viniebc.9568 Posted September 20, 2018 Share Posted September 20, 2018 The event pretty much broke after the most recent patch. The door open way too early and since you didn't signed up it kicks you out. A few seconds after the door closes the npc starts to sign in people, but the door won't open again. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted September 20, 2018 Share Posted September 20, 2018 The wall doesn't even open up at all in most cases. How is it that every race in this season is just broken? No, previous fixes have not actually worked. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 20, 2018 Author Share Posted September 20, 2018 The latest patch broke the Treasure Race.The purple crystal wall at the beginning of the race doesn't give way. It remains solid, hence one cannot do the race. :/ Link to comment Share on other sites More sharing options...
ArenaNet Staff Connor Fallon.9408 Posted September 20, 2018 ArenaNet Staff Share Posted September 20, 2018 Hi friends - so this bug actually existed before the recent patch. It's inconsistent, so I guess you were lucky enough to not have run into it before. I've seen it run successfully before and after the patch, and I've also seen it fail.In the next patch I made changes that should eliminate several possible causes. Hopefully we can get it working always =) Link to comment Share on other sites More sharing options...
Heibi.4251 Posted September 20, 2018 Share Posted September 20, 2018 Yep, still broken. My biggest question for the ANEt staff is why do you keep putting items needed for an achievement behind events that glitch and/or have wait times to activate. The Lute for Memorabilia is in there and is the last item I need. In the future please don't put collection items not related to an event within said event. Link to comment Share on other sites More sharing options...
Ralith Arkane.8371 Posted September 20, 2018 Share Posted September 20, 2018 Hoping this can be fixed soon, it is also the last thing I need. :anguished: Link to comment Share on other sites More sharing options...
Absconditus.6804 Posted September 20, 2018 Share Posted September 20, 2018 @Connor Fallon.9408 said:Hi friends - so this bug actually existed before the recent patch. It's inconsistent, so I guess you were lucky enough to not have run into it before. I've seen it run successfully before and after the patch, and I've also seen it fail.In the next patch I made changes that should eliminate several possible causes. Hopefully we can get it working always =)If a player hits (and destroys) the wall prior to the race starting, it won't break when the race actually starts. Tested it on an empty map. Are there for some reason two different timers running, one for the event and another for the wall breaking instead of these two things being tied to the same event timer? That's basically the only reason I can imagine where a player destroying the wall before the event starts results in an offset between the wall event and the race event. At any rate, wouldn't making the wall untouchable by players basically resolve the issue? I don't see any reason as for why we as players should be allowed to damage and destroy it between the races. Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted September 21, 2018 Share Posted September 21, 2018 @Absconditus.6804 said:@"Connor Fallon.9408" said:Hi friends - so this bug actually existed before the recent patch. It's inconsistent, so I guess you were lucky enough to not have run into it before. I've seen it run successfully before and after the patch, and I've also seen it fail.In the next patch I made changes that should eliminate several possible causes. Hopefully we can get it working always =)If a player hits (and destroys) the wall prior to the race starting, it won't break when the race actually starts. Tested it on an empty map. Are there for some reason two different timers running, one for the event and another for the wall breaking instead of these two things being tied to the same event timer? That's basically the only reason I can imagine where a player destroying the wall before the event starts results in an offset between the wall event and the race event. At any rate, wouldn't making the wall untouchable by players basically resolve the issue? I don't see any reason as for why we as players should be allowed to damage and destroy it between the races.I've yet to see an instance where players were able to break the wall, before it "cracks and shatters" for the race. Sometimes the wall is just not there (invisible barrier is), and the race starting spawns the wall. Sometimes the wall is there and doesn't break. In nearly 100 race attempts, I've only ever seen 2 times where the wall was up and broke as it should. One of them was a map closing, that when I changed to the new map, the race had like 5 seconds left and the wall/barrier was down. Only 1 time in the roughly 100 attempts at it, was I on the map, the race started and the wall cracked as intended. Everyone sitting at the race spot for map completion (non-story completing alts) has the same anecdotal evidence. 99% of the time, the race is bugged. Link to comment Share on other sites More sharing options...
Lord Huntsman.4691 Posted September 21, 2018 Share Posted September 21, 2018 It's still broken - it randomly works and it randomly fails. I've seen it work when you break the wall before the race event prep starts, and I've seen it fail when you break the wall before the race event prep starts. There doesn't seem to be a particular pattern or anything to correlate that I can tell. I'm not sure if it is certain map instances or not. You just have to keep trying back. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 21, 2018 Share Posted September 21, 2018 Yeah. You have to keep trying and hope it doesn’t bug. I managed to get lucky and head over to a race that had already started and wasn’t bugged. In another attempt, the wall was down but we kept getting ported back as the race wasn’t active. Link to comment Share on other sites More sharing options...
Eros.6801 Posted September 21, 2018 Share Posted September 21, 2018 The race is even more broken after patch, normally there is a low chance the bug won't happen if no one break the wall before race start but now even with the wall still intact before race there are 50 : 50 chance the bug will happen, kinda annoying.My advice, create a third way to obtain the Poi behind the race, not by doing story and increase the race reward abit by put some mistonium in the chest everytime we finished the race that way ppl will interested in race even more. Link to comment Share on other sites More sharing options...
ArenaNet Staff Connor Fallon.9408 Posted September 21, 2018 ArenaNet Staff Share Posted September 21, 2018 Hi!So, the fix I had made earlier missed the cutoff for the patch, but we managed to deploy something without a build. The next time the loop starts, the wall should no longer be breakable, which means the event can't get in a broken state!A more permanent fix will be in the next patch. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.