WeedyZeGreedy.8635 Posted September 24, 2017 Share Posted September 24, 2017 I've ran i to quite a few minor bus so far so i want to address them so they can be fixed in the future.First off is the holo heat mechanic being fully reset when mounting or being downed.If you choose blasting module, overheat and mount up quickly before blast your mount will treated as not having the trait and die instantly.Please add your other findings Link to comment Share on other sites More sharing options...
PainbowBrite.3785 Posted September 24, 2017 Share Posted September 24, 2017 Lol @ mount bomb Link to comment Share on other sites More sharing options...
santenal.1054 Posted September 24, 2017 Share Posted September 24, 2017 The light blades (projectiles) of "Refraction Cutter" (sword #2) while the tooltip says : "launch a blade of light at your target". Link to comment Share on other sites More sharing options...
Samug.6512 Posted September 24, 2017 Share Posted September 24, 2017 I think there's an issue with interrupting P-forge auto-attack chain - I tried to stomp with P-forge today, but I couldn't stop auto-attacking, despite spamming F. Link to comment Share on other sites More sharing options...
Arimas.3492 Posted September 25, 2017 Share Posted September 25, 2017 Like I made another thread of, Corona Burst seems to use the wrong animation at times (uses warrior axe burst animation on human for me) and it will move you towards your target no matter what direction you're actually going and also it will lock you out of movement for a split second. Link to comment Share on other sites More sharing options...
WeedyZeGreedy.8635 Posted September 25, 2017 Author Share Posted September 25, 2017 In jade ocean fractal you cannot interact with crystals while in forge, so when you activate forge you lock yourself out of picking up crystals for the duration Link to comment Share on other sites More sharing options...
tyrellian.3706 Posted September 25, 2017 Share Posted September 25, 2017 Moving while casting Holographic Shockwave cancels the skill, but puts it on the full 15s cooldown instead of 5s cancelled skill CD Link to comment Share on other sites More sharing options...
Jorgamund.7803 Posted September 27, 2017 Share Posted September 27, 2017 Crystal Configuration: Zephyr applies Superspeed, but does NOT actually remove Cripple on skill use. (Not sure about Chill and immobilize, haven't found reliable testing for that.) Link to comment Share on other sites More sharing options...
Frightlight.3796 Posted September 27, 2017 Share Posted September 27, 2017 I don't know if you guys know this, but if you have any of the boombox or transforms that can be used in combat you can completely reset your heat and forge cd after swapping out of it. I can see this being insane for pve, but wvw probably going to be a problem. Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted September 27, 2017 Share Posted September 27, 2017 If you use the trait that retains heat when PF is deactivated, you will lose heat if you mount up.The Hammer #5 skill in PF seems to get put on cooldown if you interrupt it by moving. Please either make it so you can't interrupt it, or it's a short cooldown. Link to comment Share on other sites More sharing options...
Hvaran.6327 Posted September 27, 2017 Share Posted September 27, 2017 The Grandmaster trait Photonic Blasting Module still hits you after overheating with gradual damage.The scaling of the photon forge is based on 78 lvl blue weapon that is damaging to pve and wvw.Heat therapy minot trait is utter trash. I know it's not a bug and it works as intended, but it's intended to give back some support after heating yourself with forge, while it does such a low heal that I'm saying it in a bug thread. Link to comment Share on other sites More sharing options...
Arimas.3492 Posted September 27, 2017 Share Posted September 27, 2017 @Hvaran.6327 said:The Grandmaster trait Photonic Blasting Module still hits you after overheating with gradual damage.The scaling of the photon forge is based on 78 lvl blue weapon that is damaging to pve and wvw.Heat therapy minot trait is utter trash. I know it's not a bug and it works as intended, but it's intended to give back some support after heating yourself with forge, while it does such a low heal that I'm saying it in a bug thread.The PBM gradual damage is intended and states so in the trait. I think the Heat Therapy healing is fine but I think it should start immediately at 10 heat per second after the 3 second delay rather than 5. Link to comment Share on other sites More sharing options...
Hock.6740 Posted September 27, 2017 Share Posted September 27, 2017 not holosmith bug, but often got it on engi in pof maps : cleansing burst of HT not removing a single condi Link to comment Share on other sites More sharing options...
WeedyZeGreedy.8635 Posted September 27, 2017 Author Share Posted September 27, 2017 @Hock.6740 said:not holosmith bug, but often got it on engi in pof maps : cleansing burst of HT not removing a single condiThe HT is not a bug, it's just a bad mechanic. The turret doesn't cleanse when placed but shortly after and before that it is possible to explode the turret thus never cleansing any conditions. Link to comment Share on other sites More sharing options...
Adamantium.3682 Posted October 1, 2017 Share Posted October 1, 2017 When you Overheat through PBM it does not reset kit cooldowns. Link to comment Share on other sites More sharing options...
SnOOpzzzz.8745 Posted October 4, 2017 Share Posted October 4, 2017 Prime Light Beam often does nothing in pvp, targets hit are somehow invulnerable. Link to comment Share on other sites More sharing options...
Amadeus.5687 Posted October 4, 2017 Share Posted October 4, 2017 seems like Photon Blitz deal less dmg in WvW then in PvE! been hitting on level 80 gazeels in PoF maps and the ones in desert borderlands... same gear and traits, the dmg done i PvE is roughly around 7k depending on how many crits and in WvW its about 3,5k... Others run into this? other photon skills seems to do the same dmg in PvE and WvW Link to comment Share on other sites More sharing options...
Corthyll.7635 Posted October 5, 2017 Share Posted October 5, 2017 @WeedyZeGreedy.8635 said:I've ran in to quite a few minor bus so farI wouldn't recommend that... Link to comment Share on other sites More sharing options...
Corthyll.7635 Posted October 5, 2017 Share Posted October 5, 2017 @Vagrant.7206 said:The Hammer #5 skill in PF seems to get put on cooldown if you interrupt it by moving. Please either make it so you can't interrupt it, or it's a short cooldown.Given the strength of the skill, the cooldown wouldn't be changed. I would like to see you not be able to cancel it by moving, even if it locks you in place while doing it (high risk high reward) Link to comment Share on other sites More sharing options...
JJBeauregard.1876 Posted October 13, 2017 Share Posted October 13, 2017 i ran into a bug in world v world where my photon forge's heat would reach the max without me engaging it. it's hard for me to recreate because it always happened during big blob fights but i think it's because of 'toss elixir U' and when it creates a wall of reflection. it seemed like every reflected projectile would heat up my photon forge even though i didn't engage it. it would not cool down either despite me playing with the 'Enhanced capacity storage unit' grand master trait instead of 'photonic blasting module', i was forced to engage it, immediately overheat and take the damage in order for it to reset. Link to comment Share on other sites More sharing options...
Chaba.5410 Posted October 15, 2017 Share Posted October 15, 2017 Prime Light Beam is supposed to be unblockable but it seems like Winds of Disenchantment eats it anyway. Link to comment Share on other sites More sharing options...
Novuake.2691 Posted October 19, 2017 Share Posted October 19, 2017 Sword 3 has a 0.35seconds aftercast. Link to comment Share on other sites More sharing options...
Dediggefedde.4961 Posted October 28, 2017 Share Posted October 28, 2017 Holo leap (Holo-2) and radiant arc (sword-3) sometimes leaps backwards (towards the screen).This happens only when no target is set.Automatic targeting is off. There is no difference in Adventure mode.prime light beam also seems to go off in a random direction sometimes. It is a mixture of the target, view direction and ground-slope.I think both problems are caused by standing on uneven ground.However, in WvW it's really bothering, when your lightbeam is off by 25° or your holo-leap lets you jump into the enemy zerg... Link to comment Share on other sites More sharing options...
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