ROMANG.1903 Posted May 15, 2019 Share Posted May 15, 2019 It was said in the Skyscale demo that they wanted to keep the "4 legs, 2 wings" model because it was more familiar to the player and that a "2 legs, 2 wings" model was generally for the bad guys. I do not think this is the real reason, and if it is I think it's a bad one. What I think is that it was easyer for the animation team to re-use the griffon model again, and so they just had to go for an identical body shape.I find it sad because every mount so far had its identity, up to its movements and proportions. The roller beetle was amazing and refreshing! Now we have a griffon, and a scaly griffon thing, and they both have the same shape and share several animations... They obviously tried to make it look different, so hard that the thing has a permanent weird pose and seems to tell "Hey! Look how I'm standing, I'm not a griffon okay"...It was already not great for the Warclaw but still good because it shared a coherent feline base and wasn't in the same gamemode, but this new one is bugging me. I think a wyvern would've been mutch better, original and differenciated from the others mounts, not to mention more fitting to the lore: We've already seen pleny of firebreathing wyverns, why bother creating a new beast that's related to dragons but somehow not an actual dragon? Why not give us something that we've already seen and thus can be excited about, but never actually experienced? I hope we see a good wyvern skin someday, it looks possible with a few animation tweaks... Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now