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Djinn's Dominion - Problem With Trees Obscuring Side Nodes - Suggestion About Objective


Trevor Boyer.6524

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So I generally play conquest with full field of view and zoomed out as far as possible "which I am sure most other players could claim the same thing." In Djinn's Dominion on the side nodes, this creates problems. When I am on a side node and panning my camera around, I often find the top of a tree completely obscuring my view. It happens very often. Often enough to come in here and write up a thread about it. This forces me to zoom my camera in for side node fights in Djinn's Dominion, which starts to feel a little 3rd person shooter or sometimes FPSy, which I don't like while playing Guild Wars 2. It's not just the trees. There are many spots that are very tight and narrow, in between tall objects which begins to create camera obstruction issues, but those trees are the worst.

I thought maybe I was just using awkward camera angles and/or my settings were screwed up, but over the course of about the last week on Discord, I've heard a few other people discuss the same exact issue, particularly with those trees around the side nodes.

Other than that the map is fine, new, and refreshing. Just some of those obscuring objects need to be polished down or possibly removed entirely. Oh and, the objective needs to be seriously buffed so it is worth contending for. Right now better players ignore it entirely as its effects are in no way useful as normal attacks in this high DPS meta are better than the objective's attacks.

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