily achievable within the current system...?Headpieces are currently set to splat on certain portions of the head, but most of them (the bare-face ones) leave the face alone rite? So if an additional layer was to be created to apply to the base face alone, sounds plausibleJust nothing danglyBut priority-wise... UnlikelyP. S. I am inferring that the Op didn't mean MUST-must Link to comment Share on other sites More sharing options...
Biff.5312 Posted June 8, 2018 Share Posted June 8, 2018 The only change I want is the ability to have the skin you are equipped with show if you opt out of showing your outfit head piece. A lot of times I want the outfit but with a hat of my choice. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted June 8, 2018 Share Posted June 8, 2018 I went with no because its really only visible on the character select screen, almost the entire time in game you're staring at the back of their heads so it's not that important to me whether they have, for example, Ruby or Diamond earrings. In fact you're normally looking at the characters from a considerable distance so I don't think these details would even be visible. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted June 8, 2018 Share Posted June 8, 2018 I went with no because these kind of details are really only visible on the character select screen.Almost the entire time you're in game you're staring at the back of their heads so it's not that important to me whether they have, for example, Ruby or Diamond earrings. In fact you're normally looking at the characters from a considerable distance so I don't think these details would even be visible. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now