ezue.6513 Posted November 3, 2018 Share Posted November 3, 2018 So i was out for 1~2 years.So i think nothing has changed in WvW? What we need now is a all out scale war mecanic.Erase WvW map so we could fight inside enemys open world map! Tats is what we need.I mean isnt WvW almost dead? Link to comment Share on other sites More sharing options...
Lonecap.4105 Posted November 3, 2018 Share Posted November 3, 2018 As special as this post is, I would actually really like a toggle enabled open world PvP. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted November 3, 2018 Share Posted November 3, 2018 Hm I should use that kind of argument more often."I want a new TV in the living room but the old one is still there I dont know what to do so lets burn down the house to clear some space, not like I'm using it anymore." Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted November 3, 2018 Share Posted November 3, 2018 this is my wet dream tbh Link to comment Share on other sites More sharing options...
Ovalkvadratcylinder.9365 Posted November 3, 2018 Share Posted November 3, 2018 maybe in guild wars 4 Link to comment Share on other sites More sharing options...
LaGranse.8652 Posted November 3, 2018 Share Posted November 3, 2018 Sounds like you just want easy fights vs PvE builds. Link to comment Share on other sites More sharing options...
phs.6089 Posted November 4, 2018 Share Posted November 4, 2018 speak for yourself, I don't need that. I don't enjoy ganking people doing their pve things on ow maps Link to comment Share on other sites More sharing options...
Dante.1763 Posted November 4, 2018 Share Posted November 4, 2018 Yea..never happen, thank god, that move would kill off GW2. Link to comment Share on other sites More sharing options...
Opal.9324 Posted November 5, 2018 Share Posted November 5, 2018 I wouldn't mind having the option to PvP in open world, but I really don't want to see WvW go away. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted November 5, 2018 Share Posted November 5, 2018 It is called PvE side for reason. And people can choose if they want fight in their gameplay - they don't have to fight - they don't have to see people getting ganked by other players. Link to comment Share on other sites More sharing options...
Israel.7056 Posted November 5, 2018 Share Posted November 5, 2018 Did that a lot in other games but I don't think this game's pve community would handle it well tbh. Link to comment Share on other sites More sharing options...
Vayne.8563 Posted November 5, 2018 Share Posted November 5, 2018 I'd straight out leave the game. As in stop playing completely. And if I'd leave, I know a lot of other people would because few people have as much invested in this game as I do. I came here to get away from that sort of nonsense. In a game sold on open world cooperation, I'd hate having open world PvP in this game. I don't enjoy it but I can see how it can affect all sorts of stuff I do enjoy, even if I'm not flagged to participate. Imagine this. 20% of the people are flagged. We're doing a huge event like Octovine. Another group attacks, and the next thing you know, my event is scaled, people are fighting each other instead of enemy AI we need to win, and it costs us the event. Possibly an event I have to wait two hours to do, because I need it for a collection.In a game where you have quests hubs and fixed quests with no dynamic events, open world PvP can work. In a game like Guild Wars 2, with collections that depend on bounties, and temple events and meta events, and other events like the Vine Wrath, open world PvP would be so frustrating this game would no longer be worth further time investment on my part. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted November 5, 2018 Share Posted November 5, 2018 I don't play PvE and this would make PvE far more interesting instead of the mundane dps pissing contesting against mobs with shit AI PVE currently is. Sign me up. Link to comment Share on other sites More sharing options...
PrinceKhaled.5104 Posted November 5, 2018 Share Posted November 5, 2018 I very oddly support this post. Delete keeps, towers, siege and lets fight. Like I wouldn't mind it to be holding a point (like PvP) but with bigger amount of players and use PvE/WvW gear. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted November 5, 2018 Share Posted November 5, 2018 @ProverbsofHell.2307 said:As special as this post is, I would actually really like a toggle enabled open world PvP.I agree with you.The idea of an open world dueling system is something i've grown quite fond to over the years despite not being a fan of PvP gameplay.Perhaps a open world WvW element to PvE isn't the best option considering lag etc but I'd very much like to see more Guild based PvPvE content being added.Stumbling across several members of different guilds going at it in the open world would be a lot of fun to watch imo.Likewise seeing player banter end with an actual fight.Sure PvE is about co-op but that doesn't mean we can't have some optional PvP elements in there.. specially ones that only effect those who want to be invovled with it.For everyone else who doesn't well they get to enjoy watching others who do. Link to comment Share on other sites More sharing options...
reddie.5861 Posted November 5, 2018 Share Posted November 5, 2018 @ezue.6513 said:So i was out for 1~2 years.So i think nothing has changed in WvW? What we need now is a all out scale war mecanic.Erase WvW map so we could fight inside enemys open world map! Tats is what we need.I mean isnt WvW almost dead?if you would make it planetside 2 style on core gw2 pve map sure np im in. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted November 6, 2018 Share Posted November 6, 2018 @PrinceKhaled.5104 said:I very oddly support this post. Delete keeps, towers, siege and lets fight. Like I wouldn't mind it to be holding a point (like PvP) but with bigger amount of players and use PvE/WvW gear.And how fun exactly do you think it will be when WvW dies because of it?There is a reason we still WvW with wildly unbalanced populations and that is the objectives, because it gives us a chance to actually play the game. It offers a dynamic that keeps players interested - even if you cant beat the enemy zerg in open field, you might be able to do it in defense.Just take your average WvW zerg evening and consider only the open field fights battles, nothing else. They may be fun sure, but one side usually dominates and most commanders give it a couple of times, then they are unable to even put up a fight anymore because people leave. Whats left is taking objectives just to keep morale up and at least try to fight at an advantage.So do you want people to leave WvW? Cause thats how you make people leave WvW. Link to comment Share on other sites More sharing options...
PrinceKhaled.5104 Posted November 6, 2018 Share Posted November 6, 2018 @"Dawdler.8521" said:And how fun exactly do you think it will be when WvW dies because of it?There is a reason we still WvW with wildly unbalanced populations and that is the objectives, because it gives us a chance to actually play the game. It offers a dynamic that keeps players interested - even if you cant beat the enemy zerg in open field, you might be able to do it in defense.Just take your average WvW zerg evening and consider only the open field fights battles, nothing else. They may be fun sure, but one side usually dominates and most commanders give it a couple of times, then they are unable to even put up a fight anymore because people leave. Whats left is taking objectives just to keep morale up and at least try to fight at an advantage.So do you want people to leave WvW? Cause thats how you make people leave WvW.No offense to your response, but you got it all wrong there sir/ma'am.1- Why do you want a handful players to hold a T3 keep against a group of 25 players only because they got on a time zone when they have coverage?2- From your response, it doesn't sound like you play PvP much..... don't fight on the objective point outnumbered unless you know you can sustain it. If you're playing for PPT/capturing the objective point then switch maps.3- Why do you want a server with low time zone coverage to spend their couple hours playing at night sitting, yawning, boring, sleeping on their keybored to just treb a T3 keep only because the other server has better coverage and was able to capture a building so easily when the other server was dead?4- Why do you want the only key to win a match is "coverage" and ignore the factor of skill level and population out of the equation?Whatever you are saying up there is basically: "Hey, I have better coverage than you then I deserve to win because you cant take my T3 objective since I will defend it with handful of players against your blob regardless of your advantage of being better skilled than me...…. yaaaay I win"Isn't any player vs player should be whoever is better win?Now look at my proposal, you have better coverage, you will have more ppt across the time zone. We log in, assumingly better skilled and bigger in number in a time zone. Then we might have some chance to be competitive. You can even outsmart us with smaller numbers by going after other points.I hope you have thick skin to my answer and see where I am coming from. This T3/siege crap only benefits servers with coverage...…. ignoring all other prospective of a genuine PvP concept. Again, you think the fight will be one sided, go cap another point, don't fight outnumbered..... easy! Now that's real tactical WvW/PvP in my opinion. Link to comment Share on other sites More sharing options...
Tiny Doom.4380 Posted November 6, 2018 Share Posted November 6, 2018 PvP in open world PvE maps will happen the day the martian forces invade earth and force us all to wear silver jump suits and do the Hustle to the sound of pan pipes. Which will be just about as much fun for everyone. Link to comment Share on other sites More sharing options...
PrinceKhaled.5104 Posted November 6, 2018 Share Posted November 6, 2018 @Tiny Doom.4380 said:PvP in open world PvE maps will happen the day the martian forces invade earth and force us all to wear silver jump suits and do the Hustle to the sound of pan pipes. Which will be just about as much fun for everyone.LMAO! Nice one. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 6, 2018 Share Posted November 6, 2018 I think the only way this would work is if capturing an enemy spawn lets you invade their version of Lion's Arch/cultural home maps and allows people to fight you off from a limited space around the portal at the other end (like, you invade and capture the area like you would a camp, it gives a bonus to war score then resets and all enemies go back to WvW). It needs to be limited in that way to maps that have no meta events to not majorly screw up so many things, and this is if it went ahead at all. Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 6, 2018 Share Posted November 6, 2018 WvW maps are open world maps.The best physical update to wvw was without a doubt the ruins in alpine bl. If they expanded on the idea of meaningful no-gate type regions it could be pretty cool. Link to comment Share on other sites More sharing options...
Orthonen.9470 Posted November 6, 2018 Share Posted November 6, 2018 @Dante.1763 said:Yea..never happen, thank god, that move would kill off GW2.No it wouldn't you could simply toggle it off. Link to comment Share on other sites More sharing options...
DeadlySynz.3471 Posted November 6, 2018 Share Posted November 6, 2018 This would work, provided there was a completely separate server created.. a PvP/PvE/WvW server or open world server. Then players would make characters on that server if they so choose. Many would likely do it, but many would not. You couldn't implement this in the game as it is now. This could be more of an addition to Gw3 if they ever make it. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted November 8, 2018 Share Posted November 8, 2018 Said it a few times before, that a good solution could be to make specific maps with either open world pvp, or just a variant of world vs world, or just consider your world/alliance to be your friendlies and everyone else your enemies. Put this on maps that have good rewards, basically risk vs reward maps. Top farming spots should be on these maps, you can still go to pure pve maps to farm in peace but at slightly lower gain.At launch the Orr maps would have been good for this, for example. Basically separate into PVE, WVW, and Half PvWvE maps or something. Link to comment Share on other sites More sharing options...
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