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Magdaer [Story AC spoilers]


darkfiremew.5937

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That sword has been at a blacksmith's forge since Story Ascalon Catacombs since before Season 1 of LS hit. I wouldn't be surprised if it dropped as a Legendary Weapon one day, since said blacksmith had so many years to get it working again and make replicas of it. I wouldn't be surprised if we'd find out that a pile of them are just sitting in a store room collecting dust.

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Someone brought up over here that AC doesn't even make it clear if Magdaer ever reached the blacksmith. It might still be laying in pieces in the Catacombs, or a Priory vault, unless there's a dev quote floating out there I'm unaware of.

@"norbes.3620" said:I thought the lil Girl we met during the festivities to honor eir during ls3 got it?

She has her "Uncle Beemish's magical sword!" Nothing links that to Magdaer- it doesn't come up often, but Tyria has hundreds of magical swords.

EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

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@Aaron Ansari.1604 said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

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@Konig Des Todes.2086 said:

@Aaron Ansari.1604 said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

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@CETheLucid.3964 said:

@"Aaron Ansari.1604" said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

Like I said, it might be that, but it could also be that Magdaer was MIA. Or it could be both. We don't know. Legends say that it needs to be "the rightful heir of Ascalon", but legends tend to be wrong. And Rytlock outright told us that Magdaer, Sohothin, and the crown were a set made by the gods, so if two of three of a set is needed, it stands to reason that three of three is actually needed.

Honestly, I hope that when they go about solving this plot thread, we give the crown and both swords to Wade Samuelsson and escort him to the Heart of the Foefire area in AC to perform the ritual where Adelbern had cast it to be rid of it. That at least seems like the smart thing to do when attempting it next time - you got the blood of Doric, and all three parts of the set, and you're trying to undo the curse at the place where the curse was cast.

Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

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@Konig Des Todes.2086 said:

@Aaron Ansari.1604 said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I can't rule it out. It might also be that it's because Rytlock let go of the sword, and if he had held on to it, the ghosts would be gone. I'm skeptical Magdaer will come into it for three reasons: first, Rytlock's our only source on what the ritual he found entails, and while he was characteristically light on the details, at no point does he mention needing Magdaer. I would count him as a reliable source in this case. He's not the kind to set himself up for failure deliberately, particularly when he already had us going to some lengths to gather the artifacts he needed.

Yes, they could backtrack on what they've established, but they did establish that what he was attempting doesn't include Magdaer, and that was something of a revelation at the time. Chalking that up to misinformation or a character's mistake would be like saying that the vinetooth in later HoT wasn't actually Faolain, and that she's still out there. Yeah, we can't rule it out, and a segment of the playerbase would even welcome it, but if that's the case why give the vinetooth Faolain's face to begin with?

More importantly, though, every time we've talked up all of the things that ANet could include in a side story's conclusion- all of the mysteries and loose ends and narratively appropriate callbacks- what we actually get comes up short of what we imagine. You could rattle off the list of times that's happened more easily than most. I'd like to think we'd learn our lesson sometime, and, well... I think PoF was that time for me.

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@"Konig Des Todes.2086" said:Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

That would be fantastic. Throw in a visit to the Ash and/or Blood Legion homelands (Ash preferred if I got to pick simply because we've never seen it represented), and I'm good. Could always go for some more Ascalon and charr lore.

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@"Aaron Ansari.1604" said:Someone brought up over here that AC doesn't even make it clear if Magdaer ever reached the blacksmith. It might still be laying in pieces in the Catacombs, or a Priory vault, unless there's a dev quote floating out there I'm unaware of.

@"norbes.3620" said:I thought the lil Girl we met during the festivities to honor eir during ls3 got it?

She has her "Uncle Beemish's magical sword!" Nothing links that to Magdaer- it doesn't come up often, but Tyria has hundreds of magical swords.

Well isnt uncle beemish a Smith who got his magical sword from eir?i only know 3 magical swords and quit a lot with a lil magical appearance

i'd like it if the ritual failed cuz rytlock is a charr cuz at least for me it makes sense.but my favorite ist still that it failed cuz rytlock is charr and magdaer is missing .. and ofc because the one who performs the ritual Needs to wear a robe and call himself "shaman Xy"

about lose threads it gotty be said that im kinda annoyed if EVERYTHING gets solved cuz some things may just stay a mystery and i dont like it if things feel "hasty" and are just pushed in in order to clear them from the checklist like it felt with lazarus

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@norbes.3620 said:

@"Aaron Ansari.1604" said:Someone brought up
that AC doesn't even make it clear if Magdaer ever reached the blacksmith. It might still be laying in pieces in the Catacombs, or a Priory vault, unless there's a dev quote floating out there I'm unaware of.

@norbes.3620 said:I thought the lil Girl we met during the festivities to honor eir during ls3 got it?

She has her "Uncle Beemish's magical sword!" Nothing links that to Magdaer- it doesn't come up often, but Tyria has hundreds of magical swords.

Well isnt uncle beemish a Smith who got his magical sword from eir?

Probably not. The smith you're thinking of is Beigarth, and he only has Magdaer if Eir took it out of the catacombs and if Beigarth is the smith she had in mind, neither of which is confirmed. Beemish could Beigarth, in the same way that Trombone was Brimstone... but why would you give a weapon of mass destruction to a child?

i only know 3 magical swords and quit a lot with a lil magical appearanceThe overlap between gear and lore is very nebulous, but it's (very) loosely implied that all of the weapons we use as players are canonically magical, what with the sigils and glowing/flaming bits and stat bonuses. Even setting that aside, in other places- Ghosts of Ascalon, for instance- it's mentioned offhand that 'generic' magical weaponry, things that aren't important enough to have names of their own, are an extraordinary but still somewhat well-known part of Tyrian life. And then you can get into the fact that almost anything the asura build, or sylvari grow, is magical to some extent or another, and that the Mystic Forge's operation is now enshrined in a raid... however you cut it, there are likely to be plenty of magical swords in the world.

about lose threads it gotty be said that im kinda annoyed if EVERYTHING gets solved cuz some things may just stay a mystery and i dont like it if things feel "hasty" and are just pushed in in order to clear them from the checklist like it felt with lazarus

Depends on your definition of hasty- Lazarus was left hanging for nine years before they touched on him again- but I tend to agree. Since HoT, maybe earlier, it feels like anything that doesn't feed directly back into the main plotline is out of scope, and that's set ANet into something of a no-win scenario when it comes to side stories. Doesn't matter if you ignore them completely or kludge them into being relevant to the dragons, a vocal segment of this forum is going to be disappointed. (Granted, on a game this large, that could be said of just about any design decision regardless of circumstances, and there's an argument to be made that ANet has much more important considerations to factor into their writing than the response of around a hundred people with niche interests.)

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@Aaron Ansari.1604 said:More importantly, though, every time we've talked up all of the things that ANet could include in a side story's conclusion- all of the mysteries and loose ends and narratively appropriate callbacks- what we actually get comes up short of what we imagine. You could rattle off the list of times that's happened more easily than most. I'd like to think we'd learn our lesson sometime, and, well... I think PoF was that time for me.

Ironically enough that's part of my reason why it would end up including Magdaer - they've set it up to make us think it's not needed, and they have a habit of drastically altering what they set up within months let alone years.

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@Konig Des Todes.2086 said:

@"Aaron Ansari.1604" said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

Like I said, it might be that, but it could also be that Magdaer was MIA. Or it could be both. We don't know. Legends say that it needs to be "the rightful heir of Ascalon", but legends tend to be wrong. And Rytlock outright told us that Magdaer, Sohothin, and the crown were a set made by the gods, so if two of three of a set is needed, it stands to reason that three of three is actually needed.

Honestly, I hope that when they go about solving this plot thread, we give the crown and both swords to Wade Samuelsson and escort him to the Heart of the Foefire area in AC to perform the ritual where Adelbern had cast it to be rid of it. That at least seems like the smart thing to do when attempting it next time - you got the blood of Doric, and all three parts of the set, and you're trying to undo the curse at the place where the curse was cast.

Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

Wouldnt jennah work also since she is dorics heir also i recall albern was not born royalty

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@Laila Lightness.8742 said:

@"Aaron Ansari.1604" said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

Like I said, it might be that, but it could also be that Magdaer was MIA. Or it could be both. We don't know. Legends say that it needs to be "the rightful heir of Ascalon", but legends tend to be wrong. And Rytlock outright told us that Magdaer, Sohothin, and the crown were a set made by the gods, so if two of three of a set is needed, it stands to reason that three of three is actually needed.

Honestly, I hope that when they go about solving this plot thread, we give the crown and both swords to Wade Samuelsson and escort him to the Heart of the Foefire area in AC to perform the ritual where Adelbern had cast it to be rid of it. That at least seems like the smart thing to do when attempting it next time - you got the blood of Doric, and all three parts of the set, and you're trying to undo the curse at the place where the curse was cast.

Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

Wouldnt jennah work also since she is dorics heir also i recall albern was not born royalty

He was born of royalty, but wasnt the next in line. He acceeded due to the population of ascalon demanding it

Theres a family tree on wiki too

https://wiki.guildwars.com/wiki/Tyrian_royalty_family_tree

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@Randulf.7614 said:

@"Aaron Ansari.1604" said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

Like I said, it might be that, but it could also be that Magdaer was MIA. Or it could be both. We don't know. Legends say that it needs to be "the rightful heir of Ascalon", but legends tend to be wrong. And Rytlock outright told us that Magdaer, Sohothin, and the crown were a set made by the gods, so if two of three of a set is needed, it stands to reason that three of three is actually needed.

Honestly, I hope that when they go about solving this plot thread, we give the crown and both swords to Wade Samuelsson and escort him to the Heart of the Foefire area in AC to perform the ritual where Adelbern had cast it to be rid of it. That at least seems like the smart thing to do when attempting it next time - you got the blood of Doric, and all three parts of the set, and you're trying to undo the curse at the place where the curse was cast.

Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

Wouldnt jennah work also since she is dorics heir also i recall albern was not born royalty

He was born of royalty, but wasnt the next in line. He acceeded due to the population of ascalon demanding it

Theres a family tree on wiki too

More accurately, Adelbern was born of Doric's lineage, but his family line had fallen out of royalty/nobility. He lived as a commoner before being 'elected' to the throne.

And Jennah wouldn't work because, at least according to the legends and hearsay, it requires the "rightful heir of Ascalon" and the Krytan royal family had been unrelated to the Ascalonian royal family since Mazdak over 1,300 years ago. Mazdak's lineage can't really hold heirdom for either Orr or Ascalon.

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@"Aaron Ansari.1604" said:

Well isnt uncle beemish a Smith who got his magical sword from eir?

Probably not. The smith you're thinking of is
, and he only has Magdaer
if
Eir took it out of the catacombs and
if
Beigarth is the smith she had in mind, neither of which is confirmed. Beemish could Beigarth, in the same way that Trombone was Brimstone... but why would you give a weapon of mass destruction to a child?

Why cant uncle beemish be a Smith? and why should i only consider beigarth as the only capable Smith just because he is one of many overconfident norn? he should be too busy building forts and airships for the pact anyway ;)

sure there are a lot of "ifs" but that does not mean it's impossible :)

well if said Smith dies and his belongings are now in Possession of the child considering the norn culture i doubt that anyone would speak up against a child get Possession over a weapon of mass destruction. even more so if there is in question that the kid can take care of it's own, the powerful weapon could ensure her safety

if u want to consider some RL Facts.. there are indeed a lot regions in this world were childs are not only given weapons but also trained to use them. just because ist prohibited in most western countrys were People live sheltered lifes it does not apply for everywere else

i only know 3 magical swords and quit a lot with a lil magical appearanceThe overlap between gear and lore is very nebulous, but it's (very) loosely implied that all of the weapons we use as players are canonically magical, what with the sigils and glowing/flaming bits and stat bonuses. Even setting that aside, in other places- Ghosts of Ascalon, for instance- it's mentioned offhand that 'generic' magical weaponry, things that aren't important enough to have names of their own, are an extraordinary but still somewhat well-known part of Tyrian life. And then you can get into the fact that almost anything the asura build, or sylvari grow, is magical to some extent or another, and that the Mystic Forge's operation is now enshrined in a raid... however you cut it, there are likely to be plenty of magical swords in the world.

well u sure got a Point there. ofc thats pretty much cuz the magical weapons in form of sigil infused swords/whatever are pretty much the norm for the PC. and still i might say that there is a huge cap between my "legendary" bolt thats got some traits that are a bit shocking and a sword waving around burning flames to turn hundreds of ur enemys to ashes in an instant like sohothin

about lose threads it gotty be said that im kinda annoyed if EVERYTHING gets solved cuz some things may just stay a mystery and i dont like it if things feel "hasty" and are just pushed in in order to clear them from the checklist like it felt with lazarus

Depends on your definition of hasty- Lazarus was left hanging for nine years before they touched on him again- but I tend to agree. Since HoT, maybe earlier, it feels like anything that doesn't feed directly back into the main plotline is out of scope, and that's set ANet into something of a no-win scenario when it comes to side stories. Doesn't matter if you ignore them completely or kludge them into being relevant to the dragons, a vocal segment of this forum is going to be disappointed. (Granted, on a game this large, that could be said of just about any design decision regardless of circumstances, and there's an argument to be made that ANet has much more important considerations to factor into their writing than the response of around a hundred people with niche interests.)

by hasty i mean that while it sure was a nine year old hanging Story but his appearence if u exclude the disguised balthazar was about 2 chapters? if u did not knew about Lazarus beforehand he just gets mentioned and then killed off right away - for me that feeled a bit abrupt

that it's not possible to satisfy everyone there is in a big community is a given so dont really want to complain about things that happened.

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@Konig Des Todes.2086 said:

@"Aaron Ansari.1604" said:EDIT: As for Magdaer's future, I'm thinking that the devs have considered that loose end headed off since Season 2. Now that it's established that Magdaer is useless for reversing the Foefire, and so doesn't have a place in that plot, the only unique ability it has would be to cause another. That... seems an unlikely direction for the story to take.

Not quite sure how you can say so confidently that Magdaer is not needed to reverse the Foefire. Remember that Rytlock's ritual failed, and we don't know why. That reason might be that Rytlock's a charr. Or it might be that Magdaer was missing.

I think it needed to be an ascalonian royal, or rather a descendant of King Doric. Which Rytlock is not. Even so if I recall it did get rid of some ghosts but the reason it didn't completely cleanse Ascalon is because of the former.

Like I said, it might be that, but it could also be that Magdaer was MIA. Or it could be both. We don't know. Legends say that it needs to be "the rightful heir of Ascalon", but legends tend to be wrong. And Rytlock outright told us that Magdaer, Sohothin, and the crown were a set made by the gods, so if two of three of a set is needed, it stands to reason that three of three is actually needed.

Honestly, I hope that when they go about solving this plot thread, we give the crown and both swords to Wade Samuelsson and escort him to the Heart of the Foefire area in AC to perform the ritual where Adelbern had cast it to be rid of it. That at least seems like the smart thing to do when attempting it next time - you got the blood of Doric, and all three parts of the set, and you're trying to undo the curse at the place where the curse was cast.

Would make a nice Season 5 mini-plot, with one final battle against King Adelbern. Especially if my theory that after Kralkatorrik we'll return to Central Tyria for Season 5 that'll be a "loose thread closing" with the human-charr treaty as the main plot, with finding replacements for Z and M and meeting Malyck as side plots (among other loose threads perhaps) in a similar manner to Season 3, that culminates in the arrival of / launching an assault on the Deep Sea Dragon.

Wouldnt jennah work also since she is dorics heir also i recall albern was not born royalty

He was born of royalty, but wasnt the next in line. He acceeded due to the population of ascalon demanding it

Theres a family tree on wiki too

More accurately, Adelbern was born of Doric's lineage, but his family line had fallen out of royalty/nobility. He lived as a commoner before being 'elected' to the throne.

And Jennah wouldn't work because, at least according to the legends and hearsay, it requires the "rightful heir of Ascalon" and the Krytan royal family had been unrelated to the Ascalonian royal family since Mazdak over 1,300 years ago. Mazdak's lineage can't really hold heirdom for either Orr or Ascalon.

At this point I think someone like Samuelsson or even Jennah would be acceptable. A "rightful" heir to Ascalonian royalty is almost non-existent at this point.

The bloodline has been thinned out or outright destroyed due to war and other factors you would legitimately have to go back into Mazdak's line to find human royalty still among the living, let alone someone Ascalonian.

If it is ultra hardline like that though, someone better keep Samuelsson and his family safe or Ascalon's going to be haunted forever pretty much. Of course they could always pull a rabbit out of their hat and discover some illegitimate child of royalty and do it like that. Worked out for Queen Salma.

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@norbes.3620 said:

@"Aaron Ansari.1604" said:

Well isnt uncle beemish a Smith who got his magical sword from eir?

Probably not. The smith you're thinking of is
, and he only has Magdaer
if
Eir took it out of the catacombs and
if
Beigarth is the smith she had in mind, neither of which is confirmed. Beemish could Beigarth, in the same way that Trombone was Brimstone... but why would you give a weapon of mass destruction to a child?

Why cant uncle beemish be a Smith? and why should i only consider beigarth as the only capable Smith just because he is one of many overconfident norn? he should be too busy building forts and airships for the pact anyway ;)

sure there are a lot of "ifs" but that does not mean it's impossible :)

well if said Smith dies and his belongings are now in Possession of the child considering the norn culture i doubt that anyone would speak up against a child get Possession over a weapon of mass destruction. even more so if there is in question that the kid can take care of it's own, the powerful weapon could ensure her safety

if u want to consider some RL Facts.. there are indeed a lot regions in this world were childs are not only given weapons but also trained to use them. just because ist prohibited in most western countrys were People live sheltered lifes it does not apply for everywere elseI never said it was impossible, just that there's nothing linking Beemish to Magdaer beyond the term 'magic sword', which there are loads of. It'd be... a bit like somebody saying 'mesmer.' Sure, that could mean Jennah, but what are the odds?

Magdaer would not ensure a kid's safety, though. This is a weapon whose sole known magical properties are the ability to make fire- handy, but hardly enough to make up for the fact that a kid is swinging it- and the ability to tear the souls of an entire populace, including the sword's wielder, out of their bodies to fight a never-ending war. Assuming the Foefire works on norn to begin with, it still places the kid in a lot more danger than it protects her from.

i only know 3 magical swords and quit a lot with a lil magical appearanceThe overlap between gear and lore is very nebulous, but it's (very) loosely implied that all of the weapons we use as players are canonically magical, what with the sigils and glowing/flaming bits and stat bonuses. Even setting that aside, in other places- Ghosts of Ascalon, for instance- it's mentioned offhand that 'generic' magical weaponry, things that aren't important enough to have names of their own, are an extraordinary but still somewhat well-known part of Tyrian life. And then you can get into the fact that almost anything the asura build, or sylvari grow, is magical to some extent or another, and that the Mystic Forge's operation is now enshrined in a raid... however you cut it, there are likely to be plenty of magical swords in the world.

well u sure got a Point there. ofc thats pretty much cuz the magical weapons in form of sigil infused swords/whatever are pretty much the norm for the PC. and still i might say that there is a huge cap between my "legendary" bolt thats got some traits that are a bit shocking and a sword waving around burning flames to turn hundreds of ur enemys to ashes in an instant like sohothinAgreed! My only point was that when a kid says 'magic sword', we don't know if she means that it incinerates hundreds of her enemies at one time or if it has a Sigil of Warmth that makes the scabbard good to cuddle at night.

about lose threads it gotty be said that im kinda annoyed if EVERYTHING gets solved cuz some things may just stay a mystery and i dont like it if things feel "hasty" and are just pushed in in order to clear them from the checklist like it felt with lazarus

Depends on your definition of hasty- Lazarus was left hanging for nine years before they touched on him again- but I tend to agree. Since HoT, maybe earlier, it feels like anything that doesn't feed directly back into the main plotline is out of scope, and that's set ANet into something of a no-win scenario when it comes to side stories. Doesn't matter if you ignore them completely or kludge them into being relevant to the dragons, a vocal segment of this forum is going to be disappointed. (Granted, on a game this large, that could be said of just about any design decision regardless of circumstances, and there's an argument to be made that ANet has much more important considerations to factor into their writing than the response of around a hundred people with niche interests.)

by hasty i mean that while it sure was a nine year old hanging Story but his appearence if u exclude the disguised balthazar was about 2 chapters? if u did not knew about Lazarus beforehand he just gets mentioned and then killed off right away - for me that feeled a bit abrupt

that it's not possible to satisfy everyone there is in a big community is a given so dont really want to complain about things that happened.Heh. He just got the one, actually- we kill him in the same story step in which we bring him back. Definitely agree that was a rushed job.
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The Commando hit squad will portal in, one of them will grab Magdaer and the crown and then they will all fly in their helicopter to Ascalon. There, he will initiate the ritual and just as he succeeds, wiping out all the ghosts and laying them finally to rest, he will remove his helmet and reveal himself to be Rurik - returned from The Mists and rightful King of Ascalon (and with the firepower he has, likely all of Tyria shortly after!)

Calling it now

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@"norbes.3620" said:Why cant uncle beemish be a Smith? and why should i only consider beigarth as the only capable Smith just because he is one of many overconfident norn? he should be too busy building forts and airships for the pact anyway ;)

sure there are a lot of "ifs" but that does not mean it's impossible :)

I think Aaron's point was the fact that it relies solely on ifs that have no support.

@"CETheLucid.3964" said:At this point I think someone like Samuelsson or even Jennah would be acceptable. A "rightful" heir to Ascalonian royalty is almost non-existent at this point.

The bloodline has been thinned out or outright destroyed due to war and other factors you would legitimately have to go back into Mazdak's line to find human royalty still among the living, let alone someone Ascalonian.

If it is ultra hardline like that though, someone better keep Samuelsson and his family safe or Ascalon's going to be haunted forever pretty much. Of course they could always pull a rabbit out of their hat and discover some illegitimate child of royalty and do it like that. Worked out for Queen Salma.

Samuelsson is outright stated to be descended from Ascalonian royalty, and this was brought up in a situation where it wasn't really pertinent to know, so it seems full out that their intention, atl east while making GW2, was to have Wade be that "fabled heir".

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