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Art Issues: Characters, Weapons, Armor - [Merged]


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13 hours ago, Nightrise.8937 said:

seems like rebel long boots are fixed

 

 

 Nope not for me. 

I have problems only on my human character with the dye issue/visual bug

The boots work fine on my 4 other characters it's just only 1 of them they don't work for. 

Maybe it's a purchase issue? The character you used to buy the boots and used the item? 

I have no idea

 

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I also noticed that the lighting is a bit weird and random actually, sometimes they are matte and sometimes shiny. I dont know when it happens, sometimes its when I use wp, sometimes when I walk, they get shiny and slowly goes matte again. Sometimes they stay shiny until I use WP, othertime they are matte all the time, I use max settings. There are 2 screens taken about 10 seconds appart at the same spot. 

https://imgur.com/pQ7q1Iy
https://imgur.com/QvDYInX

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I just recently purchased the Eternal Crossings Mount Select License for the Star Blessed Cuckoo and I cannot get behind how drastically my character clips into the mount; both legs and feet clip right into the mount's sides. Your character's legs are essentially buried into the sides of the cuckoo.

https://imgur.com/a/dgdNkvY

I just think this kind of visual issue can be really problematic and upsetting especially for the price of the gem store item. 

 

I might guess that any humanoid character's legs will dig right into the cuckoo mount abruptly. I humbly beg that this problem can be stream-lined and blended. It's such a great mount please, please, please help! 🤲💖

https://imgur.com/8W5YtF1

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Race: Sylvari
Gender: Female
Profession: Elementalist
Item/Outfit: All of them apparently

My equipped outfit keeps getting randomized between zone transitions and when returning to character select/logging in or out.

https://youtube.com/shorts/Hhy46hYmjQE?feature=share

Sorry for the bad quality my only video capture is my phone but. Yeah.

I tried to see if this was an issue for any of my other F sylvari characters of other classes, or any of my other light armor characters, but it seems to just be elementalist. At least the outfits themselves don't seem out of the ordinary?

Edited by Idiacanthus.7231
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3 hours ago, Idiacanthus.7231 said:

Race: Sylvari
Gender: Female
Profession: Elementalist
Item/Outfit: All of them apparently

My equipped outfit keeps getting randomized between zone transitions and when returning to character select/logging in or out.

https://youtube.com/shorts/Hhy46hYmjQE?feature=share

Sorry for the bad quality my only video capture is my phone but. Yeah.

I tried to see if this was an issue for any of my other F sylvari characters of other classes, or any of my other light armor characters, but it seems to just be elementalist. At least the outfits themselves don't seem out of the ordinary?

Did you tick the 'randomize' option?

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During the S.A.B. Festival I purchased three rifle skins related to it.
-Hardlight Rifle

-Super Rifle

-Retro-Forged Rifle.

I noticed that the sound is different to other players who are using them. Dont matter which race or class they are.

The rifle has a sound similar to one generated from an 8bit sound engine. And that is only on your own character. The others used a sound similar to the hardlight pistol or like the hillbillies inside S.A.B.

 

There also other weapons with the same issue
Details are in this post:


I can't save that as video. Hope it will be fixed soon. Really want to use the skins but now its like more a waste of gold.

Thanks in advance

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Race: Charr

Gender: Any

Class: Any

Skin: Any

 

About two weeks ago I posted a thing about charr breaking their wrists if they idle too much.

 

Well... It seems the problem is getting worse, and now charr are turning into liquid or something, if you idle too much. Actually you don't even need to idle. Just exist and do whatever, then use a zipline after a few minutes.

Also happens with gliders that use the  same animation as riding a zipline.

 

Maybe they should just be put out of their misery at this point.

 

End their suffering.

Edited by Josa.5067
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On 7/17/2022 at 8:32 PM, Pangolin.9365 said:

Race: Norn

Gender: Female

Light Item: Light Antique Hat

Issue: the hair clips through and messes with colors and textures of the hat

https://imgur.com/a/Aa8NEVH

 

On 7/17/2022 at 8:34 PM, Pangolin.9365 said:

Race: Charr

Gender: Female

Face: one of the new canthan faces

Issue: the righthand upper lip is anchored to the lower jaw, stretching the mesh whenever the mouth opens

https://imgur.com/a/xQVLOgX

These are both still broken, neither glitch has been fixed and they are both very clearly glitches, not intentional.

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There is a very annoying bug with the human's T3 cultural armor piece (corcerer's Pants).

The part of the panties begins to blink as if the textures were superimposed giving a rather ugly appearance to this part of the armor.

This bug can be seen by moving the camera in all angles.

Please try to fix this bug, it hasn't been fixed for years and it would be great if we could have a fix for this bug.

I leave you some images so you can see the error that I mentioned:

https://i.imgur.com/nbcS0Cu.png

https://i.imgur.com/MO8VeFa.png

Regards, and thank you very much.

Edited by chirumiruMagico.3061
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Update the post

This problem appears in other elements of the game such as the horn skin "Endless Ocean warhorn", it does not stop blinking.

As a note of great interest, this problem seems to be only visible on certain maps, for example, you can see this problem in Crystal Oasis > Free City Amnoon, while in New Kaineng city this problem does not appear. Maybe problem with the lighting of the map?

Edited by chirumiruMagico.3061
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  • chirumiruMagico.3061 changed the title to Visual bug in cultural armor T3 human female (and in more elements)

Three things, visuals:

 

1) Rebel long boots with combination of most waist-long armors or any race, class or gender creates an odd shading at the seam. It's easier to count the number of skins that don't have this issue, and those would be most of the skins added after the festive sweater (sweater including)

Pic for reference: https://imgur.com/gmzDyus

 

2) A couple of patches ago these female human face presets started having eyeballs shaded differently from one another. Right one has the correct shading with iris area displayed as concave area, and for some reason left one is displayed as convex.

 

Pic: https://imgur.com/zzbzozh

https://imgur.com/xYsooKk

 

3) Which (again) leads to issue number three that has been affecting all asura since launch. This is the same thing as above, though affects different sides varying from preset to preset, but it's always the same problem: Iris renders correctly concave on one side, and wrongly convex on the other regardless of the environmental light, ruining one of the most focal aesthetic point of the race since the launch. It hasn't been addressed since launch, which at this point makes me more bitter than bothered, because it's apparently not that important to address despite many people here and there pointing it out before.

 

No to mention all the scraped screenshots, gotta be extra careful with angles and lighting and so on and so on... Please, Team, at least look at it, see if there's something than can be done. I beg You.

 

Obligatory pic: https://imgur.com/EKD94ra

PS: chara creator is fine, big preview on makeover kit is fine... Wish the ingame was fine too.

Edited by Marge.4035
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 [Visual Bug with Legendary Staves on Daredevil after Whirl finisher fix.]

The Whirl Combo Finisher for Weakening Charge used to only fire one projectile but now it fires multiple. With a Legendary Staff like my Soo-Won one it fired them as it's unique Water Blast projectile, which is fun, but the new additional whirl procs after patch fires the default projectiles and only the first one is a Soo-Won/Legendary projectile. Can you make them all Soo-Won/Legendary projectiles for extra fun? 🙂

Edited by Doggie.3184
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Hi

 

I'd like to report an animation bug present on male norn character model, when using the warrior/spellbreaker specialisation, equipped with dagger/shield combination. The shield reveals its status as elder dragon, by showing utter disregard for gravity, choosing to remain in fixed place during the leap of aura slicer, breaking the character's arm in the process only to reattach it at the end of the leap as payment for continued silence.

 

The shield was aquired through the trading post, and issue was checked using separate shield aquired from weapon merchant. AS issue persiststed it has lead me to believe the shield kin is much bigger threat than possibly imagined.

 

Factually, the shield does not rotate with the arm of the model when executing Dagger 2 skill, a leaping Aura Slicer. I've noticed that on charr model the shield remains in rotation with the arm, whilst with the norn it kind of just stays in place, clipping through it completely. I've tested the issue on two differently aquired shields, three different skins and two starter maps just to make sure I wasn't crazy about that part. Below are screenshots of the witchcraft at work.

https://imgur.com/WHy3qPv

https://imgur.com/Heraq7E

Edited by Knightsy.6908
messed up the links
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