shadowolflo.6870 Posted April 9, 2019 Share Posted April 9, 2019 Hi, can you update the API for SAB with boomerang and Mega Bomb ? Link to post Share on other sites
Sounomi.8503 Posted April 10, 2019 Share Posted April 10, 2019 ID 10 is Mega Bomb, though it doesn't have a text value listed with it like the rest of the unlocks. Boomerang does seem to be missing though. Link to post Share on other sites
Nightgunner.2896 Posted April 10, 2019 Share Posted April 10, 2019 For reference, on a character that has everything unlocked:{ "zones": [ { "id": 1, "mode": "normal", "world": 1, "zone": 1 }, { "id": 2, "mode": "normal", "world": 1, "zone": 2 }, { "id": 3, "mode": "normal", "world": 1, "zone": 3 }, { "id": 4, "mode": "normal", "world": 2, "zone": 1 }, { "id": 5, "mode": "normal", "world": 2, "zone": 2 }, { "id": 6, "mode": "normal", "world": 2, "zone": 3 }, { "id": 13, "mode": "infantile", "world": 1, "zone": 1 }, { "id": 14, "mode": "infantile", "world": 1, "zone": 2 }, { "id": 15, "mode": "infantile", "world": 1, "zone": 3 }, { "id": 16, "mode": "infantile", "world": 2, "zone": 1 }, { "id": 17, "mode": "infantile", "world": 2, "zone": 2 }, { "id": 18, "mode": "infantile", "world": 2, "zone": 3 }, { "id": 25, "mode": "tribulation", "world": 1, "zone": 1 }, { "id": 26, "mode": "tribulation", "world": 1, "zone": 2 }, { "id": 27, "mode": "tribulation", "world": 1, "zone": 3 }, { "id": 28, "mode": "tribulation", "world": 2, "zone": 1 }, { "id": 29, "mode": "tribulation", "world": 2, "zone": 2 }, { "id": 30, "mode": "tribulation", "world": 2, "zone": 3 } ], "unlocks": [ { "id": 1, "name": "chain_stick" }, { "id": 3, "name": "slingshot" }, { "id": 6, "name": "whip" }, { "id": 9, "name": "mini_bomb" }, { "id": 10 }, { "id": 12, "name": "candle" }, { "id": 13, "name": "torch" }, { "id": 15, "name": "wooden_whistle" }, { "id": 18, "name": "digger" }, { "id": 19, "name": "nice_scoop" }, { "id": 21, "name": "glove_of_wisdom" }, { "id": 24, "name": "bauble_purse" }, { "id": 25, "name": "bauble_tote_bag" }, { "id": 27, "name": "moto_breath" }, { "id": 28, "name": "moto_finger" }, { "id": 31, "name": "health_vessel_1" }, { "id": 32, "name": "health_vessel_2" }, { "id": 34, "name": "medium_health_potion" } ], "songs": [ { "id": 1, "name": "secret_song" }, { "id": 2, "name": "gatekeeper_lullaby" }, { "id": 3, "name": "shatter_serenade" } ]}My hunch is that the boomerang is implemented differently because it's the only (current) reversible upgrade. Link to post Share on other sites
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