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The inconsistency of the mount ability 1 with or without the action camera.


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Hi,with the new Skyscale around the corner, I think there are still issues with the mount ability 1.I did some research but couldn't find something related to I believe is the most annoying behavior for the Jackal.I did some tests with and without the action camera and the unchecked option "Disable Conditional Mount Movement Ability Input".I'm using the default settings for forward, turn, strafe, backward, jump and dodge.I have other inconsistencies for the other mounts except the skimmer but to stay short here is what I can observe :

Jackal :

v => flash away from your camera; broken, should flash where the jackal is aiming

space => jump, ok

double space => jump, then flash away from your camera; broken, should flash where the jackal is aiming

action camera :all directions + v => flash away from your camera; broken, should flash where the jackal is aimingall directions + double space = jump, then flash away from your camera; broken, should flash where the jackal is aiming

regular camera :v or double space + movement key => always end up flashing away away from your camera, I think it's broken...

Can something be done about it ? pretty please :)

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