Psaro.6178 Posted April 21, 2019 Share Posted April 21, 2019 Big changes are coming to Necromancer which allowed me to brainstorm a very powerful build.@"Irenio CalmonHuang.2048" said:NecromancerReaper's Touch: This skill has been significantly reworked, and it has been renamed Soul Grasp.Soul Grasp: This skill has two casts. Each cast sends forth a disembodied hand to inflict vulnerability on foes, grant the necromancer life force, and steal health from a foe.Grasping Darkness: Increased the range from 750 to 900 to make the range a standard multiple of 60. Fixed issues that caused this skill to unexpectedly fail when hitting some objects. This skill will no longer be stopped by projectile blocking or reflecting.Soul Eater: This trait has been reworked. It now increases the strike damage dealt to all foes within a range of 300 by 10%, and it causes the reaper to heal for 5% of the damage dealt to foes within that range. It no longer reduces greatsword-skill recharge by 20%.=== Before we get into the build I must go over some trait combos not many know about ===Spiteful renewal actually has a 0.5 second delay before it activates after using a healing skill.This is good and bad because if your character has poison you will actually heal less before you remove the poison.We can actually use the 0.5 second delay with Consume Conditions to always remove the vulnerability that consume conditions provides.The problem then is that Consume Conditions is on a 30 second cool down.Now when we run Master of Corruption, we're able to get Consume Conditions on a 20 second cool down.With Spiteful Renewal we always guarantee to remove the blindness that Master of Corruption afflicts on us.This will be giving us 6,201 healing every 20 seconds that also removes every condition for additional healing w/ no blindnessNow our healing is on a very competitive level.When running Spite and Curses we're at the pinnacle of damage for necro.Scourge is never able to take advantage of this because Soul Reaping is kind of a requirement when running staff.=== The Build ===http://gw2skills.net/editor/?vRAQNAndBnc0AF3AubC0biFcBLar1B+AQtpAwBIuKuFDjA-jVyHAB6pWhZ7P8uqKMpE8b9BAcKA+XpVAPBghUmEAAB4mtZbezA38m38m38m1m38m38m38m38m3cMAVB-wWith our improved consume conditions and the update to Soul Eater, this build will be able to recover so much HP.The way this build generates life force is with With Superior Rune of the Aristocracy, whenever we inflict weakness we gain 5 stacks of might which is 5% life force.Weakening Shroud inflicts weakness whenever we land a crit.Corrupting the boon Might will inflict weakness.All this should give the Build 25 stacks of Might up time.Even though we're not spec'd into condi, we're going to be doing massive condi damage because of the amount Might and Corruption to boons we apply.Pros to buildHigh Boon corruptionHigh power and condi damageVery good healing and sustainvery high chill up timegreat life force managementvery high condi cleanseindefinite weakness up time The Utilities and Sigils are just my personal preference and can be changed to suit your play style.Just keep note that the skill "You are all Weaklings!" is a stun break that applies might and weakness with a very short cool down.If you have any suggestions or comments,please feel free to let me know! Link to comment Share on other sites More sharing options...
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