Moot.5819 Posted August 13, 2018 Posted August 13, 2018 So I just got through the Path of Fire story and have done a good chunk of the living story, but what I want to know is; am I expected to run into a room and kill some rando asuran in a mech for the next two years? The "meta" events in this expac feel more like world bosses. If the Domain of Kourna "meta" event counts then so does the Svanir Shaman in Wayfarer. Honestly I was expecting Dragon's Stand levels of content but here we are almost a year later with some new world bosses. What's going on?
sigur.9453 Posted August 13, 2018 Posted August 13, 2018 The self proclaimed majority didn´t like HoT events. So we went back to Tyria style events. But hey, you can buy mountskins!
Clyan.1593 Posted August 13, 2018 Posted August 13, 2018 Go for something bigger. Go for achievements, skins, legs and so on. You will never run out of content. But yeh, its not for everyone.
TheQuickFox.3826 Posted August 13, 2018 Posted August 13, 2018 Did you try the Serpent's Ire? It is the closest think PoF offers to the HoT advanced meta events.
Blocki.4931 Posted August 13, 2018 Posted August 13, 2018 It was their design choice to go full force on this "one time experience" and it is damn good... if you were there at the start with other people to do it. They didn't want to simply replace HoT farming and maps, instead they opted for something else entirely. I heavily dislike this choice in terms of what impression that will give to players, but PoF was some of the best content in any game I have ever experienced.
Omega.6801 Posted August 13, 2018 Posted August 13, 2018 It's a pendulum. We had easy to do, press1 for success, core tyria - the self proclaimed majority qq'd for harder content, requiring more coordination and long term rewards. We got exactly that with HoT and ppl are still 1)doing the meta and 2)complain that it's too hard and that they shouldn't be forced to play the game on a timer. A new self proclaimed majority arrived and cried so hard for easy maps and exploration, not requiring other players, that we got PoF. No worthwhile metas, solo'able HP's, far easier and less grindy collections and rewards. Now the pendulum swings back. The ride never ends. ;)
Algreg.3629 Posted August 13, 2018 Posted August 13, 2018 seriously, the next rando kittenhat that poses as a metaevent boss will be instablocked.
googel.3278 Posted August 13, 2018 Posted August 13, 2018 the content is in the skins, the fashion. story does not matter here as it is poorly written and boring. Dressing your char with fancy pixels is the way for this game!
Draco.9480 Posted August 13, 2018 Posted August 13, 2018 anet went down hills with content and difficulty since PoF. i blame all the community for complaining about non existing difficulty
Sekimori.9165 Posted August 14, 2018 Posted August 14, 2018 @"Blocki.4931" said:It was their design choice to go full force on this "one time experience" and it is kitten good... if you were there at the start with other people to do it. They didn't want to simply replace HoT farming and maps, instead they opted for something else entirely. I heavily dislike this choice in terms of what impression that will give to players, but PoF was some of the best content in any game I have ever experienced.Explain?
Blocki.4931 Posted August 14, 2018 Posted August 14, 2018 @Sekimori.9165 said:@"Blocki.4931" said:It was their design choice to go full force on this "one time experience" and it is kitten good... if you were there at the start with other people to do it. They didn't want to simply replace HoT farming and maps, instead they opted for something else entirely. I heavily dislike this choice in terms of what impression that will give to players, but PoF was some of the best content in any game I have ever experienced.Explain?You explore the desert once, then you have done everything there is to see, no more mount leveling experience, no more reason to go back. One time only. HoT has a bunch of stuff that makes you go back there (most notably the existence of Amalgamated Gemstones and rewarding metas)
Spellshaper.6240 Posted August 14, 2018 Posted August 14, 2018 I really like HoT meta event maps. It feels like you are part of something bigger and seems to require cross map coordination like real battlefield does. But there is one problem with all that:It requires quite a lot of players to do it. If the map is empty or there are not enough players willing to participate, map is literally unplayable. You cant do anything on the maps, not even the HP you need to progress, map completion and I think even some personal story parts were locked sometimes.So while I like HoT events a lot, I think there should be only limited number of maps like these. If ANet keeps making these maps, they would need to rework old ones or makes them easier. There is only limited number of players on each server and limited number of players in these maps. Otherwise there would be either fragmented community and none of the maps would actually work or only one or a few maps that are most profitable or enjoyable populated and all the rest would be empty.This would be unbreakable obstacle especially for new players and they would be angry (rightfully so) and quit, if there is no way to get HPs, currency and more...
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