ChronosCosmos.9450 Posted September 5, 2018 Share Posted September 5, 2018 Players should drop 1-2 silver per kill. It's not too much and it will actually make WvWers not poor. Especially the commanders and their siege blueprints. What's depressing is that we make less gold than spvp during leagues lol... Link to comment Share on other sites More sharing options...
Widmo.3186 Posted September 5, 2018 Share Posted September 5, 2018 If you've ever seen how zerg fights looks like, then you should know that it's not a good idea to add 1-2s drop per kill. And Im not even talking about farming sessions (Im 100% sure that some ppl would meet in front of respawn and start making gold), but about 50v50 (or even 3way fights) that during prime time happen very often. This way ppl would be able to earn even 40g per hour and I don't think ANet would like those numbers. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted September 5, 2018 Share Posted September 5, 2018 And servers would just camp spawn and farm others, getting rich in the process. No, thats a bad idea. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 5, 2018 Share Posted September 5, 2018 not a good idea. there are some groups that never die. ppl will flock to them. it will end up where no one wants to fight the good team. Link to comment Share on other sites More sharing options...
phs.6089 Posted September 5, 2018 Share Posted September 5, 2018 commander 'treb the walls guys'zerg 'you have no power here' -chasing couple of roamers all across the map-gold farmers 'kitten with istan, lets go wvw map, farm each other'another gold farmer' good idea, also we can make alts on free accs to farm' Link to comment Share on other sites More sharing options...
Solaris.2489 Posted September 5, 2018 Share Posted September 5, 2018 An option would be to put a gold reward when finishing pip chests, not really necessary though since you can get lots of materials from reward tracks + loot bag when you kill someone. Link to comment Share on other sites More sharing options...
metalTiffy.7106 Posted September 5, 2018 Share Posted September 5, 2018 Like the idea from Solaris. We get already spawncanped by Aurora with golems and Acs in our garri on monday.Guess because Drakkar didnt even try to fight.Silver for kills in this size would help vaabi or whiteside much more then others. This would get even more bandwagoning and making lower populated server even lower.Plus support classes gets punished again. They already get less loot. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted September 5, 2018 Share Posted September 5, 2018 As with the popular vote...just no. Think zerging is bad now? Think condis are bad now? More ghost snipers running around, more condi build to kill quickly, more zergs. Link to comment Share on other sites More sharing options...
ChronosCosmos.9450 Posted September 5, 2018 Author Share Posted September 5, 2018 1s per player is not much. Take for example on reset, we get 2,000 kills. That's only 20g in 2 hrs. 10g/h and that's peak. You would only get around 5g/hr for 1k kills per skirmish. Also it's multiple groups that sum up the kills so you would get even less than 5g/hr every 1000 kills. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted September 5, 2018 Share Posted September 5, 2018 @ChronosCosmos.9450 said:Players should drop 1-2 silver per kill. It's not too much and it will actually make WvWers not poor. Especially the commanders and their siege blueprints. What's depressing is that we make less gold than spvp during leagues lol...I think instead loot bags should contain vendor trash similar as found in fractal encryptions, but not as valuable, given you need keys to open fractal boxes.Of course if ANET did that, they would also increase monetary rewards for killing Lords because, after all, this is about taking towers and castles ^_^ Link to comment Share on other sites More sharing options...
archmagus.7249 Posted September 5, 2018 Share Posted September 5, 2018 Make oj's an actual event, like defending an objective. Link to comment Share on other sites More sharing options...
Hynoris.3684 Posted September 6, 2018 Share Posted September 6, 2018 @Widmo.3186 said:If you've ever seen how zerg fights looks like, then you should know that it's not a good idea to add 1-2s drop per kill. And Im not even talking about farming sessions (Im 100% sure that some ppl would meet in front of respawn and start making gold), but about 50v50 (or even 3way fights) that during prime time happen very often. This way ppl would be able to earn even 40g per hour and I don't think ANet would like those numbers.40g per hour?Let's see 1 silver per kill, some weeks very few servers get 60,000 kills that's 35 kills per hour for the WHOLE server and you are saying that in prime time one person can tag 4000 kills in an hour that's 1.1 kills per second hell, not even Rambo can keep this upThe reality is 1s per kill is nothing the only way that's a problem is the OS exploit like in the old days, a realm avenger would get 2500g for his troubles and that's barely a sunrise for 1/4 of million players kills, something that can take literal years (without exploits) Link to comment Share on other sites More sharing options...
Widmo.3186 Posted September 6, 2018 Share Posted September 6, 2018 But you do realise that I didn't say 40g per hour earned ONLY from kills, right? Lootbags, pip chests,rank ups, drops, reward tracks and 2s per kill (i used word "even"). All together, during primetime I'm pretty sure you can get up to 1k kills per hour with decent squad and f.e. SM fights (2s x 1k = 20g), while other rewards gets you another 20g. That would double your present rewards and make another Domain of Istan farm place. Link to comment Share on other sites More sharing options...
LaGranse.8652 Posted September 6, 2018 Share Posted September 6, 2018 Increasing player death loot sounds like a good idea until you get 2 groups organizing to kill eachother in order to farm. Link to comment Share on other sites More sharing options...
Safandula.8723 Posted September 6, 2018 Share Posted September 6, 2018 Increase the rewards for repeating Diamond chest! Or reset the track if u finish diamond Link to comment Share on other sites More sharing options...
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