Ulysses.2058 Posted January 1, 2019 Posted January 1, 2019 Please, stop throwing games like that. Thank you.
Trevor Boyer.6524 Posted January 1, 2019 Posted January 1, 2019 @Quyx.1307 said:I'm going far.Here let me follow you, and then I can help you 2v1 the Bunker that is holding it.
Crab Fear.1624 Posted January 1, 2019 Posted January 1, 2019 It's nice when I see someone go far and during the mid fight, far token changes to our color, but 9/10 times I see the far-fly as a respawn candidate.
BadMed.3846 Posted January 1, 2019 Posted January 1, 2019 I will go far. And, I will not res you if you go down.
Trevor Boyer.6524 Posted January 1, 2019 Posted January 1, 2019 @BadMed.3846 said:I will go far. And, I will not res you if you go down.It's ok because, I'll follow you guys there, and if you both go down, I will try to res even if I also go down.
Jeknar.6184 Posted January 1, 2019 Posted January 1, 2019 What's the difference? If I go mid we'll all die anyway... Better die alone in some corner without others to die with me.
Buran.3796 Posted January 2, 2019 Posted January 2, 2019 @Quyx.1307 said:I'm going far.Same. Mid is boring and I don't wan't to help in skirmishes. Post creator should make their own team and play unranked and tournaments if He wants to avoid playing with random dudes having their own fun.
Alatar.7364 Posted January 2, 2019 Posted January 2, 2019 It's even worse when Far works out and then your Team decides they need to +2 you vs a dead Thief, so enemy already snowballed Mid and Close.
Azure The Heartless.3261 Posted January 2, 2019 Posted January 2, 2019 Not only will I go far, I will go far and fullcap while enemy team is on respawn, then ping the map to try to make people come hold far with me.
Khalisto.5780 Posted January 2, 2019 Posted January 2, 2019 I have seen this weird ideas before. Don't go far, lets just keep home and mid. So you don't apply pressure on the map. The other team never has to bother caping their home, and then they can move as a block and outnumber your team, because you'll always have your home contested, what means the guy that just died on your team has to get home, while they 5v4 mid. I've lost all matches someone tried not to go far.
Taygus.4571 Posted January 2, 2019 Posted January 2, 2019 @Khalisto.5780 said:I have seen this weird ideas before. Don't go far, lets just keep home and mid. So you don't apply pressure on the map. The other team never has to bother caping their home, and then they can move as a block and outnumber your team, because you'll always have your home contested, what means the guy that just died on your team has to get home, while they 5v4 mid. I've lost all matches someone tried not to go far.No. Usually Mesmer or theif should go decap, and cap if safe.Everyone else should defend mid and home and focus on map mechanics.
Illconceived Was Na.9781 Posted January 2, 2019 Posted January 2, 2019 @"Zenix.6198" said:All go farI go beastSubtle references for the win.
Trevor Boyer.6524 Posted January 2, 2019 Posted January 2, 2019 Removed.Just noticed the video was uploaded at 480 for w/e reason. Not sure why that happened.
Vayne.8563 Posted January 4, 2019 Posted January 4, 2019 I've helped my team win games by going far. Sometimes, I put enough pressure on decapping far in order to draw out the other team. I can get 2-3 people on me for quite a long time before they kill me, often anyway. In the mean time, that's 2-3 people taking care of me instead of capping points. It often works out well for the team.
Isle of Stars.3049 Posted January 4, 2019 Posted January 4, 2019 I've seen games where Necros rush far......they don't end up well.
sephiroth.4217 Posted January 4, 2019 Posted January 4, 2019 Ive won so many games just from holding far node... Goldie fun though, will make the opposing team stress and over do it by sending 2 or moreI know from experience that it doesnt work in plat though, not as described anyway.
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