Smiledyx.1678 Posted July 12, 2018 Share Posted July 12, 2018 Why this game do so many nerfs? Why anet couldn't think twice before release a new skill/professions? It's pretty much like give you $100 and take away $100 later. Psychologically that is torment or tantalization rather fun! Can't you simply "give everyone else $100" for the balance? This game would be more player respectful if anet frequently do more strengthing of certain skills/professions rather than nerf. Doing nerf to the game is more easier for programmer but very rude to players! Link to comment Share on other sites More sharing options...
Dreadshow.9320 Posted July 12, 2018 Share Posted July 12, 2018 Is this your first MMO? Link to comment Share on other sites More sharing options...
Blocki.4931 Posted July 12, 2018 Share Posted July 12, 2018 I don't understand the underlying question of the thread.Underwhelming stuff gets buffed, other aspects get changed, things turn out too strong they get nerfed again. It prevents the game from being stale Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted July 12, 2018 Share Posted July 12, 2018 Referring to typical game nerfs as "torment", I see. Interesting. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted July 12, 2018 Share Posted July 12, 2018 If every skill/trait was always only buffed, then sooner than one would think every foe would melt with just one attack, no? How fun would that be? Link to comment Share on other sites More sharing options...
Tails.9372 Posted July 12, 2018 Share Posted July 12, 2018 @"Smiledyx.1678" said:Why this game do so many nerfs?Nobody can say for sure given how questionable some of these changes are and of course the responsible devs don't explain themselves (which might be the smart thing to do for them since some of the stuff seemingly boils down to "it got nerfed bacause I don't like it" and you dont want to tell this to your playerbase for obvious reasons). Link to comment Share on other sites More sharing options...
Ephemiel.5694 Posted July 12, 2018 Share Posted July 12, 2018 I have no idea what you even tried to say. Link to comment Share on other sites More sharing options...
Anthony.3207 Posted July 12, 2018 Share Posted July 12, 2018 Here is wisdom - you ready ?Ok so when anet or any programmer does nerfs and buffs - they have to do tiny adjustments so things don't break. For example on mesmer they could nerf their damage but that would be too strong.Anet nerfs traits and skills that may account in a minor % of power nerfing rather than huge deadly nerfs. You're lucky they didn't break your class or nerfed it too heavily. Minor nerfs are better than heavy nerfs. The same can be said with buffs.Minor buffs can have a drastic change in this beast animal of a game. Besides ...everybody loses power eventually. In time all builds and specs eventually get nerfed or lose their meta places. Link to comment Share on other sites More sharing options...
gateless gate.8406 Posted July 12, 2018 Share Posted July 12, 2018 And buff buff buff.... I'm guessing you play one of the classes that got nerfed. Link to comment Share on other sites More sharing options...
Vayne.8563 Posted July 12, 2018 Share Posted July 12, 2018 Some people complain about the power creep in this game and how everything is too powerful. Anet nerfs stuff and someone else complains about nerfts. Honestly, what is a developer to do. Link to comment Share on other sites More sharing options...
Ashen.2907 Posted July 12, 2018 Share Posted July 12, 2018 @Inculpatus cedo.9234 said:If every skill/trait was always only buffed, then sooner than one would think every foe would melt with just one attack, no? How fun would that be?Well, to be fair to the poor mobs we would have to give them each a C-note as well. Link to comment Share on other sites More sharing options...
Karaha.3290 Posted July 12, 2018 Share Posted July 12, 2018 @"Smiledyx.1678" said:Why this game do so many nerfs? Why anet couldn't think twice before release a new skill/professions? It's pretty much like give you $100 and take away $100 later. Psychologically that is torment or tantalization rather fun! Can't you simply "give everyone else $100" for the balance? Do this and nobody would work anymore because they get enough 100$s.In other words, do this and in a few balance patches we will have 100k dps benchmarks. Older raids etc. wouldn't be challenging anymore at all, it would be dungeons 2.0.When HoT/Raids released top dps was around 25k and it was very fine for raid.Now top dps is around 40k and more, 45k+ at times. Ever played Dungeons with elite specs? Even Arah is a joke compared to how hard it was pre HoT. No dungeon boss is difficult anymore, same for open world champs/worldbosses/metaevents/whatever in core Tyria.No matter how much they nerf a class, you still do more dmg than you did 1 year ago.There is a reason why it's called "Balance Patch" and not "Buff Patch". :) Link to comment Share on other sites More sharing options...
roqoco.4053 Posted July 12, 2018 Share Posted July 12, 2018 I remember that, when GW2 launched, Eric Flannum said that the new skill system would make the game easier for them to balance over GW1, which had a practically infinite number of builds. However, with all the new elite specs the possible builds has sky rocketed in GW2 and it must be becoming increasingly hard to balance all the specs against each other. Link to comment Share on other sites More sharing options...
Yamazuki.6073 Posted July 12, 2018 Share Posted July 12, 2018 Giving 100$ to everyone else would mean your 100$ isn't worth 100$ anymore. Buffing everything but one class still results in the one class that wasn't buffed in being weaker, however, with the drawback of the average power level increasing; this later results in npcs needing to be buffed up to compensate while pvp it eventually gets to a point where everyone, even defensive/bruiser builds, instantly kill opponents as a norm. Link to comment Share on other sites More sharing options...
Omega.6801 Posted July 12, 2018 Share Posted July 12, 2018 Buff my main, nerf everything else! Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted July 12, 2018 Share Posted July 12, 2018 Dear Anet balance team:Rock is overpowered!Paper is fine!Yours, Scissors! Link to comment Share on other sites More sharing options...
Edgy McEdgelord.4790 Posted July 12, 2018 Share Posted July 12, 2018 If you think the balance here is bad, try TERA and play anything but the current fotm class there. Sure, we have Mesmers here but thats nothing compared to, say release Brawler or reworked Sorcerer in said game. That my friend is what unbalanced looked like. Link to comment Share on other sites More sharing options...
mikeeens.3542 Posted July 12, 2018 Share Posted July 12, 2018 @Edgy McEdgelord.4790 said:If you think the balance here is bad, try TERA and play anything but the current fotm class there. Sure, we have Mesmers here but thats nothing compared to, say release Brawler or reworked Sorcerer in said game. That my friend is what unbalanced looked like.Good point. Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted July 12, 2018 Share Posted July 12, 2018 It´s odd that most in this thread now excuse the seemingly random nerfs, if I consider how the situation is in most class-forums, or even on reddit, where some would like to lynch those who´re responsable for the balance.^^ Link to comment Share on other sites More sharing options...
Edgy McEdgelord.4790 Posted July 12, 2018 Share Posted July 12, 2018 I'll be so cheeky and say thats because their favourite class got nerfed and they do not know where to store all that sodium chloride they've been producing as a result. Link to comment Share on other sites More sharing options...
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