Hitman.5829 Posted October 28, 2018 Share Posted October 28, 2018 Endure pain is the number 1 mitigation skill against damage, however, in large group fights endure pain is nearly useless because of leech skills and FOOD that siphon life with each attack. Take this combat log for example: I was fighting a necro and a revenant; they were able to deal 1293 damage THROUGH endure pain. Multiply that by 30+ of them in a serg and you get 38790+ siphon damage. Warrior is supposed to be a front-line fighter, but with this madness of necros and revenants plaguing WvW we cant even enjoy the game as front line warriors in large battles. The combat log shows only a few of the skills that are able to siphon life, but there are many many more. Endure pain is supposed to be completely immune do damage, only conditions should deal damage through endure pain. The description states that explicitly: "You take no damage from incoming attacks. You are still susceptible to conditions and control effects."Interesting fact:A leeching revenant can easily deal 6000+ damage THROUGH endure pain! This is what happens when you introduce new classes and skills without proper testing.And don't think that this is new, this has been for ages since revenant was introduced to the game. Anet has done nothing about it. That is why warriors have been a low population in WvW serg fights (even when WoD was a thing, warriors were less than 5 per serg.) Link to comment Share on other sites More sharing options...
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