Lucas.3718 Posted October 5, 2018 Share Posted October 5, 2018 Now most Revenant upkeeps got the same treatment in pve, meaning their upkeeps got down to just 1 arrow in the negative area, making legends like shiro or ventari much more stronger and mor versetile. But The renegade upkeep "Soulcleaves Summit" still got 3 arrows in the negative area, making it quite expensive.Every arrow that gets in the negative area, should not be taken lightly for revenant players. So what do you think? Should Renegades elite go down to just 6 arrows of drain energy instead of 8, or is it justified in your opinion? Link to comment Share on other sites More sharing options...
lombomon.7268 Posted October 6, 2018 Share Posted October 6, 2018 I think the more important thing would be to reduce the cast cost to 5 energy, the upkeep doesn't feel too horrible but if you recast it for repositioning it hurts quite a bit. Also, there are a couple reasons why the upkeep is fine as it is:Soulcleave's Summit is an elite skill while the upkeep skills of Shiro/Ventari/Jalis are all just regular utility skills. Soulcleave's Summit is incredibly potent for both damage augmentation and healing capability. An upkeep cost of 6 would allow this effect to be maintained for far too long.Perhaps a reduction to an upkeep cost of 7 could be warranted, but even that seems a bit low to me. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted October 6, 2018 Share Posted October 6, 2018 Reduction from 10 energy to 5 energy would be great as well as a slightly shorter cast time, but it’s pretty powerful and less upkeep would probably be broken. Perhaps less upkeep in pvp/wvw, though, because it’s useless there. That and stability on spirits would help Kalla a lot Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted October 6, 2018 Share Posted October 6, 2018 I honestly would like an additional effect to it if it's going to stay as is. Link to comment Share on other sites More sharing options...
Julius Seizure.4985 Posted October 9, 2018 Share Posted October 9, 2018 This skill is extremely good, providing an absolutely massive DPS and sustain buff for the party. I see no way for it to have energy equal to things like Impossible Odds. Link to comment Share on other sites More sharing options...
Set.7461 Posted October 9, 2018 Share Posted October 9, 2018 Like most of the summons, they are good until they get CC'd. Many people argue that for balance but I'd like to see at least this skill be immune to CC. After all, it's an elite with massive upkeep. Also Impossible Odds is still -8 upkeep in WvW and as of now, the overall utility of IO(superspeed) outweighs the lifesteal of a static, interruptable elite. Link to comment Share on other sites More sharing options...
DonArkanio.6419 Posted October 16, 2018 Share Posted October 16, 2018 It doesn't need cost reduction because it's a powerful skill. It could, however, use shorter cast time. Link to comment Share on other sites More sharing options...
Kain Francois.4328 Posted October 17, 2018 Share Posted October 17, 2018 This skill is already OP. 400+ life steal per hit, almost non-existent ICD.I vote no. Link to comment Share on other sites More sharing options...
Manpag.6421 Posted October 18, 2018 Share Posted October 18, 2018 @lombomon.7268 said:Soulcleave's Summit is an elite skill while the upkeep skills of Shiro/Ventari/Jalis are all just regular utility skills. Embrace the Darkness also got the same upkeep reduction, and that's an elite too. That said, as much as I'd selfishly love that, other people are right in that it's one of the most powerful elites in the game, in both power and sustain. Perhaps a lower initial cost could be considered, but otherwise its high upkeep is proportional to its potency. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted October 18, 2018 Share Posted October 18, 2018 @LucianTheAngelic.7054 said:Reduction from 10 energy to 5 energy would be great as well as a slightly shorter cast time, but it’s pretty powerful and less upkeep would probably be broken. Perhaps less upkeep in pvp/wvw, though, because it’s useless there. That and stability on spirits would help Kalla a lot Change All For One to grant stabliity as well as protection? Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted October 18, 2018 Share Posted October 18, 2018 @Lahmia.2193 said:@LucianTheAngelic.7054 said:Reduction from 10 energy to 5 energy would be great as well as a slightly shorter cast time, but it’s pretty powerful and less upkeep would probably be broken. Perhaps less upkeep in pvp/wvw, though, because it’s useless there. That and stability on spirits would help Kalla a lot Change All For One to grant stabliity as well as protection?I thought about that as well, but it doesn’t really solve the problem entirely. Shortbow certainly needs help as well (in competitive) so it would suck to have to give up the piercing/damage trait to get stability for Kalla summons. Also Kalla summons do get knocked around in PvE in some encounters, so having to lose damage to gain the stability in those situations would also suck. It really ought to just be a baseline effect added to the spirits. I don’t think it has to be a crazy amount; hell one stack would be better than what we have now Link to comment Share on other sites More sharing options...
Orion Templar.4589 Posted October 22, 2018 Share Posted October 22, 2018 The -8 upkeep is probably fair. What I don't like about Soulcleave's Summit though is the cast time and the cast cost. Link to comment Share on other sites More sharing options...
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