Incurve Giidis.7829 Posted August 20, 2018 Share Posted August 20, 2018 Like whenever i try a ground cast behind my 180 degree view it cancels and goes on low cooldown.Same thing happens when i'm in the middle of a cast (think mesmer moa - mob moves and gg 180s cd; or thief p/p 3 - it just cancels even when i have something targeted)I've seen youtube vids where they don't cancel for them like they do for me, what's the setting i can't tell? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted August 20, 2018 Share Posted August 20, 2018 There’s a shortcut to look behind you. If it’s canceling then it’s getting interrupted by your movement. Link to comment Share on other sites More sharing options...
Incurve Giidis.7829 Posted August 20, 2018 Author Share Posted August 20, 2018 No i do not mean using that shortcut. I can imagine it's a huge advantage in pvp against mobile targets. no funky camera business, just need to enable skills that have been cast to Fully channel against marked target, and actually hit them. Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted August 20, 2018 Share Posted August 20, 2018 @Incurve Giidis.7829 said:No i do not mean using that shortcut. I can imagine it's a huge advantage in pvp against mobile targets. no funky camera business, just need to enable skills that have been cast to Fully channel against marked target, and actually hit them.If the target moves behind you, they'll cancel, there's really no way around that. Or worse, in some cases they'll cast, enter cooldown, but just miss (hunter's shot for example). Link to comment Share on other sites More sharing options...
Incurve Giidis.7829 Posted August 20, 2018 Author Share Posted August 20, 2018 Then there is a way to automatically make your character face your marked target for channels to complete, without rotating cam? Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted August 20, 2018 Share Posted August 20, 2018 @"Incurve Giidis.7829" said:Then there is a way to automatically make your character face your marked target for channels to complete, without rotating cam?More or less... I don't think there's a "face target" button, although that would be nice... what you have is a 180º "Turn around" command you can bind to any key you like, so when something is behind you, you can use it to flip around instantly. But you won't follow their movement, so if they keep going around you, you'll still miss ^_^ Link to comment Share on other sites More sharing options...
Fluffball.8307 Posted August 21, 2018 Share Posted August 21, 2018 Some of the channeled skills you can get to work while running away if you face the target at certain points of the skill, i.e. druid staff 1. Check your specific class forums for how or if you can do it. Link to comment Share on other sites More sharing options...
Reverielle.3972 Posted August 21, 2018 Share Posted August 21, 2018 @Incurve Giidis.7829 said:Then there is a way to automatically make your character face your marked target for channels to complete, without rotating cam?Yes, in your Options window, under the General Options tab, under Camera heading, tick 'Use Free Camera.' Then you character will rotate independently of your field of view. Link to comment Share on other sites More sharing options...
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