Jump to content
  • Sign Up

Any chance to get Celestial amulet un-nerfed for PvP now?


TheQuickFox.3826

Recommended Posts

@KrHome.1920 said:No thanks!

In WvW (unnerfed celestial stats) Celestial Weaver is immortal in 1v1 encounters. Fix that before you buff the PvP amulet!

I mean, would that even translate in the same way?WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats.

Link to comment
Share on other sites

I would say yeah, but as a Weaver main, I am sick and tired of having bunker as the only viable 1v1 build and it's really awful as you won't kill anyone unless contesting a cap as they all have the mobility, range and hit harder than Weaver's NPC damage equivalent. Fix Ele's heavy stats reliability first.

Link to comment
Share on other sites

@Euthymias.7984 said:

I mean, would that even translate in the same way?WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats.

It would be even more powerful in sPvP where offense, and burst damage in particular, has been substantially blunted.

Link to comment
Share on other sites

@Ensign.2189 said:

I mean, would that even translate in the same way?WvW has food buffs, possible structure buffs, and different runes/sigils ect available even before factoring in the amulet stats.

It would be even more powerful in sPvP where offense, and burst damage in particular, has been substantially blunted.

This current state is the burstiest meta since ever.

Link to comment
Share on other sites

@Mr Godlike.6098 said:Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele.

Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines.

Link to comment
Share on other sites

@Auburner.6945 said:

@Mr Godlike.6098 said:Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele.

Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines.

I'm not afraid of how strong it could be but how boring ... that would mean that ele hasn't change since 2012 (which is not really wrong) but it would be sad after 2 expansions to have the same gameplay.

I really like ele but it's boring since it doesn't have too many different ways to play it and it's a struggle in open world every day life.

Link to comment
Share on other sites

@Nath Forge Tempete.1645 said:

@Mr Godlike.6098 said:Nerfed or not it doesn't matter. Mechanics that supported it are irrelevent now : like good healing scaling, stacking boon duration or might stacking overall...well at least in case of ele.

Yeah, everyone afraid of 'Cele' Ele with 'Arcane' and 'Water' yet forget that now it's full Berserk or Marauder with offensive lines.

I'm not afraid of how strong it could be but how boring ... that would mean that ele hasn't change since 2012 (which is not really wrong) but it would be sad after 2 expansions to have the same gameplay.

I really like ele but it's boring since it doesn't have too many different ways to play it and it's a struggle in open world every day life.

Yeah, the lack of built-in sustain within its weapons and utilities + the nerf to base values yet buff to co-efficients made the class rely heavily on stats and give up everything.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...