Yamazuki.6073 Posted June 11, 2018 Share Posted June 11, 2018 The future of every game is uncertain. However, whether you have a positive outlook or a negative one will mainly come down to mentality. It's normal for most people to have a negative view of the future due to how uncertain it is along with the lack of control. Before you asked the question about the future you already wanted to be convinced the game is going to die, and likely just ignored most of what you saw to confirm your bias (normal human behavior).It makes sense the starting zone to any given old MMORPG will not be packed, the majority of characters are at max level, and the only reason to sit in a low level zone would be to help someone out, collections/legendaries or dailies. However, there is generally a mentor or two in the starting area, for humans at least as that's what most created characters are, and if you play around the times where most people are then finding groups for various content is generally easy, even content Arenanet ignores like dungeons.Even if WvW was a marketing point and it isn't constantly full, that comes down to most people preferring PvE, and even most PvPers prefer arena based pvp over open world type pvp. It also comes down to how rewards were designed, at the beginning of a weekly cycle multiple maps have que times, but then towards the middle/end that stops due to reaching the weekly ticket cap, and they just wait for reset again. Most of the action is also focused on one map, with the others mostly played to avoid interaction, or when the main map is full, or to defend/attack.Other games with a lower population may seem more active, but that is only when you ignore context. Many games have a heavy focus on one particular set of content, and offer an extreme limited number of variance in activity. This causes most of the game's population to sit in a couple areas. Guild Wars 2 on the other hand offers plenty of options, and even said options have multiple options within that. This causes the population to be spread out more, on top of of how "channels" on maps are dealt with, hidden players, and the whole vip passes there's even more hidden players. Link to comment Share on other sites More sharing options...
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