SpiderZ.9146 Posted April 29, 2019 Share Posted April 29, 2019 Basically what GW2 sPvP lacks now is a Howling Abyss from League of Legends, a widely popular map for players who just want to slay each other without being distracted by the sneaky cowards stealing points. Courtyard was something like that but with too much open space so cowards were able to run away about screaming "waaaaah remove this map Anet" (which Anet did).So: a separate checkbox queue map, with cavern tileset, some bones and skulls scattered around, and layout of a reasonably narrow corridor with one capture point in the middle - to prevent stealthy squishies from capturing and to give winning team the means to win in spite of cowards and weaklings hiding in spawn. When uncontested, point income rate should exponentially skyrocket to end one-sided games fast. Would you like to play such map? Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted April 29, 2019 Share Posted April 29, 2019 I would play.. ARAM and ARURF is all I play on LoL now days too.But Id also just play Courtyard all day if it had its own queue button, same with 2v2. Link to comment Share on other sites More sharing options...
NICENIKESHOE.7128 Posted April 29, 2019 Share Posted April 29, 2019 Why they don't set 2v2 into a proper mode is beyond me. They had the chance to nurture new PvP population and instead they made into a one time festival. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now