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[Balance discussion] Moa Stance needs some changes


Arheundel.6451

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@jcbroe.4329 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Situation remains bleak? Nobody here is an ANet developer, and the devs don't care what anyone in this thread thinks.

They'll just keep down the path of "nerf a pet, nerf a trait, buff something nobody will use anyway, and leave Axe split between gamemodes" until GW3 or GW dies.

But yeah, why are you even remotely concerned with what anybody here thinks? You're in a biased subclass forum asking for nerfs against that subclass where no developer will ever see the discussion, and even if they did, they wouldn't care about the amount of agreement or disagreement within the topic, they'd still do whatever they want and ignore all of the issues that have been introduced to the game's balance since HoT dropped.

They are issue with balance...and ranger doesn't suffer from any of it...but you need to play other classes too to recognize that , you are in no position to complain about balance:

  • not a single weapon set left unused
  • not a single traitline left unused

And you dare to complain about balance instead than kissing @Irenio's feets , go and play elementalist or a revenant then come back and complain to me again about balance please! I dare you to do so!

I have the highest win rate on ranger out of all classes, I can carry games hard as hell on a ranger, I can fight meta specs with a core ranger for god's sake, don't you dare to complain about balance while using a ranger! DON'T!

P.S before you try to go there..I spent close to 3k hrs on ranger over the last 3 years so even before HoT I was ranger....I can prove it if you want and I really love the class, got legendary everything on ranger toon...but I played other classes just as much and that's why I can have a far less biased perspective compared to you lot

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular https://wiki.guildwars2.com/wiki/Stone_Heart is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

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@Swagger.1459 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

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@Swagger.1459 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

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@Swagger.1459 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

That still doesn't answer the questions...

If your issue is with "8 of 10 noob tools" then we better start nerfing a ton of stuff... How about you and I look at every buff in the game and rally to change them all to 40s cooldown with a 6s duration? Ya know, stuff more "balanced" for side node duels in spvp?

Seeing that you "just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class." then I'm sure you will be on board?

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@Swagger.1459 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

That still doesn't answer the questions...

If your issue is with "8 of 10 noob tools" then we better start nerfing a ton of stuff... How about you and I look at every buff in the game and rally to change them all to 40s cooldown with a 6s duration? Ya know, stuff more "balanced" for side node duels in spvp?

Seeing that you "just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class." then I'm sure you will be on board?

This is absurd argumentation...go on and make your thread where you ask to nerf stone heart or whatever, meanwhile here I am talking about a single utility on ranger...don't derail the thread with non-sense

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

That still doesn't answer the questions...

If your issue is with "8 of 10 noob tools" then we better start nerfing a ton of stuff... How about you and I look at every buff in the game and rally to change them all to 40s cooldown with a 6s duration? Ya know, stuff more "balanced" for side node duels in spvp?

Seeing that you "just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class." then I'm sure you will be on board?

This is absurd argumentation...go on and make your thread where you ask to nerf stone heart or whatever, meanwhile here I am talking about a single utility on ranger...don't derail the thread with non-sense

No, it's actually pretty valid. You have issues with high uptime and perma boons, and clearly stated that you will advocate for removal/ change on any class, so let's do it. You are only pointing to ranger here, but you full well know that perma buffs are not limited to ranger... There are a ton of sources for protection, might, fury, stability, regen, "noob tool" passives... so let's go all in, not be selective... You are concerned with "balance" right?

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@Swagger.1459 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

That still doesn't answer the questions...

If your issue is with "8 of 10 noob tools" then we better start nerfing a ton of stuff... How about you and I look at every buff in the game and rally to change them all to 40s cooldown with a 6s duration? Ya know, stuff more "balanced" for side node duels in spvp?

Seeing that you "just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class." then I'm sure you will be on board?

This is absurd argumentation...go on and make your thread where you ask to nerf stone heart or whatever, meanwhile here I am talking about a single utility on ranger...don't derail the thread with non-sense

No, it's actually pretty valid. You have issues with high uptime and perma boons, and clearly stated that you will advocate for removal/ change on any class, so let's do it. You are only pointing to ranger here, but you full well know that perma buffs are not limited to ranger... There are a ton of sources for protection, might, fury, stability, regen, "noob tool" passives... so let's go all in, not be selective... You are concerned with "balance" right?

The forum mods decide what is valid and what's not, derailing threads is not...maybe you want ask them personally about the topic? Go on and make your own thread, nobody will stop but it's ranger subforum and we'll talk about ranger

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@Arheundel.6451 said:

I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

Exactly. And you’re the one being disingenuous.

You complain about Protection uptime... There is boon removal. Boon corrupt. Vulnerability. Protection doesn’t offer defense to conditions.

You complain about Regeneration... 1 tiny tick of poison reduces all healing and regen by 33%.

You are being dishonest because you lost to a ranger period. Change your build and practice. This isn’t a 1v1 game so be more realistic with your complaints.

More realistic? You're the one trying to make some sort of point based purely on assumptions...I lost to a ranger and made a "complain" thread..or that's what your mind tell you, ok but fantasy and reality are separate

So if I were to look at your post history I would find something like this?

“Currently this trait in particular
is being "abused" freely by 8 elementalists out of 10 using any elementalist build, it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead.

I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class.

I am not really asking for any hard nerf, maybe something like 40-45s CD or I'd say 40s with a duration of 6s like all other skills. Nothing really on the same levels of mirage condi or scourge condi spam but something still really annoying to deal with, not really fun or challenging to face because the opponent just uses a trait and a main hand weapon attuned to earth with no real tactic in mind other than to keep perma defense against all critical damage.”

Seriously, the devs created counters to “stuff”. This isn’t a 1v1 game. Be more realistic with your complaints.

You would find several nerf ele thread yes but the most recent one is : "main reason why current ele should not be buffed"...yes I am realistic and there is some difference between boon heavy build and perma boons..the latter is not healthy for the game and seen how chrono was nerfed in pve, it's safe to assume that the devs thinks so too

But have YOU have actively called for a nerf to stone heart?

Do you also have issues with Perma buffs from Revenant builds?

...The devs have created counters to things, look them up and use them. Raids are built for 10 players. Spvp is built for 5v5. WvW mass mobs... You are clearly making this about a 1v1 issue, so if you want to go down this road then we better start complaining about a ton of skills, traits and utilities from every profession...

How can you nerf something nobody uses?...come and tell me, now stop with this 1v1 crap and scenario you created in your own mind as I have enough of it. Made a suggestion to balance one utility and I don't know how that would affect your 1vs1 universe

Why are you dodging those questions?

Those are not questions...want to nerf a trait nobody uses anymore since 2014...as ele been off meta pvps for the last 2.5 years and then want to compare a mere 25 might to perma regen/protection/...everything if use WHAO+NM+moa stance + fresh reinforcement and plasma.

Yeah pls jump on ele and use stone heart and come playing with me while streaming..we'll have a good laughter

That still doesn't answer the questions...

If your issue is with "8 of 10 noob tools" then we better start nerfing a ton of stuff... How about you and I look at every buff in the game and rally to change them all to 40s cooldown with a 6s duration? Ya know, stuff more "balanced" for side node duels in spvp?

Seeing that you "just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class." then I'm sure you will be on board?

This is absurd argumentation...go on and make your thread where you ask to nerf stone heart or whatever, meanwhile here I am talking about a single utility on ranger...don't derail the thread with non-sense

No, it's actually pretty valid. You have issues with high uptime and perma boons, and clearly stated that you will advocate for removal/ change on any class, so let's do it. You are only pointing to ranger here, but you full well know that perma buffs are not limited to ranger... There are a ton of sources for protection, might, fury, stability, regen, "noob tool" passives... so let's go all in, not be selective... You are concerned with "balance" right?

The forum mods decide what is valid and what's not, derailing threads is not...maybe you want ask them personally about the topic? Go on and make your own thread, nobody will stop but it's ranger subforum and we'll talk about ranger

You have a problem only with ranger protection and regen. You have counters made by the devs, but If you really want to point to perma buffs as some type of issue then you better look at them all, otherwise you look like you are just complaining bc you lost to another player on ranger.

It's hypocritical to point at ranger like it has exclusive rights to protection and regen... It's easy to drop stacks of vulnerability to hard counter protection. Conditions bypass protection. There is boon strip and boon corrupt. 1 tick of poison kills all healing and regen by 33%... This is ultimately a you problem right now, not a boon problem.

Edit- I could clearly understand your complaint if there weren't counters, however.... That's not the case here is it?

Again...

https://wiki.guildwars2.com/wiki/Boon

https://wiki.guildwars2.com/wiki/Vulnerability

https://wiki.guildwars2.com/wiki/Poison

These above things are part of counter play created by the devs. Use them.

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:

  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

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@shadowpass.4236 said:

I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:
  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

Yup.

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@shadowpass.4236 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:
  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

Such non sense...go and make as many threads as you want..I am sure there will be people there defending their automode builds too...all this it's rather sad, same people defending the new cheese around while knowing it will be nerfed like the easy mode druid before, the perma boon build will be hit...because it's stupid design whether people like it or not. With this thread I have simply pointed out the main culprit..wasn't really looking for confirmation after all the rage posts here are confirmation enough of the truth

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:
  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

Such non sense...go and make as many threads as you want..I am sure there will be people there defending their automode builds too...all this it's rather sad, same people defending the new cheese around while knowing it will be nerfed like the easy mode druid before, the perma boon build will be hit...because it's stupid design whether people like it or not. With this thread I have simply pointed out the main culprit..wasn't really looking for confirmation after all the rage posts here are confirmation enough of the truth

It's actually kind of funny that you make threads like this when you clearly have no idea what actually makes the current meta builds strong.

By the way, there's a reason why no one is agreeing with anything you're saying. And no, it's not because you're the most reasonable of them all. Rather, it's blatantly obvious that you have a poor understanding of balance and game mechanics and what players actually struggle against when facing meta builds.

So, to address your point about "easy-mode druid." It was nerfed because it had the capacity to one-shot multiple people while maintaining every boon permanently, having ridiculous mobility and stealth uptime, and having access to a full heal and condition wipe every 10 seconds. The current meta soulbeast build is no where near the level druid was at release. Also, the boonbeast build doesn't have permanent boon uptime. Instead, it has burst access to medium duration boons. It can maintain fury, might, and swiftness permanently. The rest cap out at 2/3 uptime max.

And again, these "rage posts" are not confirmation that what you're speaking is the truth. It is just you getting extremely defensive when people point out that you're wrong. And, judging by how vindictive you are when criticized, you can't handle it. "Moa Stance is a crutch." Yeah... LOL because 5 seconds of protection and 10 seconds of fury and might with some swiftness and boon duration is going to stop you from dying. Ecks dee

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@shadowpass.4236 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:
  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

Such non sense...go and make as many threads as you want..I am sure there will be people there defending their automode builds too...all this it's rather sad, same people defending the new cheese around while knowing it will be nerfed like the easy mode druid before, the perma boon build will be hit...because it's stupid design whether people like it or not. With this thread I have simply pointed out the main culprit..wasn't really looking for confirmation after all the rage posts here are confirmation enough of the truth

It's actually kind of funny that you make threads like
when you clearly have no idea what actually makes the current meta builds strong.

By the way, there's a reason why no one is agreeing with anything you're saying. And no, it's not because you're the most reasonable of them all. Rather, it's blatantly obvious that you have a poor understanding of balance and game mechanics and what players actually struggle against when facing meta builds.

So, to address your point about "easy-mode druid." It was nerfed because it had the capacity to one-shot multiple people while maintaining every boon permanently, having ridiculous mobility and stealth uptime, and having access to a full heal and condition wipe every 10 seconds. The current meta soulbeast build is no where near the level druid was at release. Also, the boonbeast build doesn't have permanent boon uptime. Instead, it has burst access to medium duration boons. It can maintain fury, might, and swiftness permanently. The rest cap out at 2/3 uptime max.

And again, these "rage posts" are not confirmation that what you're speaking is the truth. It is just you getting extremely defensive when people point out that you're wrong. And, judging by how vindictive you are when criticized, you can't handle it. "Moa Stance is a crutch." Yeah... LOL because 5 seconds of protection and 10 seconds of fury and might with some swiftness and boon duration is going to stop you from dying. Ecks dee

What makes meta builds strong are mechanics which are supposed to be there in the first place , a simple truth that you lot fail to understand, which is the truth of the whole MMO genre : you're not one man army and you're not supposed to win every fight.

1.Mesmer is supposed to be the best duellist..they have a whole traitline called just that, they were designed to be the best do you understand or not?2.Melee specs are supposed to be a huge threat..that's what melee means, sorry to break your bubble but wer're not playing a Skyrim mod.

With that said, balance is still necessary to keep the whole thing going and Moa stance is one of those things sitting outside the spectrum and must be curbed down.

"5s protection and 10s fury yeah lol..." so sad....you lot know the truth and most certainly the devs know as you will see soon enough but you...keep raging aways that will surely save your gimmick build

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@shadowpass.4236 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Swagger is correct.

If you make statements such as:
  1. "it's one of those skills I would consider a noob tool which allows players to outlive situations where they should be clearly dead."
  2. "I just hate this kind of crutch skill/utility/trait and I will always advocate for their removal/change no matter the class."

You even explicitly detailed that you will ALWAYS advocate for their removal/change no matter the class. So, utilities/traits such as Portal, Self-Regulating Defenses, Shadow Trap, Defy Pain, Elusive Mind, etc. etc. should be nerfed heavily or removed from the game because they are either widely used, too effective, or a "noob tool that allows players to outlive situations where they should be clearly dead." Personally, I have never viewed Moa Stance as a crutch, nor has it saved me from dying, unlike many of these other utilities/traits have.

However, if you're arguing for the removal of "crutches," then argue for the removal of them all.

Such non sense...go and make as many threads as you want..I am sure there will be people there defending their automode builds too...all this it's rather sad, same people defending the new cheese around while knowing it will be nerfed like the easy mode druid before, the perma boon build will be hit...because it's stupid design whether people like it or not. With this thread I have simply pointed out the main culprit..wasn't really looking for confirmation after all the rage posts here are confirmation enough of the truth

It's actually kind of funny that you make threads like
when you clearly have no idea what actually makes the current meta builds strong.

By the way, there's a reason why no one is agreeing with anything you're saying. And no, it's not because you're the most reasonable of them all. Rather, it's blatantly obvious that you have a poor understanding of balance and game mechanics and what players actually struggle against when facing meta builds.

So, to address your point about "easy-mode druid." It was nerfed because it had the capacity to one-shot multiple people while maintaining every boon permanently, having ridiculous mobility and stealth uptime, and having access to a full heal and condition wipe every 10 seconds. The current meta soulbeast build is no where near the level druid was at release. Also, the boonbeast build doesn't have permanent boon uptime. Instead, it has burst access to medium duration boons. It can maintain fury, might, and swiftness permanently. The rest cap out at 2/3 uptime max.

And again, these "rage posts" are not confirmation that what you're speaking is the truth. It is just you getting extremely defensive when people point out that you're wrong. And, judging by how vindictive you are when criticized, you can't handle it. "Moa Stance is a crutch." Yeah... LOL because 5 seconds of protection and 10 seconds of fury and might with some swiftness and boon duration is going to stop you from dying. Ecks dee

Shadow, /swoonYou had me @Ecks dee

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I run a soulboon variant in ranked (usually hang around the 1550 range), and Moa Stance is a staple on my bar.

I agree with all the folks who point out that either (A) is not a crutch because it will never really save you when it matters, and (B) it's a far cry from the more easily maintained boons of pre-nerf druid and other current boon-spammy classes. Moa Stance does so little for me if I don't line it up with call of the wild, QZ, or something else.

Part of it could be my specific build. I run LB with sw/wh on swap, and I do not have SoS. So I have 0 blocks and damage negation, and instead rely on evades, disengage, and stealth to reset fights. One can argue that regen ticks of course help greatly with resets under these conditions, but as a glass cannon other mistakes (like trying to stealth when I have a channel like LB 5 or wh 4 going, or not LOSing properly) will still get me killed. Rugged Growth and regen can't really save me if I don't make a mechanically proper disengage.

That's why I think Moa Stance is in a good spot, at least for my build. When I do everything else around that utility correctly, it helps a lot. However, it in no way becomes a spammed-on-cd save me button.

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Really the soulboon build is certainly on anet radar and will be nerfed in the near future, getting annoyed at me won't change that, I have suggested in this thread what could be changed to tone it down, people should make their own thread listing what should be nerfed about soulboon because make no mistakes it will be nerfed and let this be the end of this thread

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@Arheundel.6451 said:

@"ChartFish.1308" said:I like moa stance. It's a skill that seems a bit meh but actually can find its way into various builds, be it boons or power.

That saidFrom experience i expect a nerf from 66% boon duration to 33% because anet always starts at 66 then brings it down to 33 if it turns out to be good.Traited 15 seconds of moa stance is a bit insane. I predict the duration will be cut at some point

I wont mind nerfs to moa as long as they dont make it another griffon stance. If you cut it too hard (by itself it's only a few boons + duration increase) it'll become useless and forgotten.

It's extremely rare to find honest players these days..my hat to you but...you're like 1 out of 100 so the whole situation remain bleak

"Everyone who disagrees with me is dishonest."

1+1=2 ..if you disagree with me yeah you're being dishonest it's that simple

Thats a strawman dude.Although I agree that moa stance does way to much and it should distribute some effects to other stances.It does not make the assumption true that other ppl are false/dishonest just because they dont agree with you, thats just a projection of yours to them.Opinions are opinions. If ppl think its overtuned then they do and if they dont they dont. There is no dishonesty about that.

I think first of all they need to change Griffon stance to something better to give moa stance another competitor in power builds and after that ud say they should move fury and swiftness away to ither stances. Prot and regen are strong enough and thats not even touching on the duration nor effect.

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