NICENIKESHOE.7128 Posted November 9, 2018 Share Posted November 9, 2018 As much as I'm excited to see a 2v2 game in PvP, I felt like talking about it here won't raise awareness in general PvP population in gameSo this thread is created to compile community ideas on ways to make 2v2 more noticeable in the gamePlease put down some suggestions you think would inform a regular PvP players who probably wouldn't delve too deep into tournament streams or forumsAnd I hope these can give some inspirations to ANet on potential ways to market their invested work on PvP sceneMy suggestion: With the upcoming 2v2, I think it is possible to replace "Stronghold" tickbox in unranked option with "Alternative" modes. This mode should include stronghold, courtyard and 2v2. If rostered parties have more than 2 players then automatically exclude from 2v2 and have choice of stronghold and courtyard. In the future if we have any new game modes (or test maps?) then it can also be added into this list. Players should also get a information/warning sign indicating this alternative mode queue may require different builds for different objectives, perhaps give a short 1 sentence in loading screen to inform new comers Link to comment Share on other sites More sharing options...
Glider.5792 Posted November 9, 2018 Share Posted November 9, 2018 Make 2v2 a separate queue. Thats it and thats how most of us want it. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted November 9, 2018 Share Posted November 9, 2018 Look at WoW. Do something similar. Leaderboards, separate queue is a great idea. Rewards would be nice. There. Everyone plays it now :-) ofc then we will cry about balance, but we will only.get some number changes and more mesmer buffs Link to comment Share on other sites More sharing options...
Ok I Did It.2854 Posted November 9, 2018 Share Posted November 9, 2018 Going to be fun to see all the Mesmer/Mesmer teams or the Mesmer/Thief teams, invis for days. Link to comment Share on other sites More sharing options...
Ziggityzog.7389 Posted November 9, 2018 Share Posted November 9, 2018 Give it the que option like Stronghold and conquest. Then proceed to watch circlequest ques go to 20 minutes lol. 30 second 2v2 ques. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted November 9, 2018 Share Posted November 9, 2018 @"NICENIKESHOE.7128" said:As much as I'm excited to see a 2v2 game in PvP, I felt like talking about it here won't raise awareness in general PvP population in gameSo this thread is created to compile community ideas on ways to make 2v2 more noticeable in the gamePlease put down some suggestions you think would inform a regular PvP players who probably wouldn't delve too deep into tournament streams or forumsAnd I hope these can give some inspirations to ANet on potential ways to market their invested work on PvP sceneMy suggestion: With the upcoming 2v2, I think it is possible to replace "Stronghold" tickbox in unranked option with "Alternative" modes. This mode should include stronghold, courtyard and 2v2. If rostered parties have more than 2 players then automatically exclude from 2v2 and have choice of stronghold and courtyard. In the future if we have any new game modes (or test maps?) then it can also be added into this list. ^ This is actually a really good idea. I would play alternative mode often if they were all in one que like that. Link to comment Share on other sites More sharing options...
Aylpse.6280 Posted November 9, 2018 Share Posted November 9, 2018 How to make 2v2 appealing to general population?Simple, tig bitty necro gfs for everyone to que with. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted November 10, 2018 Share Posted November 10, 2018 As someone who is apart of the general population... I'd play it if it had a simple, easy to access format that required no work on my behalf, say a button to press that will queue me up with others.Just need a queue button. Link to comment Share on other sites More sharing options...
SoulSin.5682 Posted November 13, 2018 Share Posted November 13, 2018 Anet must do like [Overwatch's "Arcade" ](https://images2.minutemediacdn.com/image/upload/c_scale,w_912,h_516,c_fill,g_auto/shape/cover/sport/59f607972ee40f0e62000001.jpeg "Overwatch's "Arcade" ")and add a secondary tab where we can select between a multitude of alternative pvp modes. Then just add some sort of bonus, like, 3 first victory's on each game mode grant 2 reward track potions or something simple like that, and let it roll.My point is, players only need organization and incentive.If ANET take their time to make something great it will work. If they just throw 2x2 in the middle of the unranked queue like they did with Courtyard it will fail. Link to comment Share on other sites More sharing options...
incisorr.9502 Posted November 13, 2018 Share Posted November 13, 2018 nerf cheesy power builds and maybe it'll be appealingproblem with 2v2 is that "it's not real pvp" , same as dueling/1v1 .. so it's always been hard to take it seriousMaking 2v2 more appealing means reducing the appeal of 5v5 which i don't know how i feel about but i do prefer smaller scale kill focused arenas over objective based stuff with players. Anyhow stuff like ladderboard and queue that works for solo and duo but ladderboard shows solo wins/win rate etc as well as duo - that way you'll not feel bad if you sign by yourself and overall that's a good incentive to do pvp, top it off with money rewards or something like conquest and it's suddenly even betterobviously best rwards would be some 'exclusive' armors but thats probably too much to ask for cus they need to sell armors cus they need income after allbut yeah in the game's current state..? perma stealth/random power burst teleports are just way too lame. I'd much rather fight a scourge + fb duo than 2 power burst duos because at least scourge and fb doesnt kill you in a blink of an eye and you can actually try to do something about it. Also when there's no point to stand in the whole meta would be quite different Link to comment Share on other sites More sharing options...
Ziggityzog.7389 Posted November 13, 2018 Share Posted November 13, 2018 @"incisorr.9502" said:problem with 2v2 is that "it's not real pvp" , same as dueling/1v1 .. so it's always been hard to take it serious I could say the same for the stale game mode of circlequest. Being a player from the glory days of pvp aka guild wars 1 i can tell you gw2 pvp is just a sad joke. Hell stronghold and TDM have a better competitive side then dancing between 3 little circles on a map. Just think all tha matters on a map |..................................................................................| < that size is 3 little dots |....|. Hell basically conquest is a game of who has the smarter or faster teef player.If more speed is required then then skill, its not a competitive game mode. Link to comment Share on other sites More sharing options...
Heisen.2315 Posted November 13, 2018 Share Posted November 13, 2018 Removing Druid, Firebrand and Scourge from 2vs2 would be a good step in the right direction.Also making it a seperate queue, and being able to queue it at the same time you queue 5vs5. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted November 14, 2018 Share Posted November 14, 2018 2v2 Arenas in Wo2 were always super popular. It's an inherently interesting game type. Link to comment Share on other sites More sharing options...
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