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Moving skills


Cryshal.4036

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1-5 will always represent your weapon skills and will change with whatever weapon you have equipped. 1-3 are your main hand, 4-5 are your offhand. With the elites this makes for a pretty powerful combination of skills available to everyone now. 1 will always be your 'auto-attack' and some will have combinations where they're listed as one skill but the skill actually changes concurrently, one into the other into the other.6 will always be your heal skill, and you get a new one available to unlock with each elite. You can pick from all your heal skills and choose which one you want there, but it's always going to be number six.7-9 are always your utility skills but you have the most ability to change them around here, choosing a sigil, a mantra, a shout, a spirit, all three of one kind, two of one and one of another, whatever you like and in whatever order you like.
10 will always be your elite skill, the biggest one you've got, and you can choose from all your elites to pick which one will go there.

It's rather customizable just not in the sense that you can have your heal, your elite, a spirit, two traps, and few couple other skills in that order.

Hope this helps!

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The 1 skill is the default auto-attack.You can set any of your skills to be the auto-attack by pressing cntrl+mouse 2 on the skill you desire. It says as much in the pop up text for the skills.Be aware of cool down times when choosing your auto attack. ;)You can also disable the auto-attack by pressing this combo again.A very helpful thing to know when using environmental weapons/tools, performing the guild races, etc.

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