Ray Koopa.2354 Posted November 13, 2018 Share Posted November 13, 2018 Since today's patch, I can reproduce the following weird behavior which results in a messy camera when on mounts:Get on a mountTravel to another waypoint on the current map far enough to trigger a loading screen (it must be the same map)Note how the camera now translates with the player's head very accurately, even taking animation into account (like bumpy rides on a raptor), but does not rotate, and behave weird when using mount-specific travel features (like raptor jump or griffon flap)Zooming into ego-perspective is possible (which is kinda nice, but also does not rotate with the mount).It feels like the normal player camera is accidentally activated even though the player is mounted, and the mount-specific camera should've taken over.Here are some screenshots (make ego perspective a feature on mounts in the future, please ;P)Unmounting and mounting again fixes this.Anyone else experiencing this? Link to comment Share on other sites More sharing options...
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