Ruufio.1496 Posted February 4, 2019 Share Posted February 4, 2019 These were designed using an Xbox 360 controller but I would imagine they should work for any identical controller.This is what it looks like: https://imgur.com/LWhcef1Search in steam configs for "Keybinds By Zefrost"https://imgur.com/Nqvw1OjYou MUST use the keybinds in the image provided or this will not work.If anyone has any issues, please let me know. I playtested as much as I could and intentionally tried to break the keybinds as well. I managed to break some things and fix those issues. I have not had any problems in a long while but it may be possible that I missed something. I've spent a huge chunk of time (100+ hours) perfecting these keybinds. Anyone interested in using push to talk: if you use a hold push then binding push to talk to shift and holding left stick click should work. If you use a toggle press then you'll have to unbind about face in game and use left stick click. Anyone that knows what they're doing can possibly try a different bind.For reference:Right TriggerLeft Click / Skill 1Left Trigger (Hold)RSclick=Special ActionRSleft=Skill 2RSdown=Skill 3RSright=Skill 4RSup=Skill 5You can also activate a turbo left moue click by first holding right trigger and then holding left trigger. This is handy for cleaning bags. (This does not give any unfair advantage) Also, letting go of left trigger will cause right trigger (left click) to no longer be active so be wary of that if auto attacking.Left Bumper (Hold)RSclick=Profession skill 1RSleft=Profession skill 2RSdown=Profession skill 3RSright=Profession skill 4RSup=Profession skill 5Right Bumper (Hold)RSclick=Heal skillRSleft=Utility skill 1RSdown=Utility skill 2RSright=Utility skill 3RSup=Elite skillLeft Bumper + Right Bumper(Press)Toggle Action CameraX(Press)Interact / Mount Ability 2A(Press)Jump / Swim Up(HoldLSclick)Swim DownB(Press)Dodge / Mount Ability 1Y(Press)Weapon Swap(Hold)Stow Weapon(HoldLSclick)Pet ToggleThe Y button also defaults everything so if anything messes up for some reason (it shouldn't) just press Y.DPad Left(Press)Previous Target(Hold)Take TargetDPad Right(Press)Next Target(Hold)Call TargetDPad UpScroll Up / Zoom InDPad DownScroll Down / Zoom OutLeft Stick (Movement)(Press)About Face(Hold)Snapground TargettingHold is also Shift. Allows you to ping map and link items.Right Stick (Camera)(Press)Right Click(Hold)Look BehindHold is also Alt. Allows you to place personal waypoint and split stacks.Left Stick + Right StickHold left click then right click = Auto RunStart(Press)Enter(Hold)User Interface (moving left stick)(2xPressHold)Mount Menu (moving left stick)Select(Press)Escape(Hold)Squad Markers (moving right stick)(2xPressHold)Spare Radial (moving right stick)If you know what you're doing, you can add anything you want into the spare radial menu.Everything to do with the keybinds is intentional (unless it messes up somehow). For example, vertical mouse movement is less sensitive so that ground target skills do not become impossible to place manually. Left bumper and right bumper become deactivated after activating a skill with a slight camera pause so that the camera doesn't veer off in any direction. This does not happen with left trigger because those keybinds have skills that require being continually pressed (trebuchet movement for example). Shift (left stick click) is instant because it was possible to do so. Alt (right stick click) has a slight delay before activating because it causes problems otherwise. Radial menus linger a little while after activating so that you do not interrupt auto run accidentally. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now