coro.3176 Posted May 13, 2019 Share Posted May 13, 2019 With the recent changes to Arc Divider, it seems the overal balance strategy is: buff everything UP to the highest current level of power creep.With that in mind, what needs to happen to ensure other builds can compete on the same level? I offer some suggestions:Necromancer minions have 300% more health and deal 300% more damageIncrease Life Blast damage by 200%. Shroud skills are now unblockableTrue Shot damage increased 200%Vault damage increased 50%Backstab damage increased 100%Engineer turrets have 300% more health and deal 300% more damageSotM reverted to pre-nerf damage valuesCoR damage increased 50%Chronophantasma nerf revertedEle: completely forgotten as is traditionAll Healing Power coefficients are doubledDamaging condi cleanse removed. Conditions now always tick out their full value in damageEndurance regen increased 200% on all classes (so you can JUST DODGE LOL) Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 13, 2019 Share Posted May 13, 2019 If power builds can one shot people can Illusions Ineptitude Condi shatter mirage go back to one shotting people? It'd be fair if I run vipers because I'd be glassy and people can just dodge. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted May 13, 2019 Share Posted May 13, 2019 '*You call me Toxic. You're the one who made me this way''I am The Monster You Created'** -Toxicity- Link to comment Share on other sites More sharing options...
exodus.7213 Posted May 13, 2019 Share Posted May 13, 2019 If your build has word CONDI in it it shouldn't also have BURST in it, and thats a major issue in this game, there is no sustained pressure dmg (except for when ele is attacking you) but I do agree you should have a potential to one-shot someone but at the cost of it being easily dodgeable and you being extremely non-tanky.Make people have a choice of what they want to run instead of it being a one build for one class kind of PvP that we have right nowAlso as an ele main (Ele: completely forgotten as is tradition) hurts Link to comment Share on other sites More sharing options...
Lighter.5631 Posted May 13, 2019 Share Posted May 13, 2019 says the scrapper who tanks everything by smashing buttons with their face on the keyboard Link to comment Share on other sites More sharing options...
Mouse.7382 Posted May 13, 2019 Share Posted May 13, 2019 MMO-pvp-balance, just like life, is cyclical . The pendulum swings in the favor of those wretched warriors and others now. Sit back and enjoy the ride...its those stupid, stupid, stupid warriors turn to shine. Link to comment Share on other sites More sharing options...
LazySummer.2568 Posted May 14, 2019 Share Posted May 14, 2019 the high iq play is to just dodge this game mode tbh Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted May 14, 2019 Share Posted May 14, 2019 life blast 2000+ range you forgot that. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 14, 2019 Share Posted May 14, 2019 @exodus.7213 said:If your build has word CONDI in it it shouldn't also have BURST in it, and thats a major issue in this game, there is no sustained pressure dmg (except for when ele is attacking you) but I do agree you should have a potential to one-shot someone but at the cost of it being easily dodgeable and you being extremely non-tanky.Make people have a choice of what they want to run instead of it being a one build for one class kind of PvP that we have right nowAlso as an ele main (Ele: completely forgotten as is tradition) hurtsIf a power burst skill instantly does 30k+, why can't a condi damage apply 30k+ in dots? Link to comment Share on other sites More sharing options...
iKeostuKen.2738 Posted May 14, 2019 Share Posted May 14, 2019 "Ele: Forgotten as is tradition"Ouch, the truth it hurts! My sides! Link to comment Share on other sites More sharing options...
Aridon.8362 Posted May 14, 2019 Share Posted May 14, 2019 Why not instead of all of this just scale toughness so that it works against power? Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 14, 2019 Share Posted May 14, 2019 @Aridon.8362 said:Why not instead of all of this just scale toughness so that it works against power?Toughness does work on power. It just turns out negating 30% of an attack that would do 40k on a target with no toughness still leaves you with a one shot. Link to comment Share on other sites More sharing options...
Aridon.8362 Posted May 14, 2019 Share Posted May 14, 2019 @mortrialus.3062 said:@Aridon.8362 said:Why not instead of all of this just scale toughness so that it works against power?Toughness does work on power. It just turns out negating 30% of an attack that would do 40k on a target with no toughness still leaves you with a one shot. That's why I said scale it so that power users don't 1 shot you. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 14, 2019 Share Posted May 14, 2019 @Aridon.8362 said:@mortrialus.3062 said:@Aridon.8362 said:Why not instead of all of this just scale toughness so that it works against power?Toughness does work on power. It just turns out negating 30% of an attack that would do 40k on a target with no toughness still leaves you with a one shot. That's why I said scale it so that power users don't 1 shot you.There are two glassy builds with true one shot potential, and then a ton of other builds. Bumping damage reduction from toughness to hit like the 70% needed to handle zerker and soulbeast leaves everyone else screwed. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted May 14, 2019 Share Posted May 14, 2019 In D&D 3rd edition, when a Berserker comes out of their Berserker Mode they take damage(can't remember whether it was 15 hp or 15% hp). Maybe we should do that too. Link to comment Share on other sites More sharing options...
Elmo Benchwarmer.3025 Posted May 14, 2019 Share Posted May 14, 2019 @coro.3176 said:With the recent changes to Arc Divider, it seems the overal balance strategy is: buff everything UP to the highest current level of power creep.With that in mind, what needs to happen to ensure other builds can compete on the same level? I offer some suggestions:Necromancer minions have 300% more health and deal 300% more damageIncrease Life Blast damage by 200%. Shroud skills are now unblockableTrue Shot damage increased 200%Vault damage increased 50%Backstab damage increased 100%Engineer turrets have 300% more health and deal 300% more damageSotM reverted to pre-nerf damage valuesCoR damage increased 50%Chronophantasma nerf revertedEle: completely forgotten as is traditionAll Healing Power coefficients are doubledDamaging condi cleanse removed. Conditions now always tick out their full value in damageEndurance regen increased 200% on all classes (so you can JUST DODGE LOL)Auto attacks need to deal 50% health pool damage. Too many abilities confuse the player! Link to comment Share on other sites More sharing options...
Daishi.6027 Posted May 14, 2019 Share Posted May 14, 2019 @coro.3176 said:With the recent changes to Arc Divider, it seems the overal balance strategy is: buff everything UP to the highest current level of power creep.With that in mind, what needs to happen to ensure other builds can compete on the same level? I offer some suggestions:Necromancer minions have 300% more health and deal 300% more damageIncrease Life Blast damage by 200%. Shroud skills are now unblockableTrue Shot damage increased 200%Vault damage increased 50%Backstab damage increased 100%Engineer turrets have 300% more health and deal 300% more damageSotM reverted to pre-nerf damage valuesCoR damage increased 50%Chronophantasma nerf revertedEle: completely forgotten as is traditionAll Healing Power coefficients are doubledDamaging condi cleanse removed. Conditions now always tick out their full value in damageEndurance regen increased 200% on all classes (so you can JUST DODGE LOL)Guess Shatters should be unblockable too lol Link to comment Share on other sites More sharing options...
BlackTruth.6813 Posted May 14, 2019 Share Posted May 14, 2019 Keep saying that a "classic GW2" expansion/server will fail boys.Right now is the perfect time to demand it because ANET clearly doesn't know what their doing. Link to comment Share on other sites More sharing options...
Revolution.5409 Posted May 14, 2019 Share Posted May 14, 2019 @mortrialus.3062 said:If a power burst skill instantly does 30k+, why can't a condi damage apply 30k+ in dots? To get those numbers with a Build Power you need to invest in ferocity and precision, this is not required for build conditions. I think that's why. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted May 14, 2019 Share Posted May 14, 2019 @Revolution.5409 said:@mortrialus.3062 said:If a power burst skill instantly does 30k+, why can't a condi damage apply 30k+ in dots? To get those numbers with a Build Power you need to invest in ferocity and precision, this is not required for build conditions. I think that's why.Make condition damage abilities have double the duration if they crit. Now condi has 3 stat incentives like power. Now give me 30k condi attacks. Link to comment Share on other sites More sharing options...
apharma.3741 Posted May 14, 2019 Share Posted May 14, 2019 @"coro.3176" said:With the recent changes to Arc Divider, it seems the overal balance strategy is: buff everything UP to the highest current level of power creep.With that in mind, what needs to happen to ensure other builds can compete on the same level? I offer some suggestions:Ele: completely forgotten as is traditionAll Healing Power coefficients are doubledLast "balance" patch:Cone of Cold: The base healing value of this skill has been increased by approximately 20%.Cleansing Wave: The base healing value of this skill has been increased by approximately 20%.Evasive Arcana: The base healing value of this trait has been increased by approximately 20%.Arcane Abatement: Cleansing Wave: The base healing value of this trait has been increased by approximately 20%.They're doing something even worse than buffing healing coefficients, they're buffing base non-invested healing. Link to comment Share on other sites More sharing options...
Meteor.3720 Posted May 14, 2019 Share Posted May 14, 2019 Ele is never forgotten ... have you guys all forgotten the very useful and frequent shatterstone buffs? That's all ele needs! Link to comment Share on other sites More sharing options...
Math.5123 Posted May 14, 2019 Share Posted May 14, 2019 DH would still be garbage after this Link to comment Share on other sites More sharing options...
TorQ.7041 Posted May 14, 2019 Share Posted May 14, 2019 @Lighter.5631 said:says the scrapper who tanks everything by smashing buttons with their face on the keyboardThat only really works on lower ranks. You will be obliterated in plat if u press everything. The cool downs are easy to tell and once it's gone. U get bursted to hell. It's far better to play sb warrior than a scrapper. Link to comment Share on other sites More sharing options...
exodus.7213 Posted May 14, 2019 Share Posted May 14, 2019 @mortrialus.3062 said:@exodus.7213 said:If your build has word CONDI in it it shouldn't also have BURST in it, and thats a major issue in this game, there is no sustained pressure dmg (except for when ele is attacking you) but I do agree you should have a potential to one-shot someone but at the cost of it being easily dodgeable and you being extremely non-tanky.Make people have a choice of what they want to run instead of it being a one build for one class kind of PvP that we have right nowAlso as an ele main (Ele: completely forgotten as is tradition) hurtsIf a power burst skill instantly does 30k+, why can't a condi damage apply 30k+ in dots? sure it can but in a period of time not instantly thats the whole point of it, it does a lot of dmg but its spread out over atime period that can be cleansed, but theyve just added more and more burst so to balance it theyve added more and more condi cleanse skills which is just stupid and is a wrong approach to balancing Link to comment Share on other sites More sharing options...
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