DotDotWin.4357 Posted August 17, 2018 Posted August 17, 2018 I made a warrior to try them out and went into PVP at level 2. As part of the set up process I had to equip weapons and all that jazz so I got a shield and long sword from the vendor to go with the starter 1-hander. PVP happened, did my daily, had fun... went back to PVE and started questing using my weapon swap without even thinking about it. I found a gun and switched it out for my short sword/shield that way I had range on one set and my great-sword for melee AOE.Later, level 7, I found a shiny new great-sword and tried to equip it to replace the vendor one. I couldn't equip it.I thought that was odd. I drug the vendor sword out of the inventory (H) slot and discovered that the second weapon set was actually locked until level 10. My beta testing instincts kicked in and I went back to the PVP lounge and equipped my level 6 great-sword bypassing the level requirement all together...You know... for science. Sure enough it bypasses the level 10 requirement for weapon swapping even when I returned to PVE.It's a very minor exploit, hardly worth patching, but you might want to throw a level check on the zone load and if they are under level 10 force them to unequip any secondary weapon set.
Inculpatus cedo.9234 Posted August 17, 2018 Posted August 17, 2018 Yeah, it's been noted since the inception of NPE. I'm guessing it's way down low on the 'fix' priority list, if even on it.
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