Zenith.7301 Posted November 13, 2018 Share Posted November 13, 2018 You missed the point as to why people used 2 Trapper 4 Nightmare.If you want people to use the full sets, you need to understand that fear duration increase is such an outrageously niche bonus available only to 2 classes (and warrior never uses "fear me! in PvE) that this is the reason people didn't pick the rune.Now you have screwed condition renegades for no reason other than to saddle them with a totally obsolete 10% fear duration bonus.It would be much better to at least swap that with 10% poison/bleeding/torment duration increase.Don't ruin rune sets with utterly niche bonuses with marginal use cases.Fear is so pathetically short to begin with that even classes with fear like necro or warrior won't even notice any benefit to this bonus. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted November 13, 2018 Share Posted November 13, 2018 Or you can just take something else. You don't have to run the set at all Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 13, 2018 Author Share Posted November 13, 2018 @Blocki.4931 said:Or you can just take something else. You don't have to run the set at allThere is no alternative to the old 2 trapper 4 nightmare that doesn't come out as a loss (one the spec definitely did not need in PvE). This is not a useful response. Link to comment Share on other sites More sharing options...
phs.6089 Posted November 13, 2018 Share Posted November 13, 2018 @Blocki.4931 said:Or you can just take something else. You don't have to run the set at allThere is nothing that even comes close. Absolutely nothing.Why fear ANET? Just why? Nightmare court has other conditions :s Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted November 13, 2018 Share Posted November 13, 2018 Looks like they want rune sets limited to no more than 15 percent condi duration, so I think they got the point and just don't want that. Link to comment Share on other sites More sharing options...
Diak Atoli.2085 Posted November 13, 2018 Share Posted November 13, 2018 @Zenith.7301 said:@Blocki.4931 said:Or you can just take something else. You don't have to run the set at allThere is no alternative to the old 2 trapper 4 nightmare that doesn't come out as a loss (one the spec definitely did not need in PvE). This is not a useful response.Runes of the Afflicted works perfectly for my build. The loss of +5% poison duration is more than made up for by the new death nova effect. Link to comment Share on other sites More sharing options...
phs.6089 Posted November 13, 2018 Share Posted November 13, 2018 @Diak Atoli.2085 said:@Zenith.7301 said:@Blocki.4931 said:Or you can just take something else. You don't have to run the set at allThere is no alternative to the old 2 trapper 4 nightmare that doesn't come out as a loss (one the spec definitely did not need in PvE). This is not a useful response.Runes of the Afflicted works perfectly for my build. The loss of +5% poison duration is more than made up for by the new death nova effect.That if you have couple of targets next to dead one, what about torment duration? Link to comment Share on other sites More sharing options...
Holykitten.3064 Posted November 13, 2018 Share Posted November 13, 2018 Wouldn’t 5 Trapper Runes and one Nightmare Rune, combined with a Sigil of Malice work out better now?Metas change with balances and QoL upgrades /shrug. Link to comment Share on other sites More sharing options...
Muusic.2967 Posted November 13, 2018 Share Posted November 13, 2018 I'm guessing we won't be seeing quite the hoard of Condi Renegedes we used to now. Sometimes change can be a good thing. Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted November 13, 2018 Share Posted November 13, 2018 The new rune is a +-0 for renegade if you use stat infusions. Nightmare setup has 75 higher condition damage and you used 15 condi damage infusions on old setup. You could change them to 75 expertise and would have exactly the same stats. Not sure if just not capping condi duration would be better though.But yes fear duration is just completely useless. Make the player scream maniacally while in combat and it would have more uses than the current version. Link to comment Share on other sites More sharing options...
Diak Atoli.2085 Posted November 13, 2018 Share Posted November 13, 2018 @phs.6089 said:@Diak Atoli.2085 said:@Zenith.7301 said:@Blocki.4931 said:Or you can just take something else. You don't have to run the set at allThere is no alternative to the old 2 trapper 4 nightmare that doesn't come out as a loss (one the spec definitely did not need in PvE). This is not a useful response.Runes of the Afflicted works perfectly for my build. The loss of +5% poison duration is more than made up for by the new death nova effect.That if you have couple of targets next to dead one, what about torment duration?I would have to look at the notes again for torment duration, but I will say my build doesn't have it. CondiSB, to be specific.I'm not able to look at my stats right now, but my memory says I'm gaining condition damage while still breaching +85% duration before buffs. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 14, 2018 Share Posted November 14, 2018 Replace the set with 6 Tempest runes.You are only losing 39 condition damage. That is -2 damage per tick per stack on the low end for bleeding and -6 damage per tick per stack on the high end for burning. That is -151 DPS difference assuming you sustain 25 burn stacks. Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted November 14, 2018 Share Posted November 14, 2018 @Khisanth.2948 said:Replace the set with 6 Tempest runes.You are only losing 39 condition damage. That is -2 damage per tick per stack on the low end for bleeding and -6 damage per tick per stack on the high end for burning. That is -151 DPS difference assuming you sustain 25 burn stacks.You are losing 64 condition damage. Old setup had 100 condition damage. No need to run tempest runes. Nightmare runes are just better but they have the useless fear duration. Just feels wrong to select useless stats just because there is no good option with all usefull boni. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 14, 2018 Share Posted November 14, 2018 @Nephalem.8921 said:@Khisanth.2948 said:Replace the set with 6 Tempest runes.You are only losing 39 condition damage. That is -2 damage per tick per stack on the low end for bleeding and -6 damage per tick per stack on the high end for burning. That is -151 DPS difference assuming you sustain 25 burn stacks.You are losing 64 condition damage. Old setup had 100 condition damage. No need to run tempest runes. Nightmare runes are just better but they have the useless fear duration. Just feels wrong to select useless stats just because there is no good option with all usefull boni.Oh right ... forgot to add the 25 from trapper but tempest does give the same 25% as the 4 nightmare + 2 trapper. Probably depends on class. With food I would still have 95% with no other changes and that is with 3 pieces of sinister instead of viper's. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 14, 2018 Author Share Posted November 14, 2018 I just don't get why put the fear in there when the fear was the reason people weren't using the full set. Fear duration bonus is a total junk stat in about every single game format even because of how fear works and how few classes have so little access to fear to begin with (even in the case of necro they can fear at best for 3 seconds so a 0.6 sec longer fear every 20+ second is so utterly insignificant).Fear duration % bonus is just outright obsolete. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 14, 2018 Share Posted November 14, 2018 I guess because "nightmare". Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 14, 2018 Author Share Posted November 14, 2018 @"Khisanth.2948" said:I guess because "nightmare".By that logic I suppose rune of the flock should have you multiply like a mesmer into some sort of herd :# Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 14, 2018 Share Posted November 14, 2018 (2) +20% illusion duration :p Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted November 14, 2018 Share Posted November 14, 2018 Its utterly bizarre that the Fear Duration is put so low in the set rather than at the end like all the other sets. They needed to be more careful with the sigils you get from dungeons. Link to comment Share on other sites More sharing options...
eldrjth.7384 Posted November 14, 2018 Share Posted November 14, 2018 easy fix for it:-(1): +25 Condition Damage(2): +5% Condition Duration(3): +50 Condition Damage(4): +10% Condition Duration(5): +100 Condition Damage(6): +10% Condition Duration; +10% fear duration. tadaa. Link to comment Share on other sites More sharing options...
RaidsAreEasyAF.8652 Posted November 14, 2018 Share Posted November 14, 2018 @Nephalem.8921 said:Just feels wrong to select useless stats just because there is no good option with all usefull boni.Cries in Chrono Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted November 14, 2018 Share Posted November 14, 2018 @RaidsAreEasyAF.8652 said:@Nephalem.8921 said:Just feels wrong to select useless stats just because there is no good option with all usefull boni.Cries in ChronoEnjoy your full commanders gear. Why is there no power/precision ferocity/concentration set yet. Or power precision concentration. Even pvp has it in 2 versions. Link to comment Share on other sites More sharing options...
RaidsAreEasyAF.8652 Posted November 14, 2018 Share Posted November 14, 2018 @"Nephalem.8921" said:Enjoy your full commanders gear. Why is there no power/precision ferocity/concentration set yet. Or power precision concentration. Even pvp has it in 2 versions."So, we’re adding a couple of utility options that will help with this while tuning the sigil to a reasonable level."They added 2 options... To compensate for the leadership nerf. Nothing compensates for Sigil of Concentration.Like you said, having to take useless stats feels awful. We had this with leadership before, now its commanders and leadership.Tanking is already really easy in full berzerker armor. With more toughness it just gets easier and boring. Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted November 14, 2018 Share Posted November 14, 2018 @RaidsAreEasyAF.8652 said:@"Nephalem.8921" said:Enjoy your full commanders gear. Why is there no power/precision ferocity/concentration set yet. Or power precision concentration. Even pvp has it in 2 versions."So, we’re adding a couple of utility options that will help with this while tuning the sigil to a reasonable level."They added 2 options... To compensate for the leadership nerf. Nothing compensates for Sigil of Concentration.Like you said, having to take useless stats feels awful. We had this with leadership before, now its commanders and leadership.Tanking is already really easy in full berzerker armor. With more toughness it just gets easier and boring.At least you can focus on your challenging Chrono rotation while tanking now. Oh wait... Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted November 14, 2018 Share Posted November 14, 2018 @RaidsAreEasyAF.8652 said:@"Nephalem.8921" said:Enjoy your full commanders gear. Why is there no power/precision ferocity/concentration set yet. Or power precision concentration. Even pvp has it in 2 versions."So, we’re adding a couple of utility options that will help with this while tuning the sigil to a reasonable level."They added 2 options... To compensate for the leadership nerf.Which ones? because the new oils do not compensate for anything, as they aren't really better than what we've had up to now.As i see it, they haven't added anything to help with the loss of boon duration from neither Sigil of Concentration, nor Leadership runes. That was just a plain nerf. Link to comment Share on other sites More sharing options...
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