Kurazshov.3451 Posted November 24, 2018 Share Posted November 24, 2018 Reworking dagger storm with adding range threshold. For example, in melee (small radius like 120-180) thief will lose ability to evade attacks from enemies inside the melee range but thief will receive stability (1-2 every tick per enemy inside melee threshold(mb "+ protection or other boon" not sure tho)). And for enemies attacking from the other range : thief will still have evade on dagger storm but it will not give stability now. Link to comment Share on other sites More sharing options...
Kurazshov.3451 Posted November 24, 2018 Author Share Posted November 24, 2018 if someone posted the same idea earlier i'l delete my post :# Link to comment Share on other sites More sharing options...
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