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To the devs: What do you think will keep the players on PoF maps after the first 2 weeks?


AXEL.8362

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The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

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@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

Yea...metas,so you don't think there is map replayability but you come up with the solution .. "meta" .. doing the same thing over and over again like it's something fun or offer replayability. PoF maps have a lot of events achievements,collections...hidden puzzles (and I don#t mean jumping puzzle) actually a lot of hidden stuff...look past the farm ,metas are not something good for this game.

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@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

Good question. I absolutely LOVE this new expansion. The mounts exceeded my wildest expectations. And I consider it money well spent. But I'm already done. As things now stand... I'll never be back in PoF again (unless it's to help my brother get some of his stuff). And thats a shame. I hope you'll do something to save these awesome maps from irrelevance!

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@Nury.3062 said:"meta" .. doing the same thing over and over again like it's something fun or offer replayability. [...] metas are not something good for this game.

Dungeons, fractals, raids, even smaller dynamic events and the new bounties, it all comes down to doing the same thing over and over again.You can only explore all of these easter eggs once.

If you're really against repetitive content, you should also criticize repeatable dynamic events as a whole In other games, you'll finish a quest and it'll never come up again.

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There's actually a lot to farm, there's tons of ori and ancient wood on these maps and just doing whatever events you can find offers decent loot as well - some people don't enjoy metas. I'm glad to have a reasonable place to be other than shitty repetitive hot metas. Stop acting like the entire playerbase plays gw2 for shitty meta events. When I started playing GW2 no one gave a crap about metas because they weren't a thing, and we were having fun.

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That's one thing I thought of during the betas. I rode out across the first map looking for stuff to do and not finding much. A few scattered events here and there, repeatable hearts and some chests to open. I figured that the events were turned off in order not to spoil them for later. I thought then if the maps are as empty at launch as it is now it's going to be the fastest expansion played ever. There's only so many times you will do an escort or defend a site when there's no big event it leads up to and your reward is a few mats.

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Yeah i agree, PoF is great really good maps, but after about 8 days i feel like i am done with everything i have full mastery on all mounts and i have done all Bounties and i have all recipes i want.

I want to play with people and not roam around solo and collect hidden achievements, all HoT maps had big meta events that you needed to group up with lots of people to do, and its not always about the content its about doing content with other random people , PoF has almost nothing outside of bounties right now that you have to group up with alot of people. I have finished story with three charterers now just because i want to be in the PoF maps and have something to do.

please give us a (big) meta map!

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@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

Have you done the Serpent's Ire meta? How about the Forged Crucible meta? How about the Foundry meta? Have you done the Deadhouse meta?

What exactly are you comparing with? Core Tyria maps with world bosses that get filled once every few hours? HoT meta maps that get populated for 15 to 20 minutes every 2 hours? RIBA maps?

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@AXEL.8362 said:After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once...

By casually, do you mean the 1-2 hours actual grown-ups can squeeze in each day? Because that ain't gonna happen that quickly.

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I dunno, in my community we've got a bunch of regular activities planned - bounty runs, for one, are a no-brainer, then there's the casino blitz which happens every 2 hours, and hero points give daily rewards as well so we're thinking doing that weekly or maybe biweekly, interchanging with HoT hero points, could be something that draws a crowd regularly - both from people who need the hero points as well as people who enjoy running them.

We're also looking at the current metas in the maps to see if anything appeals to us to do on a regular weekly basis. People erroneously say there are none, but they just resemble central Tyria metas more than HoT metas, and we never had issues doing Triple Trouble every day for two years before HoT came out :D

Overall, I think the PoF maps will be seeing traffic :D Besides, we don't know if Anet have anything up their sleeves to boost participation with. If I were Anet, I wouldn't want to A.) eclipse HoT maps by copying how they function, just in a new package, and B.) define maps by a repeatable super-grindy, super-profitable on the day of them coming out.

I'm interested to see how this all turns out.

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@kurfu.5623 said:

@AXEL.8362 said:After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once...

By casually, do you mean the 1-2 hours actual grown-ups can squeeze in each day? Because that ain't gonna happen that quickly.

1 hour is ultra casual. You can work full time and play for over an hour. Shockingly, there is 5 hours or more people can use to unwind after a 9-5 job! And weekends! And vacations! Gasp!

Nobody cares if you can play 30 minutes a day and this content lasts you for 10 years. An actual casual player can drop a few hours here or there and spend much more on weekends and still complete all available content in over a week.

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@kurfu.5623 said:

@AXEL.8362 said:After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once...

By casually, do you mean the 1-2 hours actual grown-ups can squeeze in each day? Because that ain't gonna happen that quickly.

Define grown up please? Because i work 10+ hours a day (6AM to 4 PM is my usual schedule, sometimes 5AM to 4PM too) and still can squeeze in 4-5 hours a day depending on how much i want to, and that doesnt even count weekends which i have off to myself unless i get called in. I finished the story in the first week, i finished all the maps today.

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@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

There are metas. They just aren't telegraphed, and you have to find them.The maps also currently yield the largest gold per hour farm right now at about 45g/h and the effort is very low.The upfront rewards on some of the meta's aren't the greatest, and the ones that are strong... people don't cooperate.

The main problem isn't that there isn't content to keep people in them. That VERY much exists. And there's a lot.The problem is that players couldn't be bothered to discover, and are currently waiting for a big name to tell them about it.

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Maybe if people would stop trying to burn through all the content in a few days they would have stuff to do for more than two weeks?

Look, I'm guilty of doing the same thing and the only person I have to blame is myself in that regard. I burned through the main story in less than 24 hours. That's my fault because I'm a role player and I wanted to know what happened so I would know how it would impact my characters. I already did all the champ and legendary bounties and got the titles for them. I have a couple of Funerary collections left (which funny enough require completion of the metas).

However, despite what I've done, there's still plenty to do, not just in PoF but also Core Tyria and HoT. I take it upon myself to make goals to complete. This could be crafting, map completion, achievement hunting, metas, etc. There's still a lot in PoF for me to do. I just have to take the initiative and tackle it.

If, after two weeks, people are done, then as I said before, maybe not try to burn through all the content on a gaming bender. If you did on some things (like myself), make goals to work towards. If you don't have any or don't want to, then farm. The abundance of ancient wood nodes and orichalium nodes in the PoF maps is nuts. Don't wanna farm PoF? Craft some PoF related stuff.

If, after all of this, you -still- think there's nothing to do in PoF, then by all means, take a break from it or even take a break from the game. However, don't whine about there being "nothing to do" and expect to be taken seriously on the claim when there's plenty to do. The problem isn't the lack of content in PoF. There's plenty. The problem stems from lack of personal initiative to find anything to do.

Of course, no one wants to admit that maybe they're at fault for their own lack of interest and drive. It's more convenient and easier to blame it on someone/something else.

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@Leo Schrodingers Cat.2497 said:

@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

There are metas. They just aren't telegraphed, and you have to find them.The maps also currently yield the largest gold per hour farm right now at about 45g/h and the effort is very low.The upfront rewards on some of the meta's aren't the greatest, and the ones that are strong... people don't cooperate.

The main problem isn't that there isn't content to keep people in them. That VERY much exists. And there's a lot.The problem is that players couldn't be bothered to discover, and are currently waiting for a big name to tell them about it.

There are metas in the sense that Dredgehaunt Cliffs has metas. Do you return to Dredgehaunt?

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@Evolute.6239 said:

@AXEL.8362 said:The maps are beautiful but I dont think there is lasting content on them. After getting the masteries and all the mounts (which can be done in like 3 or 4 days playing casually) and doing the bounties at least once... what will the maps offer as replayability/lasting content? Because frankly I dont see myself coming back after the initial 2 weeks. My suggestion would be to implement one meta map, but I want to hear from other people or devs if possible what do you think will be the future of PoF maps.

inb4 you nerf HoT or Tyria content just so PoF looks more appealing

There are metas. They just aren't telegraphed, and you have to find them.The maps also currently yield the largest gold per hour farm right now at about 45g/h and the effort is very low.The upfront rewards on some of the meta's aren't the greatest, and the ones that are strong... people don't cooperate.

The main problem isn't that there isn't content to keep people in them. That VERY much exists. And there's a lot.The problem is that players couldn't be bothered to discover, and are currently waiting for a big name to tell them about it.

There are metas in the sense that Dredgehaunt Cliffs has metas. Do you return to Dredgehaunt?

Exactly, when people talk about metas, they mean 30 min+ long event chains with at least one big boss fight and good rewards. Most of these metas are map wide metas, those in Drytop, Silverwastes or in general the HoT maps, maps that are to this day still full of players.

What we got with PoF maps so far are extremely beautiful, stunning and decently large core Tyria or LS3 maps. They have no replayability. They rely on the same stupid and terribly static hearts that don't offer any exciting reward after finishing them for the first time.

Long, huge meta events that split the map population in different groups, so you even if you've done it ten times there is still a different way you could do it. World bosses, much more dynamic events in general, exclusive skins per maps, map currency. Those are the things you need to implement in a map for replayability.PoF has none of those things.

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@TheOrlyFactor.8341 said:Maybe if people would stop trying to burn through all the content in a few days they would have stuff to do for more than two weeks?

After 1 week there were already 25.000 people who unlocked the hidden griffon mount. Did all of these people burn through the content or is it just that easy to get through the Path of Fire content? What do you think?

https://en-forum.guildwars2.com/discussion/6334/25-000-griffons

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Sure pof have content, but not worthwhile content to do. I currently see nothing worth doing now in pof. I think this problem ultimately bounds in that you can actually finish a character, unlike wow where theres always new upgrades possible to entice people to keep playing. I went back to auric basin to get the last 16 wins for saving the city of gold, which i finished today. Got most of them from grinding all the recipes and mats for finishing the auric weapons. But I am looking forward to see what ls4 comes up with.

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@LucianDK.8615 said:Sure pof have content, but not worthwhile content to do. I currently see nothing worth doing now in pof. I think this problem ultimately bounds in that you can actually finish a character, unlike wow where theres always new upgrades possible to entice people to keep playing. I went back to auric basin to get the last 16 wins for saving the city of gold, which i finished today. Got most of them from grinding all the recipes and mats for finishing the auric weapons. But I am looking forward to see what ls4 comes up with.

You got fashion wars skins, Griffon Mounts, Recipes to collect, ingredients to farm because those new stats may end up becoming meta and suddenly in high demand. Achievement collections. Jumping puzzles to find and complete, etc. Seems like plenty of content to me while they work on new raids, dungeons, and LWS4

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Even if you've finished getting masteries for your mounts, you can still:

  1. Farm materials (lots of ancient wood and orichalcum)
  2. Farm bounties
  3. Do achievements (there are actually a lot of achivements to do)
  4. Explore maps with new characters
  5. Do mini-missions (races)
  6. Re-do story
  7. Wait for living world 3!
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