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Winning a Weekly War=useless!


Zaraki.5784

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It feels really unrewarding, being 1st, 2nd or 3rd is useless, it doesn't give any reward but "prestige". Instead of rewarding worlds to motivate them in winning, it does the opposite, it motivates them in losing because next week if you lose you'll face weaker worlds but you'll be able to get the same rewards faster. This is something to be addressed imho.

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@"Zaraki.5784" said:It feels really unrewarding, being 1st, 2nd or 3rd is useless, it doesn't give any reward but "prestige". Instead of rewarding worlds to motivate them in winning, it does the opposite, it motivates them in losing because next week if you lose you'll face weaker worlds but you'll be able to get the same rewards faster. This is something to be addressed imho.

The point has been raised before and is part of a larger conversation about if winning matters.

Some servers feel that moving away from T-1 they get better fights while others view that as getting easier fights.

Some view 'winning' as beating the PPT game while others view that as just hitting doors and avoiding fights.

If you change the rewards based on tiers, then the stacking that was so (and in some minds is so) prevalent and problematic will get worse again.

So, while we have easy movement between tiers (1 up 1 down) this problem will not change.

If it gets implemented, the alliance system may make this better, or it may exacerbate the issue

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@aspirine.5839 said:You want to be rewarded for being on a stacked server?

If they put a meter to see if you partecipate in wvw that week, yes, I want to be rewarded for being on a stacked server since I put effort for winning.

@Lahmia.2193 said:Rewarding your final place for the week is bad because of server bandwagoning. That's why all rewards are tied to kills or individual skirmishes.

Then what's the point in putting effort to be first in a weekly war? One could simply farm wvw instead of actually fighting for win.

I think a simple solution would be to bring back wvw tournaments, back in that period people actually cared to be first in their league.

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@Zaraki.5784 said:If they put a meter to see if you partecipate in wvw that week, yes, I want to be rewarded for being on a stacked server since I put effort for winning.

Sure as long as they keep the winning prize fixed and split between all those that participated, and not a variable prize according to how many participated.

So if stack server A wins and gets 1000g as a reward, it splits that gold over their let's say 5000 stackers.While if server B in tier 4 wins and gets 1000g as the reward, they should split that with their let's say 1000 players.

That sounds fair I think.

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@Zaraki.5784 said:

@aspirine.5839 said:You want to be rewarded for being on a stacked server?

I want to be rewarded for being on a stacked server since I put effort for winning.

The only problem is you don't have to put much effort into winning when you are on a stacked server compared to someone who is on the other non-stacked server and plays longer hours to try to compete. So no, you shouldn't get rewarded for that.

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@XenesisII.1540 said:

@Zaraki.5784 said:If they put a meter to see if you partecipate in wvw that week, yes,
I want to be rewarded for being on a stacked server
since I put effort for winning.

Sure as long as they keep the winning prize fixed and split between all those that participated, and not a variable prize according to how many participated.

So if stack server A wins and gets 1000g as a reward, it splits that gold over their let's say 5000 stackers.While if server B in tier 4 wins and gets 1000g as the reward, they should split that with their let's say 1000 players.

That sounds fair I think.

@aspirine.5839 said:You want to be rewarded for being on a stacked server?

I want to be rewarded for being on a stacked server since I put effort for winning.

The only problem is you don't have to put much effort into winning when you are on a stacked server compared to someone who is on the other non-stacked server and plays longer hours to try to compete. So no, you shouldn't get rewarded for that.

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

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@Zaraki.5784 said:

@Zaraki.5784 said:If they put a meter to see if you partecipate in wvw that week, yes,
I want to be rewarded for being on a stacked server
since I put effort for winning.

Sure as long as they keep the winning prize fixed and split between all those that participated, and not a variable prize according to how many participated.

So if stack server A wins and gets 1000g as a reward, it splits that gold over their let's say 5000 stackers.While if server B in tier 4 wins and gets 1000g as the reward, they should split that with their let's say 1000 players.

That sounds fair I think.

@aspirine.5839 said:You want to be rewarded for being on a stacked server?

I want to be rewarded for being on a stacked server since I put effort for winning.

The only problem is you don't have to put much effort into winning when you are on a stacked server compared to someone who is on the other non-stacked server and plays longer hours to try to compete. So no, you shouldn't get rewarded for that.

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

They fixing it by blowing it up. Until then, no reason to try hard because stacking will just screw everything. Oh, you have to thanks the people that stack and people manipulating others to stack for the current wvw.

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Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

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It's a pity that there are no calculatable/predictable odds for each matchup, you could use those for rewards.

Like, server A has 50% chance of winning, B has 30%, C has 20%.

Server A would get the least rewards, B the middleish amount, and C the most. If players tried to stack onto C, then their odds of winning will increase (more WvW players increases your odds obviously), resulting in less rewards. The server they migrated from would have less, increasing rewards for them (since their odds would go down).

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@"Zaraki.5784" said:It feels really unrewarding, being 1st, 2nd or 3rd is useless, it doesn't give any reward but "prestige". Instead of rewarding worlds to motivate them in winning, it does the opposite, it motivates them in losing because next week if you lose you'll face weaker worlds but you'll be able to get the same rewards faster. This is something to be addressed imho.

no, because people already bandwagon top servers u wanna make people bandwagon even more?people do not win in this game cus they are better player, people win in WvW cus they have better coverage.

or server A and B enjoy fighting while server C is going behind their backs capping shit knowning A and B are blobbing each other.jup server C is clearly the winner here..

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@shiri.4257 said:

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

You misunderstood me, I'm not speaking about rewarding partecipation, I'm speaking about rewarding a 1st place. Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

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@Zaraki.5784 said:

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

You misunderstood me, I'm not speaking about rewarding partecipation, I'm speaking about rewarding a 1st place. Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

Ok then, explain to us how your sole participation led to your server's top rank? your astounding individual static fields? did you root the commander at the height of an engagement and turned the tide of battle? or did you contribute to a server war chest to buy guilds? Did you show some cleavage to attract them thirsty boys to your server? please remind us why your wvw activity led to first place?

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@Zaraki.5784 said:Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

Very wrong-headed ideas from this guy for a game mode everyone knows is easily gamed by increasing the population and coverage on one team over another team. He should go play the even numbered 5v5 sPvP mode if he wants place rewards.

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@shiri.4257 said:

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

You misunderstood me, I'm not speaking about rewarding partecipation, I'm speaking about rewarding a 1st place. Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

Ok then, explain to us how your sole participation led to your server's top rank? your astounding individual static fields? did you root the commander at the height of an engagement and turned the tide of battle? or did you contribute to a server war chest to buy guilds? Did you show some cleavage to attract them thirsty boys to your server? please remind us why your wvw activity led to first place?

When did I say that my sole partecipation lead my server to top rank? I didn't say anything like that.

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@Zaraki.5784 said:

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

You misunderstood me, I'm not speaking about rewarding partecipation, I'm speaking about rewarding a 1st place. Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

Ok then, explain to us how your sole participation led to your server's top rank? your astounding individual static fields? did you root the commander at the height of an engagement and turned the tide of battle? or did you contribute to a server war chest to buy guilds? Did you show some cleavage to attract them thirsty boys to your server? please remind us why your wvw activity led to first place?

When did I say that my sole partecipation lead my server to top rank? I didn't say anything like that.

If they put a meter to see if you partecipate in wvw that week, yes, I want to be rewarded for being on a stacked server since I put effort for winning.

The implication of your effort for winning.

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@shiri.4257 said:

Yeah, either something like that or fix that issue with stacked servers, I don't care, I would just want something to actually motivate players in playing to win 1st place.

The skirmish chests are your participation trophies mate. enjoy them!

You misunderstood me, I'm not speaking about rewarding partecipation, I'm speaking about rewarding a 1st place. Partecipation rewards can be obtained even (and better) if you are in last place, that is wrong.

Ok then, explain to us how your sole participation led to your server's top rank? your astounding individual static fields? did you root the commander at the height of an engagement and turned the tide of battle? or did you contribute to a server war chest to buy guilds? Did you show some cleavage to attract them thirsty boys to your server? please remind us why your wvw activity led to first place?

When did I say that my sole partecipation lead my server to top rank? I didn't say anything like that.

If they put a meter to see if you partecipate in wvw that week, yes, I want to be rewarded for being on a stacked server since I put effort for winning.

The implication of your effort for winning.I wasn't implying anything like that. I put it simple, to get partecitation bonus I can only escort dollys and cap camps and afk, 0 effort in that. That's easier if done in low tiers (less exp enemies to care about), thus current system needs something (more than simple "prestige") to motivate players in putting real effort for being in high tiers.
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Rewards for match placement only make sense when there is a general competitive balance across worlds. Alliances may ultimately provide some semblance of that, but the current server state certainly does not.

Why should player A on a stacked T1 server put in 10 hours a week (maybe afk 25% of those) and get more rewards because his server has full coverage, while T4 commander puts in 30 hours of full-time effort yet still finishes last because his server has no off-hours coverage?

There is little or no correlation between effort and results when it comes to winning matches right now, and therefore no rational reason to reward winning materially. If Alliances go through the grind and are shown to be resistant to stacking/gaming (which: we'll see), then maybe something like this could be considered. Until then, no.

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