Jugglemonkey.8741 Posted November 13, 2018 Share Posted November 13, 2018 Bringing this up after having reported it in game, but tormenting runes currently give health back on poison application as well as torment, which with thief applying lots of torment, poison, immob which applies poison and with a draining sigil plus interrupts is a pretty obnoxiously high amount of sustain. Might be broken for other professions and condis as well. Edit: tested with and without poison on immob, draining sigil and on both defiant and regular enemies as I initially thought that draining sigil was borked, health gain happens on regular enemies just applying poison with no other trait or sigil effects (shortbow 4 used to test) Link to comment Share on other sites More sharing options...
Dreamreaver.4908 Posted November 14, 2018 Share Posted November 14, 2018 Additionally, Superior Runes of Torment still give +45% Torment Duration instead of the listed +50%. Link to comment Share on other sites More sharing options...
Ezrael.6859 Posted November 14, 2018 Share Posted November 14, 2018 It's healing on the application of any condition at all, this is insane.Completely broken and causing far too much sustained healing because of it. Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 14, 2018 Share Posted November 14, 2018 its healing on ANY condi application, meaningless if its a damge one or not.Needs a fix asap or people will probably rage quit. Link to comment Share on other sites More sharing options...
Shagaliscious.6281 Posted November 14, 2018 Share Posted November 14, 2018 Have already encountered scourge heavy guilds with insane sustain, confirmed they are running tormenting runes and are aware it is broken as fuck right now. Link to comment Share on other sites More sharing options...
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