Stand The Wall.6987 Posted August 30, 2018 Share Posted August 30, 2018 Indicate rework/revamp and even give some ideas if you want. Link to comment Share on other sites More sharing options...
Sephylon.4938 Posted August 30, 2018 Share Posted August 30, 2018 Death shroud is still clunky and all over the place. 2nd vote goes to rev then to the aura detonation thing they did to eles. The aura detonation thing needs to be expanded on imo, not tied to specific skills on specific weapons. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted August 30, 2018 Share Posted August 30, 2018 Wait, who voted mesmer?You already got one this winter. Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted August 30, 2018 Share Posted August 30, 2018 rev by far Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted August 30, 2018 Share Posted August 30, 2018 I think core rev and necro need it most. Rework, not necessarily. Thorough review and balance pass, absolutely. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted August 30, 2018 Share Posted August 30, 2018 Rework on mechanics i would also say ranger need one two. About 90% of pets have just suck in comoarison to the rest and the AI and the mechanic itself has aged poorly IMO. Link to comment Share on other sites More sharing options...
Rhyse.8179 Posted August 30, 2018 Share Posted August 30, 2018 Revenant is not a core profession though? I'm confused. Link to comment Share on other sites More sharing options...
derd.6413 Posted August 30, 2018 Share Posted August 30, 2018 @Rhyse.8179 said:Revenant is not a core profession though? I'm confused.i think he meant base proffession Link to comment Share on other sites More sharing options...
Lily.1935 Posted August 31, 2018 Share Posted August 31, 2018 Necromancer. It is the worst designed class in the game. Come on now, don't make us wait another 6 years with this. Necromancer is always number 2 on these lists when it should be number 1 and its been that way since year one. Everyone always prioritizes other classes over necromancer when necromancer mechanically is an absolute mess. Ranger? Fine, doesn't need anything. Revenant needs more skills doesn't need a complete overhaul, Elementalist only needs number adjustments. Necromancer needs Life force reworked, shroud reworked, utilities reworked, Minions reworked, most trait lines need some major reworks, their weapons reworked, everything. The necromancer needs everything. Link to comment Share on other sites More sharing options...
Lily.1935 Posted August 31, 2018 Share Posted August 31, 2018 By the way, necromancer is so ignored that the OP spelled out every other professions name, including elementalist which has a much longer name, except for necromancer. Think about that for a second. Link to comment Share on other sites More sharing options...
EnchantixAqua.5327 Posted August 31, 2018 Share Posted August 31, 2018 Take off Mesmer please. We already got a rework that affected our base and elite specializations. Link to comment Share on other sites More sharing options...
Rexts.8037 Posted August 31, 2018 Share Posted August 31, 2018 Necro and only Necro!Necro was first introduced as condi focus profession but the traits and newcomer elite traits told other stories in one dimensional way, even the core Necro skills and traits now promote direct damage play more than what it is due to be condi focus. The Death Shroud is overwhelmingly worse than Reaper Shround in every aspect, the core skill is inconsistent, the weapons which Necro can use are not friendly to condi focus player, because we have no choice, there is only one condi main hand weapon we have in six years, not because it is good. Link to comment Share on other sites More sharing options...
Lily.1935 Posted August 31, 2018 Share Posted August 31, 2018 @Rexts.8037 said:Necro and only Necro!Necro was first introduced as condi focus profession but the traits and newcomer elite traits told other stories in one dimensional way, even the core Necro skills and traits now promote direct damage play more than what it is due to be condi focus. The Death Shroud is overwhelmingly worse than Reaper Shround in every aspect, the core skill is inconsistent, the weapons which Necro can use are not friendly to condi focus player, because we have no choice, there is only one condi main hand weapon we have in six years, not because it is good.I think reaper is in a great spot. And scourge is pretty close. Scourge needs some major changes to Sand Savant, Blood as Sand, Sadistic searing, feed from corruption along with a few utility skills like dessicate, Sand swell, serpent siphon and their elite, Ghastly breach.As for core necromancer? Ho boy... Life force, utility in shroud, shroud itself, the entire death magic line, minions, spectral skills, wells, corruption skills, staff, axe auto attack, dagger MH and OF, lich form, signets all need some work on them. Some more so than others. Link to comment Share on other sites More sharing options...
Rufo.3716 Posted August 31, 2018 Share Posted August 31, 2018 I say thief just because they are stupid with the perma stealth and run away and hide crap. Nobody can possibly even try to catch them if they want to get away. The class is so beyond stupid right now that it would need a total rework. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted August 31, 2018 Share Posted August 31, 2018 @Lily.1935 said:As for core necromancer? Ho boy... Life force, utility in shroud, shroud itself, the entire death magic line, minions, spectral skills, wells, corruption skills, staff, axe auto attack, dagger MH and OF, lich form, signets all need some work on them. Some more so than others.Don't touch my axe! OR MY WELLS! Link to comment Share on other sites More sharing options...
Lily.1935 Posted August 31, 2018 Share Posted August 31, 2018 @Yannir.4132 said:@Lily.1935 said:As for core necromancer? Ho boy... Life force, utility in shroud, shroud itself, the entire death magic line, minions, spectral skills, wells, corruption skills, staff, axe auto attack, dagger MH and OF, lich form, signets all need some work on them. Some more so than others.Don't touch my axe! OR MY WELLS!Axe Auto need some serious work. Look into your heart. You know it to be true. Link to comment Share on other sites More sharing options...
Scar.1793 Posted August 31, 2018 Share Posted August 31, 2018 I play rev but I find it sad core ranger is nothing compared to soulbeast or druid. Ranger ain’t ranger anymore Link to comment Share on other sites More sharing options...
Yannir.4132 Posted August 31, 2018 Share Posted August 31, 2018 @Lily.1935 said:@Yannir.4132 said:@Lily.1935 said:As for core necromancer? Ho boy... Life force, utility in shroud, shroud itself, the entire death magic line, minions, spectral skills, wells, corruption skills, staff, axe auto attack, dagger MH and OF, lich form, signets all need some work on them. Some more so than others.Don't touch my axe! OR MY WELLS!Axe Auto need some serious work. Look into your heart. You know it to be true.Honestly I've never used it outside PvP, so I'll reserve judgement until I get to try it after work. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted August 31, 2018 Share Posted August 31, 2018 @Lily.1935 said:Necromancer. It is the worst designed class in the game. Come on now, don't make us wait another 6 years with this. Necromancer is always number 2 on these lists when it should be number 1 and its been that way since year one. Everyone always prioritizes other classes over necromancer when necromancer mechanically is an absolute mess. Ranger? Fine, doesn't need anything. Revenant needs more skills doesn't need a complete overhaul, Elementalist only needs number adjustments. Necromancer needs Life force reworked, shroud reworked, utilities reworked, Minions reworked, most trait lines need some major reworks, their weapons reworked, everything. The necromancer needs everything.Necro has a functioning mechanic namely deathshroud. Sure tgese skills need improvements and the traits too but ranger despite its performance has a class mechanic that would be very versatile on paper but is very one sided in reality.I do agree with you that necro needs work done. Especially the minions are in my opinion a let down and i would want a different minion mechanic depending on weaponskills and the possibility to sacrifice them with special skills that give different effects.After that i have to say that revenant is fine with the weponskills but needs serious work on its traits and legendskills.The upkeeps are fine but atleast 1 legendskill is underused with exception of glint and shiro.Necro has problems with weaponskills, shroud and some signets could get improvements too. The traits are sometimes good and sometimes just baf. Deathmagic could get improvements.Ranger has 2 horrible grantmasters in wilderness survival, an antiswap synergy with sbeast, beastmastery is all over the place trait wise, Dagger OH is garbage, sword 2 clunky, axe OH immobile, staff has a bad 2 and 4, shortbow is bad without its trait and that trait is overly convoluted with stuff. Axe has still unsplitted power coefficients thus deals less dmg in PvE and Axe 3 is bad without its trait.Necro just got a trait that hypercharges a good skill to a fantastic one.Sure i agree that core necro performance is abyssmal but all its functionalities are not the problems with it.Problem is that most of core necro is not necessarily outright bad but just mediocre and cant excell in anything. That does not need not a mechanical overhaul like ranger pets would. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted August 31, 2018 Share Posted August 31, 2018 I don't want just one core professions reworked... The question is to restrictive, a lot of profession need something to be done to their core. Ranger's pets definitely need to be seriously worked on, necromancer's whole design and thematic need to be brought in line with other professions, Engineer and revenant definitely need work, even elementalist have urgent needs to be addressed.How do you expect to chose one when there is so much in need to be done? When you see the balance patch leading all professions in the right direction, you usually have a smile. But when you realise how bad the path taken to move in this direction is, you just can't help but be disappointed.Problem is that most of core necro is not necessarily outright bad but just mediocre and cant excell in anything. That does not need not a mechanical overhaul like ranger pets would.I disagree with this statement, the core necromancer's mechanic and traits associated are as bad for the profession as the ranger's pet mechanism is for the ranger. For both, the mechanism is what make them mediocre. While ranger's is limited by the survivability of his pet, the natural survivability gained by the shroud limit the potential of the necromancer. Those are the only professions that are really hindered by their mechanisms. Link to comment Share on other sites More sharing options...
phs.6089 Posted August 31, 2018 Share Posted August 31, 2018 Necro, hads down. But yeah all classes can use a revamp(ranger after necro as it has druid anyway :)). maybe next elite spec will be 3 new trait linesWhat is wrong with axe auto? That vultarability that it stacks, none does Link to comment Share on other sites More sharing options...
Agent Noun.7350 Posted August 31, 2018 Share Posted August 31, 2018 I don't understand people who picked Elementalist. A "rework" implies that its core features need a redesign and that really, really isn't the case. Maybe more balance changes, sure, but absolutely not a rework. It's a unique, fun, versatile, and very strong profession. What's there to rework?I suspect people who picked Mesmer actually mean "Chronomancer," and even more specifically, "make it less dominant as the end-all, be-all PvE support and tank." As a six-year Mesmer main (actually longer if you include GW1) and a big, big fan of Chronomancer, I agree with that--obviously perfect balance is impossible, but it's possible to close the gap between the best support and second-best, which is currently a huge gulf--but that's not really what this thread is about.To me, the obvious answer is Necromancer. It's the profession that I think ArenaNet has struggled the most with ever since launch--it never seems to be where ArenaNet or players want it to be, and that's a shame. Link to comment Share on other sites More sharing options...
tontonUB.4687 Posted August 31, 2018 Share Posted August 31, 2018 necro, because shroud is such a piece of crap, and elite skill (basic ones) are so meh. Oh, and plz add an elite signet, ffs. Link to comment Share on other sites More sharing options...
Tails.9372 Posted August 31, 2018 Share Posted August 31, 2018 Pistol / Pistol on thief.Unload is way to cost intensive and it could use a little bit more damage (PvE only), the other 4 skills need a complete rework (make unload weapon skill one and then go from there), the weapon set is currently outclassed by rifle in every way and it has severe sustain / synergy issues. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 1, 2018 Share Posted September 1, 2018 @Tails.9372 said:Pistol / Pistol on thief.Unload is way to cost intensive and it could use a little bit more damage (PvE only), the other 4 skills need a complete rework (make unload weapon skill one and then go from there), the weapon set is currently outclassed by rifle in every way and it has severe sustain / synergy issues.Thiefs pistols #5 is one of the most usefull skills of the thief's weapon sets. Pistol #4 is a very good interrupt, maybe one of the best of the game since it's an istant interrupt. Pistol #2 lock your foe where it stand and increase incoming damage on it. AA isn't nearly as bad as it seem, it's even a bit stronger than the necromancer's non traited scepter AA. Link to comment Share on other sites More sharing options...
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