zoopop.5630 Posted November 1, 2018 Share Posted November 1, 2018 These Passive Game Plays Like Endure Pain, Elixir S, and Etc. Kinda Kills the game a bit? Feel Like the game Play would Go a lot more smoother and Possible have other classes become more "meta" then they are now. Wonder If this would ever change.... Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted November 1, 2018 Share Posted November 1, 2018 No it's perfectly fine. I like not having to press keys & using no skill's while running around mashing ppl telling them to get gewd. Link to comment Share on other sites More sharing options...
DragonFury.6243 Posted November 1, 2018 Share Posted November 1, 2018 @"zoopop.5630" said:These Passive Game Plays Like Endure Pain, Elixir S, and Etc. Kinda Kills the game a bit? Feel Like the game Play would Go a lot more smoother and Possible have other classes become more "meta" then they are now. Wonder If this would ever change....Many players feel like that but ANET didnt feel anything for 6 years Link to comment Share on other sites More sharing options...
Ario.8964 Posted November 1, 2018 Share Posted November 1, 2018 I have been saying this for years and nothing has changed. If anything, the game got MORE passive. Here's the current issue we are stuck in:If they removed all passives right now, we would see the worst one shot meta in the existence of the game. Damage would be through the roof and everyone would probably quit due to how OP certain classes would become as a result (Core Guard, Power mirage, Thief could make a bit of a comeback outside of the 1 shot DE gimmick that would plague the game, 1 shot sb, etc.).On the other hand, if they nerf damage first in preparation we will have another even worse bunker meta (the sad thing is that they won't even necessarily be bunker builds, that's just how high sustain is rn and that's not good).Anet has landed themselves in a situation where the only way to get out of this situation without losing the entirety of the pvp playerbase in the process is to do one big patch with all of that involved but that's incredibly risky as it's a lot of work and leaves room for lots of oversight, over- correction, etc.Passives and honestly bad profession design carry way too much in the current state of the game, if anet cared about making a good player experience they would've changed all of that ages ago but they've made their choice and I don't know anet as the kind of company to admit they are wrong. Link to comment Share on other sites More sharing options...
Sylosi.6503 Posted November 1, 2018 Share Posted November 1, 2018 @zoopop.5630 said:These Passive Game Plays Like Endure Pain, Elixir S, and Etc. Kinda Kills the game a bit? Nah, I mean if this was a real action combat game which actually required meaningful skill to apply damage then sure those things might be out of place, but they fit in fine with this game. GW2 is just a glorified tab-targeted game that aims for you, which is by far the most passive aspect of this game. Link to comment Share on other sites More sharing options...
Mbelch.9028 Posted November 1, 2018 Share Posted November 1, 2018 Agreed. I rather dislike them, including Elixir S. I hope Anet replaces them with better traits over time. Link to comment Share on other sites More sharing options...
rng.1024 Posted November 3, 2018 Share Posted November 3, 2018 I'm fine with them given:They should all have 90 sec cooldownWe get a UI symbol for them when off cd for all to see (instead remove the signet symbols for less clutter)Only 1 such trait for each core professionThis way we get counterplay. Link to comment Share on other sites More sharing options...
Sampson.2403 Posted November 3, 2018 Share Posted November 3, 2018 Oh yes i hate these passives. Im with the op 100%. DOWN WITH THE PASSIVES. BURN THEM. BURN THEM ALL. AHAHA Link to comment Share on other sites More sharing options...
Exedore.6320 Posted November 3, 2018 Share Posted November 3, 2018 Passive life saving abilities were never that broken. It only seems that way now because damage is so out of control. Not dying for 3 seconds is huge when you can die in the span of 10sec. When it took 30+seconds, that 3sec didn't seem as strong.My main gripe is with traits which automatically negate CC. Link to comment Share on other sites More sharing options...
Namless.4028 Posted November 3, 2018 Share Posted November 3, 2018 I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted November 3, 2018 Share Posted November 3, 2018 @Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted November 3, 2018 Share Posted November 3, 2018 @Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Didnt they change that? Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted November 3, 2018 Share Posted November 3, 2018 @sephiroth.4217 said:@Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Didnt they change that?No idea tbh. Maybe they did. This was the 1st thing I thought of back in my engi/scrapper days Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted November 3, 2018 Share Posted November 3, 2018 @Bigpapasmurf.5623 said:@sephiroth.4217 said:@Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Didnt they change that?No idea tbh. Maybe they did. This was the 1st thing I thought of back in my engi/scrapper daysthey made you immune to condi while in an Invulnerable state, so skills like Elixir S,Mist Form,Obsidian Flesh will make you immune to condi for the duration of the skill Link to comment Share on other sites More sharing options...
tinyreborn.1938 Posted November 3, 2018 Share Posted November 3, 2018 @Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Fyi if you are from another planet ,elixir make you completely invulnerable for any damage Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted November 3, 2018 Share Posted November 3, 2018 @Mini Crinny.6190 said:@Bigpapasmurf.5623 said:@sephiroth.4217 said:@Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Didnt they change that?No idea tbh. Maybe they did. This was the 1st thing I thought of back in my engi/scrapper daysthey made you immune to condi while in an Invulnerable state, so skills like Elixir S,Mist Form,Obsidian Flesh will make you immune to condi for the duration of the skillAh....glad they fixed it. One of the reasons I left scrapper really. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted November 3, 2018 Share Posted November 3, 2018 @tinyreborn.1938 said:@Bigpapasmurf.5623 said:@Namless.4028 said:I think they should keep passives, but turn them into a sth that can turn against you if it gets triggered in the wrong moment.Like Elixir S while condi'd lol.Fyi if you are from another planet ,elixir make you completely invulnerable for any damageAs I am sure you can tell, I was not aware of the change. Also...dont discriminate against those from other planets :trollface: Link to comment Share on other sites More sharing options...
StabbersTheThird.6053 Posted November 3, 2018 Share Posted November 3, 2018 As a Martian, I feel slighted. Link to comment Share on other sites More sharing options...
XenoSpyro.1780 Posted November 3, 2018 Share Posted November 3, 2018 @Sylosi.6503 said:@zoopop.5630 said:GW2 is just a glorified tab-targeted game that aims for you, which is by far the most passive aspect of this game.I'd agree with you, except click targeting and click untargeting is horribly unreliable and doesn't always register. Link to comment Share on other sites More sharing options...
Sampson.2403 Posted November 5, 2018 Share Posted November 5, 2018 Passive elixer s, passive endure pain and anything else like it has a special place in hell. Link to comment Share on other sites More sharing options...
otto.5684 Posted November 5, 2018 Share Posted November 5, 2018 Well, Anet is lazy... instead of removing passive skills (as they should) they just increased CDs. Which is kinda silly, since classes that use these skills, like eng, still do and classes that do not (cuz they have access to passive skills or their passive profs suck) still do not.One day, Anet will get if their lazy kitten and remove them. Till then.. enjoy lame game play of passive pros.. Link to comment Share on other sites More sharing options...
Hitman.5829 Posted November 5, 2018 Share Posted November 5, 2018 I haven't played PvP for along time, but didn't endure pain got nerfed hard there?Last time I check, endure pain's only purpose is to stop warrior from instantly dying to range attacks from rangers, thieves, revenants and DPS elementalist.In mi opinion, the only profession that is allowed to have passives is the warrior for it is a melee class and its very slow on the attacks. So it makes sense to have some damage mitigation utilities. However, other classes like engineer, guardian, or ranger do not need those passives. Link to comment Share on other sites More sharing options...
Damocles.4908 Posted November 5, 2018 Share Posted November 5, 2018 endure pain only last 2.5 seconds and to be honest id love to take Armored attacked but with the massively high bursts the Pof stuff can do...there is no chance Link to comment Share on other sites More sharing options...
Gamble.4580 Posted November 5, 2018 Share Posted November 5, 2018 Ep is not a issue anymore 2secs is nothing. Es on other hand is op now Condi don’t even touch it Link to comment Share on other sites More sharing options...
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