funghetto.1584 Posted August 13, 2018 Posted August 13, 2018 hello as discussion title says, how do they work?Charge: This skill now removes torment and burning from allies in addition to its other effects. (cripple-chill-imobilized)Call to Arms: This skill no longer applies weakness. Instead, it now removes weakness, vulnerability, poison, confusion, and slow from nearby allies in addition to applying vigor.this from the 10-07-2018 patch note.well happens so many times that if when casted they remove some or none of the conditions above! before those changes just spam charge and 5 people had swiftness etc etc etc etcAnomaly in Charge:This is a targeted skill despite it not having any effect on enemies, and serves as an attack for the purposes of targeting: Using this skill while targeting a neutral or hostile creature will initiate auto-attack if the user is at sufficient range, and having the option Promote Skill Target turned on will lock the target if autotargeting is used.call to arms: none known issues - anomaly - bugs....
Recommended Posts
Archived
This topic is now archived and is closed to further replies.