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WvW Rewards Suggestion(Players should drop silver)


ChronosCosmos.9450

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If you've ever seen how zerg fights looks like, then you should know that it's not a good idea to add 1-2s drop per kill. And Im not even talking about farming sessions (Im 100% sure that some ppl would meet in front of respawn and start making gold), but about 50v50 (or even 3way fights) that during prime time happen very often. This way ppl would be able to earn even 40g per hour and I don't think ANet would like those numbers.

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Like the idea from Solaris. We get already spawncanped by Aurora with golems and Acs in our garri on monday.Guess because Drakkar didnt even try to fight.Silver for kills in this size would help vaabi or whiteside much more then others. This would get even more bandwagoning and making lower populated server even lower.Plus support classes gets punished again. They already get less loot.

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@ChronosCosmos.9450 said:Players should drop 1-2 silver per kill. It's not too much and it will actually make WvWers not poor. Especially the commanders and their siege blueprints. What's depressing is that we make less gold than spvp during leagues lol...

I think instead loot bags should contain vendor trash similar as found in fractal encryptions, but not as valuable, given you need keys to open fractal boxes.

Of course if ANET did that, they would also increase monetary rewards for killing Lords because, after all, this is about taking towers and castles ^_^

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@Widmo.3186 said:If you've ever seen how zerg fights looks like, then you should know that it's not a good idea to add 1-2s drop per kill. And Im not even talking about farming sessions (Im 100% sure that some ppl would meet in front of respawn and start making gold), but about 50v50 (or even 3way fights) that during prime time happen very often. This way ppl would be able to earn even 40g per hour and I don't think ANet would like those numbers.

40g per hour?Let's see 1 silver per kill, some weeks very few servers get 60,000 kills that's 35 kills per hour for the WHOLE server and you are saying that in prime time one person can tag 4000 kills in an hour that's 1.1 kills per second hell, not even Rambo can keep this upThe reality is 1s per kill is nothing the only way that's a problem is the OS exploit like in the old days, a realm avenger would get 2500g for his troubles and that's barely a sunrise for 1/4 of million players kills, something that can take literal years (without exploits)

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But you do realise that I didn't say 40g per hour earned ONLY from kills, right? Lootbags, pip chests,rank ups, drops, reward tracks and 2s per kill (i used word "even"). All together, during primetime I'm pretty sure you can get up to 1k kills per hour with decent squad and f.e. SM fights (2s x 1k = 20g), while other rewards gets you another 20g. That would double your present rewards and make another Domain of Istan farm place.

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